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Temple of Elemental Evil Part Two

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History
History shield-book-sword.png
This quest was retired in Update 56. See the page Temple of Elemental Evil for the quests replacing it.
If you can verify that the subject still exists, please edit this page and remove this template.
Temple of Elemental Evil Part Two is the 2nd quest in The Gatekeepers and the Temple story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
Temple of Elemental Evil Part One • Temple of Elemental Evil Part Two

The lowest level of the Temple of Elemental Evil surely leads to the malefic force that controls it.

The Temple of Elemental Evil adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Temple of Elemental Evil
Temple of Elemental Evil Part Two
Heroic level: 7
Epic level: 30
Duration: long
Heroic XP:  ♣2,940Solo/Casual ♦5,220Normal ♥5,540Hard ♠5,860Elite
Epic XP:  ♣20,964Solo/Casual ♦35,853Normal ♥36,765Hard ♠37,677Elite
Takes place in: Lower Temple
Bestowed by: The Temple of Elemental Evil
NPC contact: Alatra the Gatekeeper
Quest acquired in: The Gatekeepers' Grove
Patron: The Gatekeepers
Base favor: 5
Purchase: The Temple of Elemental Evil or VIP
Extreme Challenge: No
Greater Temple
Water Node
Fire Node
Air Node
Earth Node
Loading screen

Overview

To enter this quest, you must first complete Part One. You can then continue with Part Two directly from there, or you can recall and enter later from the Hall of Heroes.

  • Once you have completed Part One, you may re-enter Part Two as you wish, no re-flagging is necessary.

Spoiler Warning: Spoiler material below this point!


