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Item:Night Hag's Heartstone

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Icon ItemSlot Trinket.png

Night Hag's Heartstone

Minimum level 12 Trinket Geneic Heartstone.png
Item Type Jewelry / Trinket
Slot Trinket
Race Absolutely Required None
Binding Bound to Account on Acquire, ExclusiveIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire
This is an Exclusive item. You may only carry one at a time.
Durability 130
Material GemIcon tooltip.pngGem: Items made of gem are generally extremely durable and have a very high hardness. Most commonly used to make trinkets and docents.
Hardness 32
Base Value 00048050004,805ppIcon tooltip.pngPlatinum Piece 
Weight 0.10 lbs
Location Siegebreaker, End Chest
Enchantments
  • Deep SlumberIcon tooltip.pngDeep Slumber
    Caster level: 5
    Charges: 5 (5/day)
    5 Charges (Recharged/Day:5)
  • Nightmare GuardIcon tooltip.pngNightmare Guard: This item has a chance to terrorizing foes that hit you, applying a Mind Thrust effect, when you are hit by them (dealing 5d8 force damage, Will save vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
  • Proof Against Disease +5Icon tooltip.png Proof Against Disease +5: This item grants its wearer immunity to natural diseases. This item also grants a +5 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 6 + their Fortitude save).
  • Proof Against Poison +5Icon tooltip.png Proof Against Poison +5: This item grants its wearer immunity to natural poisons. This item also grants a +5 Enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 6 + their Fortitude save).
Night Hag's Heartstone.png
Upgradeable?

Fully upgraded

Description The night hags of Droaam carry these vile gems with them wherever they go, which allow them to enter the dreams of others. This particular specimen can exhaust the wearer's foes, putting them to sleep or damaging their minds with terrible nightmares.
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