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Charm Monster

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Charm Monster effects
CharmMonster.png
Name: Charm Monster
School: Enchantment (Charm) (Mind-affecting)
Spell Level: AotS 3, Brd 3, Sor/Wiz 4, Storm 3, Wlk 3
Special:
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
SLA:
Spell Point Cost: 25
Metamagic: Enlarge, Heighten, Quicken, Embolden
Target: Foe
Range: Standard
Duration: 60+6 seconds per caster level
Saving Throw: Will negates, New Will save every 3d6+12 seconds
DC:
Spell Resistance: Yes
Cooldown: 3.5 seconds (Wizard/Bard), 2.25 seconds (Sorcerer)

Description

This spell functions like Charm Person, except that the effect is not restricted by creature type. Monsters that fail its Will save are charmed and get additional saves every 3d6+12 seconds. A successful Will save negates this effect.

This spell is very similar to Suggestion, and a player should carefully weight the relative benefits before choosing which of the two spells to pick (or use).

Benefits: This spell is one spell level higher, and thus has a +1 higher save DC. This spell has a longer maximum duration, particularly at lower caster levels. This spell works on animals and other monsters with no languages, while Suggestion does not.

Drawbacks: This spell is one spell level higher, and thus costs 5 more SP. This spell has the potential to break early. This spell has a 1 second longer base cooldown than Suggestion does. Suggestion has no Somatic component, which means it is not subject to arcane spell failure from armor or shields.

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