Objectives

  • Reach the innermost depths of the Temple of Elemental Evil
  • Find the Commanders of the Greater Temple
  • Find one of the Node Portal Gems hidden within the Elemental Nodes
  • (Optional) Find the Air Node Portal Gem in the Fire Node Heroic — Bonus (6%): Heroic( ♣176 ♦313 ♥332 ♠352 ) Epic( ♣1,258 ♦2,151 ♥2,206 ♠2,261 )
  • (Optional) Find the Earth Node Portal Gem in the Water Node — Bonus (6%): Heroic( ♣176 ♦313 ♥332 ♠352 ) Epic( ♣1,258 ♦2,151 ♥2,206 ♠2,261 )
  • (Optional) Find the Fire Node Portal Gem in the Earth Node — Bonus (6%): Heroic( ♣176 ♦313 ♥332 ♠352 ) Epic( ♣1,258 ♦2,151 ♥2,206 ♠2,261 )
  • (Optional) Find the Water Node Portal Gem in the Air Node — Bonus (6%): Heroic( ♣176 ♦313 ♥332 ♠352 ) Epic( ♣1,258 ♦2,151 ♥2,206 ♠2,261 )
  • (Optional) Slay Cragmore the Adamant — Bonus (18%): Heroic( ♣529 ♦940 ♥997 ♠1,055 ) Epic( ♣3,774 ♦6,454 ♥6,618 ♠6,782 )
  • (Optional) Slay Dirgo Skysplitter — Bonus (18%): Heroic( ♣529 ♦940 ♥997 ♠1,055 ) Epic( ♣3,774 ♦6,454 ♥6,618 ♠6,782 )
  • (Optional) Slay Frall the Burning — Bonus (18%): Heroic( ♣529 ♦940 ♥997 ♠1,055 ) Epic( ♣3,774 ♦6,454 ♥6,618 ♠6,782 )
  • (Optional) Slay Hyrelgas the Green Dragon — Bonus (24%): Heroic( ♣706 ♦1,253 ♥1,330 ♠1,406 ) Epic( ♣5,031 ♦8,605 ♥8,824 ♠9,042 )
  • (Optional) Slay Jotun Rimeblade — Bonus (18%): Heroic( ♣529 ♦940 ♥997 ♠1,055 ) Epic( ♣3,774 ♦6,454 ♥6,618 ♠6,782 )
  • (Optional) Slay Periron the Red Dragon — Bonus (24%): Heroic( ♣706 ♦1,253 ♥1,330 ♠1,406 ) Epic( ♣5,031 ♦8,605 ♥8,824 ♠9,042 )
  • (Optional) Slay Senshock — Bonus (18%): Heroic( ♣529 ♦940 ♥997 ♠1,055 ) Epic( ♣3,774 ♦6,454 ♥6,618 ♠6,782 )
  • (Optional) Slay Supreme Commander Hedrack — Bonus (18%): Heroic( ♣529 ♦940 ♥997 ♠1,055 ) Epic( ♣3,774 ♦6,454 ♥6,618 ♠6,782 )
  • (Optional) Slay Tempest — Bonus (18%): Heroic( ♣529 ♦940 ♥997 ♠1,055 ) Epic( ♣3,774 ♦6,454 ♥6,618 ♠6,782 )
  • (Optional) Slay Vyman the White Dragon — Bonus (24%): Heroic( ♣706 ♦1,253 ♥1,330 ♠1,406 ) Epic( ♣5,031 ♦8,605 ♥8,824 ♠9,042 )
  • (Optional) Defeat 10 enemies in the Temple — Bonus (3%): Heroic( ♣88 ♦157 ♥166 ♠176 ) Epic( ♣629 ♦1,076 ♥1,103 ♠1,130 )
  • (Optional) Defeat 25 total enemies in the Temple — Bonus (7%): Heroic( ♣206 ♦365 ♥388 ♠410 ) Epic( ♣1,467 ♦2,510 ♥2,574 ♠2,637 )
  • (Optional) Defeat 50 total enemies in the Temple — Bonus (15%): Heroic( ♣441 ♦783 ♥831 ♠879 ) Epic( ♣3,145 ♦5,378 ♥5,515 ♠5,652 )
  • (Optional) Defeat 100 total enemies in the Temple — Bonus (35%): Heroic( ♣1,029 ♦1,827 ♥1,939 ♠2,051 ) Epic( ♣7,337 ♦12,549 ♥12,868 ♠13,187 )
  • (Optional) Defeat 200 total enemies in the Temple — Bonus (60%): Heroic( ♣1,764 ♦3,132 ♥3,324 ♠3,516 ) Epic( ♣12,578 ♦21,512 ♥22,059 ♠22,606 )
  • (Optional) Defeat 400 total enemies in the Temple — Bonus (120%): Heroic( ♣3,528 ♦6,264 ♥6,648 ♠7,032 ) Epic( ♣25,157 ♦43,024 ♥44,118 ♠45,212 )
  • (Optional) Defeat 750 total enemies in the Temple — Bonus (230%): Heroic( ♣6,762 ♦12,006 ♥12,742 ♠13,478 ) Epic( ♣48,217 ♦82,462 ♥84,560 ♠86,657 )
  • (Optional) Defeat 1500 total enemies in the Temple — Bonus (340%): Heroic( ♣9,996 ♦17,748 ♥18,836 ♠19,924 ) Epic( ♣71,278 ♦121,900 ♥125,001 ♠128,102 )
  • (Optional) Defeat 3000 total enemies in the Temple — Bonus (400%): Heroic( ♣11,760 ♦20,880 ♥22,160 ♠23,440 ) Epic( ♣83,856 ♦143,412 ♥147,060 ♠150,708 )
  • (Optional) Rescue Ashrem from the Elemental Node — Bonus (12%): Heroic( ♣353 ♦626 ♥665 ♠703 ) Epic( ♣2,516 ♦4,302 ♥4,412 ♠4,521 )
  • (Optional) Rescue Darley from the Elemental Node — Bonus (12%): Heroic( ♣353 ♦626 ♥665 ♠703 ) Epic( ♣2,516 ♦4,302 ♥4,412 ♠4,521 )
  • (Optional) Rescue Grank from the Elemental Node — Bonus (12%): Heroic( ♣353 ♦626 ♥665 ♠703 ) Epic( ♣2,516 ♦4,302 ♥4,412 ♠4,521 )
  • (Optional) Rescue Jaer from the Elemental Node — Bonus (12%): Heroic( ♣353 ♦626 ♥665 ♠703 ) Epic( ♣2,516 ♦4,302 ♥4,412 ♠4,521 )
  • (Optional) Rescue Sargen from the Elemental Node — Bonus (12%): Heroic( ♣353 ♦626 ♥665 ♠703 ) Epic( ♣2,516 ♦4,302 ♥4,412 ♠4,521 )
  • (Optional) Rescue Taki from the Elemental Node — Bonus (12%): Heroic( ♣353 ♦626 ♥665 ♠703 ) Epic( ♣2,516 ♦4,302 ♥4,412 ♠4,521 )
  • (Optional) Find all of the Part Two Audio Commentaries (16) — Bonus (42%): Heroic( ♣1,235 ♦2,192 ♥2,327 ♠2,461 ) Epic( ♣8,805 ♦15,058 ♥15,441 ♠15,824 )

What to Expect

  • Large spawns, instant dungeon alert. (Reduced in U25 Patch 1, now much rarer, unless using hirelings/summons.)

