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Dragonborn enhancements

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Falconry     ~     Feydark Illusionist     ~     Harper Agent     ~     Horizon Walker     ~     Inquisitive     ~     Vistani Knife Fighter

Reaper

: Class/tree can be earned via favor. : Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype.

Aasimar 1,395 DP1,395 DDO Points Dragonborn Drow Dwarf Elf / W-Elf (& AA) Gnome Half-Elf (& AA)
Half-Orc Halfling Human Shifter 1,595 DP1,595 DDO Points Tabaxi 1,595 DP1,595 DDO Points Tiefling Warforged Free by turning in 400 Total favor per server 995 DP995 DDO Points
Bladeforged 1,295 DP1,295 DDO Points Deep Gnome 1,295 DP1,295 DDO Points Morninglord 1,295 DP1,295 DDO Points (& AA) PDK 1,295 DP1,295 DDO Points Razorclaw 1,395 DP1,395 DDO Points Scoundrel 1,395 DP1,395 DDO Points Scourge 1,295 DP1,295 DDO Points Shadar-kai 1,295 DP1,295 DDO Points Trailblazer 1,395 DP1,395 DDO Points

Dragonborn enhancements

Dragonborn enhancements tree

Core abilities[edit]

Icon Enhancement Hardy.png
Hardy: +1 Fortitude
AP Cost: 1 Level: 1 Progression: 0 No requirements
Str or Cha.gif
Dragonborn Strength or Charisma: +1 Strength or Charisma
AP Cost: 2 Level: 4 Progression: 1 Requires: Hardy
Icon Enhancement Hardy.png
Hardy: +1 Fortitude
AP Cost: 1 Level: 7 Progression: 3 Requires: Strength or Charisma
Str or Cha.gif
Dragonborn Strength or Charisma: +1 Strength or Charisma
AP Cost: 2 Level: 11 Progression: 4 Requires: Hardy
Icon Enhancement Hardy.png
Hardy: +1 Fortitude
AP Cost: 1 Level: 16 Progression: 6 Requires: Strength or Charisma

Tier One[edit]

Requires Hardy

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points
AP Cost: 2 Ranks: 1 Progression: 1 No requirements
Icon Enhancement Hard Scales.png
Hard Scales: +2/+4/+6 Natural Armor, stacking
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Brutal Fighting.png
Brutality: Choose one:

Icon Enhancement Brutal Spellcasting.png Brutal Spellcasting: Your damaging spells generate 25%/50%/75% more hate than they normally would, making enemies more likely to attack you.

Icon Enhancement Brutal Fighting.png Brute Fighting: Your melee attacks generate 25%/50%/75% more hate than they normally would, making enemies more likely to attack you.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Draconic Visage.png
Draconic Visage: +1/+2/+3 Intimidate, Spellcraft, and Haggle
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Conditioning.png
Undaunted: +1/+2/+3 Fortitude
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires 5 APs spent in tree

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points and +10 Healing Amplification
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Resilience
Icon Enhancement Hard Scales.png
Harder Scales: +2/+4/+6 PRR
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Hard Scales
Dragonborn Dragon Breath.png
Dragon Breath: Active Ability: Cone that deals 1d6 + 3 [red fire/white cold/black acid/blue electric] damage per caster level (reflex save for half). Counts as Evocation spell; gets full Metamagic feats, No SR, DC 10 + CHA mod + Evocation bonuses (Acid uses Conjuration) + Breath Weapon bonuses. Scales with 100% of spell power. Bug: Dragon Breath doesn't work if you are moving while you use it. Activation Cost: Nothing Cooldown: 25 seconds
AP Cost: 2 Ranks: 1 Progression: 5 No requirements
Icon Enhancement Extra Action Boost.png
Extra Action Boost: Dragonborn keep fighting long after other races tire. You can use each of your action boosts 1/2/3 additional time per rest.
AP Cost: 2 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Arcanum.png
Arcanum: +25/50/100 Spell Points and +1/+2/+3 Spell Penetration.
AP Cost: 2 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires 10 APs spent in tree

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points
AP Cost: 2 Ranks: 1 Progression: 10 No requirements
Dragon Heritage.gif
Dragon Heritage: +[10/20/30] spell power with the element associated with selected Draconic Ancestry.
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Dragon Breath, Power in Breath
Power in Breath.png
Power in Breath: +1/+2/+3 DC's of Breath Attacks
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Draconic Knowledge.png
Draconic Knowledge: +1 Caster Level and +2 Max Caster Level with the element spell associated with selected Draconic Ancestry.
  • Note: "Draconic Knowledge: Blue" improves sonic spells as well.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Dragon Breath, Power in Breath

Tier Four[edit]

Requires 15 APs spent in tree

Icon Enhancement Resilience.png
Resilience: +10 Maximum Hit Points and +10 Healing Amplification
AP Cost: 2 Ranks: 1 Progression: 15 Requires: Resilience
Icon Enhancement Memory of Flight.png
Memory of Flight: Active Ability: Activate: Memories of flight lie within you. You are able to leap through the air to bring the fight to your enemies or traverse chasms that make normal adventure balk. Info: Memory of Flight can be used underwater or while on horse without being dismounted. Activation Cost: Nothing Cooldown: 15 Seconds
AP Cost: 2 Ranks: 1 Progression: 15 No requirements
Icon Enhancement Evocation Focus.png
True Power: +1/+2/+3 to Evocation and Conjuration DCs
AP Cost: 1 Ranks: 3 Progression: 15 Requires: Power in Breath
Augmented Breath.png
Augmented Breath: Select from:
  • Icon Enhancement Constricting Breath.png Constricting Breath: 20% chance that enemies will be slowed by 50% when affected by your Breath Attacks.
  • Icon Enhancement Dazing Breath.png Dazing Breath: 5% chance that enemies will be Dazed when affected by your Breath Attacks.
  • Icon Enhancement Lulling Breath.png Lulling Breath: 10% chance that enemies will fall asleep when affected by your Breath Attacks.
  • Icon Enhancement Relentless Breath.png Relentless Breath: 8% chance that enemies will be knocked down when affected by your Breath Attacks.
AP Cost: 2 Ranks: 1 Progression: 15 Requires: Draconic Knowledge