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The Legend of Two-Toed Tobias

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A ghostly wailing echoes throughout Three Barrel Cove. Most locals believe it emanates from the Wheeping Cove, thought to be the resting place of Two-Toed Tobias.

Three-Barrel Cove adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Three-Barrel Cove
The Legend of Two-Toed Tobias
Heroic level: 5
Epic level: None
Duration: Long
Heroic XP:  ♣2,056Solo/Casual ♦3,684Normal ♥3,940Hard ♠4,196Elite
Epic XP: A Legend Revisited
Takes place in: The Wheeping Cove
Bestowed by: Laurent Chastel
NPC contact: Laurent Chastel
Quest acquired in: Three-Barrel Cove
Patron: The Free Agents
Base favor: 4
Purchase: Three-Barrel Cove or VIP
Extreme Challenge: No
M legend of two-toed tobias.png
Legend of Two-Toed Tobias.jpg
Loading screen

Overview

Laurent Chastel regaled you with the Legend of Two Toed Tobias, who was murdered by his crew while sailing back to Three Barrel with treasure. Laurent's snickers and chuckles suggested that he didn't believe his own story. However you seek notoriety and fortune by pursuing Tobias and his treasure. The locals claim that wailing, heard from somewhere near the lighthouse outside of camp, is Tobias howling for revenge.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Slay the Skeletal Deckhands (10 total)
  • Slay the Skeletal Minions (6 total)
  • Slay the first mate and his guards (4 total)
  • Breach the frozen barrier
  • Shoot the levers
  • Explore the Legend of Two-Toed Tobias
  • Claim the treasure
  • Slay Tobias Warbuckle
  • (Optional) Slay Olotel — Bonus (25%): Heroic( ♣514 ♦921 ♥985 ♠1,049 )
  • (Optional) Slay Cervantes — Bonus (10%): Heroic( ♣206 ♦368 ♥394 ♠420 )

What to Expect

  • Traps (fixed, some not disarm-able)
  • Spawning/re-spawning monsters

Known Traps

Trap DCs

  • Second underwater valve (the south-facing lobe east of the entrance) is trapped; the control panel is on a shelf above it. The stalactites fall from the ceiling. (Bludgeoning trap.)
  • Sonic traps covering the water to the east; the stalactite trapped valve disables them.

Tips and Misc

  • There is a great deal of swimming in this adventure. Make sure to bring along your swimming buffs and spells, although there are plenty of air pockets. You can speak to Moghar Hornbane in the Cove for a 60 minute Water Breathing effect, which should cover at least one run of this quest.
  • When you get near the first shrines, doors will close ahead and behind you, and three ambushes in a row will spawn. Make sure everybody is at least at the bottom of the ramp before going too far past the top. The third wave will contain Cervantes. Despite being listed as an Optional, you must kill him to proceed.
  • The second set of shrines is behind a secret door.
  • To pass beyond the locked door, you must first swim to the frozen river. Swim down the underwater hole between the ladder and the boat.
  • To breach the frozen barrier you need to approach that area from the south, not from the west.
  • Make sure that everybody is huddled near the valve on the frozen river; jets of flame will shoot out from various directions along the river to melt the ice.
  • Olotel may appear near the valve.
  • The first valve to open the door near the shrine is in the boat chamber – face the long ladder and swim down slightly to the right.
  • The second valve is accessible after you break the frozen river.
  • The two levers that must be shot can be hit with throwing weapons; you need to go into targeting mode (Default T) to do so, however.
  • The very last valve is easy to miss; look for it located on the ceiling of the underwater tunnel immediately after shooting the two targets (before the tunnel turns west). You may not have enough air to use it and continue, so go back and take another breath after you use it before continuing.
  • The cave bats (and possibly the bilge rat) which appear with Tobias disappear upon his demise; however, you don't get credit for them as kills if they're dispatched this way.
  • The last bit o' loot includes piles of gold that must be clicked on in addition to the chests... don't forget to click them!
  • You'll appear underwater after you finish the quest, so make sure not to look away while it's loading!
  • The Level 25 Epic version, A Legend Revisited, is different in many aspects.

Bonus XP

  • Aggression bonus: 40 or more monsters killed +10% Bonus.( ♣206 ♦368 ♥394 ♠420 )
  • Onslaught bonus: 52 or more monsters killed +15% Bonus.( ♣308 ♦553 ♥591 ♠629 )
  • Conquest bonus: 64 or more monsters killed +25% Bonus.( ♣514 ♦921 ♥985 ♠1,049 )
  • Mischief bonus: 28 or more breakables smashed +8% Bonus.( ♣164 ♦295 ♥315 ♠336 )
  • Vandal bonus: 37 or more breakables smashed +10% Bonus.( ♣206 ♦368 ♥394 ♠420 )
  • Ransack bonus: 45 or more breakables smashed +15% Bonus.( ♣308 ♦553 ♥591 ♠629 )

Loot

  • Chests: 2–3
    • Two at the end; one is locked. There are also two piles of gold which need to be used.
    • One possible if Olotel appears
    • (Also one on the ship below, but it only contains a bow and 10 arrows for the shootable targets)
  • Collectables: Seven
    • Adventurer's Pack north of the entrance, in the water (under an overhanging shelf)
    • Rubble at the end of the first east–west corridor, in the water past the first valve-locked door (behind a column)
    • Adventurer's Pack near the second underwater (trapped) valve, near the control panel
    • Mushroom in the middle of the map, after the long swim
    • Moss near the first shrines, behind a column
    • Adventurer's Pack on a ledge to the south when you get to the frozen river
    • Mushroom on a higher ledge further around
  • NPC rewards: standard

Monsters

Name ( picture ) CR Type Race
Cervantes( view
Cervantes.jpg
 • edit )
 ♦5Normal ♥7Hard ♠10Elite Undead Skeleton
Giant Rat( view
Monster Giant Rat.jpg
 • edit )
 ♦3Normal ♥5Hard ♠8Elite ♦19Epic Normal Animal Rat
Greater Cave Bat( view
Monster Greater Cave Bat.jpg
 • edit )
 ♦3Normal ♥5Hard ♠8Elite Animal Bat
Greater Ice Mephit( view
Monster Greater Ice Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite OR Summoned by another mephit:  ♠6Elite Air Outsider Mephit
Olotel( view
Olotel.jpg
 • edit )
 ♠10Elite Air Outsider Mephit
Skeletal Archer (Eberron)( view
Skeletal Archer.jpg
 • edit )
 ♠10Elite Undead Skeleton
Skeletal Deckhand( view
Monster Skeletal Deckhand.jpg
 • edit )
 ♦1Normal ♥3Hard ♠6Elite Undead Skeleton
Skeletal Mage( view
Monster Skeletal Mage.jpg
 • edit )
 ♠9Elite Undead Skeleton
Skeletal Quartermaster( view
Skeletal Quartermaster.jpg
 • edit )
 ♥6Hard ♠9Elite Undead Skeleton
Skeletal Swashbuckler( view
Monster Skeletal Swashbuckler.jpg
 • edit )
 ♠8Elite Undead Skeleton
Skeleton( view
Skeleton.jpg
 • edit )
 ♦0.25Normal ♥0.50Hard ♠2Elite Undead Skeleton
Tobias Warbuckle( view
Tobias Warbuckle.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite Undead Wheep
Undead Bilge Rat( view
Undead Bilge Rat.jpg
 • edit )
 ♥10Hard Undead Rat
Undead Giant Rat( view
Undead Giant Rat.jpg
 • edit )
 ♦8Normal ♥10Hard ♠13Elite Animal Rat

External Links