Known Traps

Trap DCs

Type Description

Acid 
Acid Trap Parts.png
Random, appear in clusters. Pressure plates with acid damage in an AoE (~370 on EE)
Cold 
Cold Trap Parts.png
Random, appear in clusters. Pressure plates with cold damage in an AoE (~370 on EE)
Electrical 
Electrical Trap Parts.png
Random, appear in clusters. Pressure plates with electrical damage in an AoE (~370 on EE)
Fire 
Fire Trap Parts.png
Random, appear in clusters. Pressure plates with fire damage in an AoE (~370 on EE)
Mechanical 
Mechanical Trap Parts.png
Random, appear in clusters. Bear traps
Sonic 
Sonic Trap Parts.png
Random, appear in clusters. Pressure plates with sonic damage in an AoE (~370 on EE)
  • The traps are avoidable, and it takes many many traps to gain the XP bonus.

Tips and Misc

  • A typical run can easily net several hundred kills, with a complete sweep of all the shrines and nodes closer to 1,000. Prepare accordingly.
  • The southeast corner of the entrance area contains many breakables, usually enough for Ransack bonus.
  • You can sometimes use ← Backspace from behind walls / closed doors to check for chests and mysterious altars in optional areas.
  • When in the various elemental nodes, use the obvious resists (including cold for Water) and their reverse for weapons/spells.
    • Note that in the Fire node, Efreeti add Lightning Bolts to the mix.
    • In the Water node, there are ample airpockets for breathing - water-breathing is not necessary (although Merfolk's Blessing may be handy to speed things up).
  • Important note for stealth players: Nodebound Fire Bats DO NOT have Tremor Sense on Heroic difficulties. This is unconfirmed for Epic. The elemental oozes, however, DO have Tremor Sense.

Walkthrough

  • Explore the side rooms until you find a Door Seal Key.
    • (Located in the northeast corner of the eastern wing of the "Promenade" area. You must pass through either of two secret doors to reach it.)
  • Slot the crest to open the way north.
  • Kill two named priests.
    • The DM will give you a very clear hint to explore a particular elemental shrine, east or west.
    • The shrine entrances (and maps 2-5, above) are in the following order, from north to south: water, fire, air, earth.
    • There is a chest (with ToEE ingredients) at the top of the dais, but don't relax - there are some oozes, and an even bigger fight can follow the death of the priests.
  • Go to the designated elemental shrine, enter the elemental node (see appropriate map, above) via the portal rune, and find the portal gem (5 possible random locations, see maps).
    • Loot the chest - the portal to Zuggtmoy is a point of no return (without Dimension Door).
  • Optional - Go to the other nodes and find and collect the gems there.
    • Note - Any gem you find will not match the elemental node you are currently on. However, the barrier to Zuggtmoy will be lowered on the current map once you find whatever gem is on your node.
  • Proceed into the portal to Zuggtmoy on that same elemental node, kill the elemental and minions.
  • Use the Portal and proceed west to Zuggtmoy's Chambers. Kill Zuggtmoy.

