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Item:The Epic Astral Projector

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The Epic Astral Projector

Minimum Level 21
Ghost Shot icon.png

Ghost Shot
Target:Foe, Directional, Breakable
School:Evocation
Description:Fires a Spectre that damage your enemies. At higher charge levels multiple ghosts are rapidly fired. Opponents struck by the ghosts receive a Fortitude save for half damage.
 
Charge Tier I: 4 to 10 ​ + 1 to 2 per Artificer Level
Charge Tier II: 5 to 15 ​ + 1 to 4 per Artificer Level
Charge Tier III: 6 to 20 ​ + 1 to 6 per Artificer Level
Charge Tier IV: 7 to 25 ​ + 1 to 8 per Artificer Level
Charge Tier V: 8 to 30 ​ + 1 to 10 per Artificer Level
Required Trait Artificer Rune Arm Use
Use Magical Device DC
Binding Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire
Durability 355 / 355
Made from ForceIcon tooltip.pngForce: Force items are formed from magical energy. These items are often semi-incorporeal; weapons made from force often have Ghost Touch.
Hardness 31
Base Value 001417500014,175ppIcon tooltip.pngPlatinum Piece 
Weight 0.25 lbs
Location The Night Revels, Turn in Joe Candymaker,
120 IngIcon PieceOfDarkestChocolate.png Icon tooltip.pngPiece of Darkest Chocolate; obtained in the Graveyard mob slayer, Hayweird Foundry, or Getting Ahead in Lordsmarch Palace50 IngIcon BlackApple.png Icon tooltip.pngBlack Apple; obtained in Haverdashed, Hayweird Foundry, or Getting Ahead in Lordsmarch Palace50 IngIcon ShadowyCaramel.png Icon tooltip.pngShadowy Caramel; obtained in The Kobolds' Newest Ringleader, Hayweird Foundry, or Getting Ahead in Lordsmarch Palace50 IngIcon PinchOfSinisterCinnamon.png Icon tooltip.pngPinch of Sinister Cinnamon; obtained in The Snitch and the Lich, Hayweird Foundry, or Getting Ahead in Lordsmarch Palace50 IngIcon SpookyAlmond.png Icon tooltip.pngSpooky Almond, obtained in Under New Ravagement, Hayweird Foundry, or Getting Ahead in Lordsmarch Palace
Enchantments
Upgradeable?

Not upgradeable

Description "Who you gonna call?

A necromancer.
Definitely a necromancer."
Notes
  • Fires 4 Shots at charge 5.
  • Bug: Ghosts Shot won't deal proper damage to Training Dummy (deals less damage often, not always tho), but work properly in dungeons.
The Epic Astral Projector.png