End fight

Zuggtmoy's Chambers
Sheltering Mushroom
Cleansing Mushroom
  • The end fight on heroic can be a challenge even for characters approaching epic levels.
  • Zuggtmoy and her summoned demons use a variety of elemental and poison attacks - fire, acid, lightning, cold and poison resists are all helpful.
  • After you approach Zuggtmoy, she has a short speech, allowing you to finish buffing. Shortly after she says "No matter...", it's game on.
  • The entire room is covered by a damage-over-time effect dealing acid damage and stacking up to ten times. Occasionally a Toxic Mushroom spawns which probably increases the damage, kill it. Occasionally a purple Cleansing Mushroom spawns, interact with it to remove the stacks.
  • Zuggtmoy spawns trash multiple times per fight (at 75/50/25% hp?). She usually has a shield up until trash dies. First wave is dretches, second adds some hezrous, third includes a red named Goristro.
  • She has an AoE special attack, high damage and stun. There will be waves on the ground just before this attack. You can avoid the attack by getting behind the blue Sheltering Mushrooms. Spell Absorption items absorb the damage, but not the stun.
    • Bug: Standing outside of the area with the barrier does not protect you from this effect. Unsure if this is WAI, but it's very frustrating to a recovering party to be wiped before reentering the fight.[1]
  • Zuggtmoy's Earthquake spell can take you completely out of the equation. Bring high reflex save or knockdown immunity (e.g., from Unyielding Sentinel stance). Also note, arcane casters can dispel the effect by casting Gust of Wind onto the area.
  • Destruction is another of her favorite and devastating attacks.
  • After the fight, a barrier of vines to the west must be bashed down to proceed to complete the quest and collect the end chest.

Audio commentaries

  • 201-216 See maps.

Bonus XP

  • Discreet bonus: 126 or fewer monsters killed +5% Bonus.( ♣147 ♦261 ♥277 ♠293 )
  • Aggression bonus: 122 or more monsters killed +10% Bonus.( ♣294 ♦522 ♥554 ♠586 )
  • Observance bonus: 1 or more secret door discovered +8% Bonus.( ♣235 ♦418 ♥443 ♠469 )
  • Perception bonus: 3 or more secret doors discovered +10% Bonus.( ♣294 ♦522 ♥554 ♠586 )
  • Mischief bonus: 29 or more breakables smashed +8% Bonus.( ♣235 ♦418 ♥443 ♠469 )
  • Vandal bonus: 38 or more breakables smashed +10% Bonus.( ♣294 ♦522 ♥554 ♠586 )
  • Ransack bonus: 47 or more breakables smashed +15% Bonus.( ♣441 ♦783 ♥831 ♠879 )

Loot

  • Chests: Many
  • Entrance Area
    • One locked in the South-west corner of the east wing, behind a stack of boxes (no named/crafted items).
    • One guaranteed, multiple possible for defeating random Ogre Leaders (no named/crafted items)
    • Red named Hedrack and Senshock can spawn (can drop named/crafted)
    • Randomly spawning locked chest (can drop named/crafted)
    • Small chests appear around the buffing altars (Yellow Mushrooms guaranteed)
    • One guaranteed for defeating the two commanders of the Greater Temple (Yellow Mushrooms guaranteed, can dropped named/crafted)
  • Elemental Nodes
    • Each area can spawn several red named, including the dragons (guaranteed drop of Colored Mushrooms)
    • Each NPC rescue optional spawns a small chest (always contain Yellow Mushrooms)
    • Each node has its end-of-the-part chest (guaranteed drop of Colored Mushrooms, can contain respective elemental armor/docents also)
  • End Chest
    • One for defeating Zuggtmoy (can drop named/crafted items; drops +6 to +7 Upgrade Tomes on EE; may contain (Epic) Mushroom Cap)
    • One optional chest for doing all elemental nodes (May contain (Epic) Elemental Victory)
  • NPC rewards: No regular quest reward list granted. Story arc reward list is available after completing both Part One and Part Two. Unlike some story arcs, not every named item becomes available at the end of the third completion.

Named Chest Drop

Standard named items

The following items are found in the rare encounter and end chests in both Temple of Elemental Evil Part One and Temple of Elemental Evil Part Two, as well as in the pyramid chest of part 2. The drop rate is higher in the rare encounter chests than the end chests Part One and Pyramide Chest. Drop rate in end chest Part Two is very high.

Heroic

Epic

Upgradeable items (used in ToEE Crafting)

Standard named items (which drop from Part 2 only)

Heroic

Epic

Monsters

Name ( picture ) CR Type Race
Barkinar( view
Barkinar.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦35Epic Normal ♥41Epic Hard ♠65Epic Elite Humanoid Human
Cragmore the Adamant( view
Cragmore the Adamant.png
 • edit )
 ♥12Hard ♠15Elite Giant Giant
Deggum( view
Deggum.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦35Epic Normal ♥41Epic Hard ♠65Epic Elite Elf Half-Elf
Dirgo Skysplitter( view
Dirgo Skysplitter.png
 • edit )
 ♠15Elite ♥37Epic Hard Giant Giant
Earth Temple Elemental( view
Earth Temple Elemental.png
 • edit )
 ♦10Normal ♥12Hard ♠16Elite ♦33Epic Normal ♥37Epic Hard ♠59Epic Elite Elemental Earth Elemental
Frall the Burning( view
Frall the Burning.png
 • edit )
 ♠15Elite ♦34Epic Normal Giant Giant
Goristro Barbarian( view
Goristro Barbarian.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦36Epic Normal ♥37Epic Hard ♠59Epic Elite Evil Outsider Demon
Greater Air Mephit( view
Greater Air Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦22Epic Normal ♥27Epic Hard ♠40Epic Elite OR Summoned by another mephit:  ♠6Elite Air Outsider Mephit
Greater Fire Mephit( view
Greater Fire Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦22Epic Normal ♥27Epic Hard OR Summoned by another mephit: ♠6Elite Fire Outsider Mephit
Greater Ice Mephit( view
Monster Greater Ice Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite OR Summoned by another mephit:  ♠6Elite Air Outsider Mephit
Greater Sand Mephit( view
Greater Sand Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦19Epic Normal ♥27Epic Hard Earth Outsider Mephit
Hyrelgas( view
Hyrelgas.jpg
 • edit )
 ♠17Elite Dragon Green Dragon
Jotun Rimeblade( view
Jotun Rimeblade.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥37Epic Hard Giant Giant
Large Noxious Crystal Ooze( view
Large Noxious Crystal Ooze.jpg
 • edit )
 ♦7Normal ♥9Hard ♥34Epic Hard Ooze Gray Ooze
Large Noxious Gray Ooze( view
Large Noxious Gray Ooze.png
 • edit )
 ♦7Normal ♥9Hard ♠13Elite ♥34Epic Hard Ooze Gray Ooze
Marine Ghoul( view
Marine Ghoul.jpg
 • edit )
 ♦8Normal ♥10Hard ♠13Elite Undead Ghoul
Nodeborn Air Elemental( view
Nodeborn Air Elemental.png
 • edit )
 ♦7Normal ♥9Hard Elemental Air Elemental
Nodeborn Air Mephit( view
Nodeborn Air Mephit.png
 • edit )
 ♦5Normal ♥7Hard Air Outsider Mephit
Nodeborn Earth Elemental( view
Nodeborn Earth Elemental.png
 • edit )
 ♦7Normal ♥9Hard ♠13Elite Elemental Earth Elemental
Nodeborn Fire Elemental( view
Nodeborn Fire Elemental.jpg
 • edit )
 ♦7Normal ♥9Hard ♦34Epic Normal ♥38Epic Hard Elemental Fire Elemental
Nodeborn Fire Mephit( view
Nodeborn Fire Mephit.jpg
 • edit )
 ♦5Normal ♥7Hard ♦32Epic Normal ♥36Epic Hard Fire Outsider Mephit
Nodeborn Ice Elemental( view
Nodeborn Ice Elemental.png
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Elemental Ice Elemental
Nodeborn Ice Mephit( view
Nodeborn Ice Mephit.png
 • edit )
 ♦5Normal ♥7Hard ♠10Elite Air Outsider Mephit
Nodeborn Invisible Stalker( view
Nodeborn Invisible Stalker.png
 • edit )
 ♦7Normal ♥9Hard Elemental Invisible Stalker
Nodeborn Mudman( view
Nodeborn Muckman.jpg
 • edit )
 ♦7Normal ♥9Hard ♠13Elite Elemental Muckman
Nodeborn Sand Mephit( view
Nodeborn Sand Mephit.jpg
 • edit )
 ♦5Normal ♥7Hard ♠10Elite ♦28Epic Normal Earth Outsider Mephit
Nodeborn Water Elemental( view
Nodeborn Water Elemental.png
 • edit )
 ♦7Normal ♥9Hard Elemental Water Elemental
Nodebound Djinni( view
Nodebound Djinni.jpg
 • edit )
 ♦8Normal ♥10Hard ♠12Elite Air Outsider Djinn
Nodebound Efreeti( view
Nodebound Efreeti.jpg
 • edit )
 ♦8Normal ♥10Hard ♦34Epic Normal ♥38Epic Hard Evil Outsider Efreet
Nodebound Fire Bat( view
Nodebound Fire Bat.jpg
 • edit )
 ♦5Normal ♥7Hard ♦28Epic Normal ♥32Epic Hard Animal Bat
Nodebound Salamander( view
Nodebound Salamander.png
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦31Epic Normal ♥36Epic Hard Evil Outsider Salamander
Ogre Chieftan( view
Ogre Chieftan.png
 • edit )
 ♦10Normal ♥12Hard ♦36Epic Normal ♠59Epic Elite Giant Ogre
Ogre Commander( view
Ogre Commander.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦35Epic Normal Giant Ogre
Ogre Lackey( view
Ogre Lackey.jpg
 • edit )
 ♦8Normal ♥9Hard ♠12Elite ♦30Epic Normal Giant Ogre
Ogre Leader (red-named)( view
Ogre Leader (red-name).png
 • edit )
 ♦10Normal ♥13Hard Giant Ogre
Orc Sentry( view
Orc Sentry.jpg
 • edit )
 ♦7Normal ♥10Hard ♠13Elite ♦30Epic Normal ♠43Epic Elite Orc Orc
Orc Shaman( view
Orc Shaman.jpg
 • edit )
 ♦7Normal ♥10Hard ♠12Elite ♦30Epic Normal ♠43Epic Elite Orc Orc
Orc Tracker( view
Orc Tracker.jpg
 • edit )
 ♦7Normal ♥10Hard ♠13Elite ♦30Epic Normal ♠43Epic Elite Orc Orc
Periron( view
Periron.png
 • edit )
 ♦10Normal ♠17Elite ♦37Epic Normal ♥41Epic Hard Dragon Red Dragon
Ravenous Dretch( view
Ravenous Dretch.jpg
 • edit )
 ♦7Normal ♥9Hard ♦30Epic Normal ♠38Epic Elite Evil Outsider Demon
Ravenous Hezrou( view
Ravenous Hezrou.png
 • edit )
 ♦9Normal ♥11Hard ♦35Epic Normal Evil Outsider Demon
Sahuagin Hunter( view
Sahuagin Hunter.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Monstrous Humanoid Sahuagin
Sahuagin Temple Priestess( view
Sahuagin Temple Priestess.jpg
 • edit )
 ♦8Normal ♥10Hard ♠13Elite Monstrous Humanoid Sahuagin
Senshock( view
Senshock.png
 • edit )
 ♦10Normal ♠15Elite ♦36Epic Normal ♥42Epic Hard Humanoid Human
Starved Griffon( view
Starved Griffon.jpg
 • edit )
 ♦8Normal ♥10Hard ♦31Epic Normal Magical Beast Griffon
Supreme Commander Hedrack( view
Sumreme Commander Hedrack.png
 • edit )
 ♠15Elite ♥42Epic Hard Humanoid Human
Tempest( view
Tempest.png
 • edit )
 ♥12Hard ♠16Elite ♥39Epic Hard Elemental Air Elemental
Temple Air Elemental( view
Temple Air Elemental.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥37Epic Hard ♠59Epic Elite Elemental Air Elemental
Temple Cleric( view
Temple Cleric.jpg
 • edit )
 ♦8Normal ♥9Hard ♠12Elite ♦34Epic Normal Humanoid Human
Temple Cultist( view
Temple Cultist.jpg
 • edit )
 ♦6Normal ♥8Hard ♠10Elite ♦32Epic Normal Humanoid Human
Temple Fire Elemental( view
Temple Fire Elemental.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥37Epic Hard ♠59Epic Elite Elemental Fire Elemental
Temple Gargoyle( view
Temple Gargoyle.jpg
 • edit )
 ♦8Normal ♥9Hard ♠13Elite ♦34Epic Normal Monstrous Humanoid Gargoyle
Temple Guard( view
Temple Guard.jpg
 • edit )
 ♦8Normal ♥9Hard ♠13Elite ♦34Epic Normal Humanoid Human
Temple Harpy( view
Temple Harpy.png
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♥34Epic Hard Monstrous Humanoid Harpy
Temple Hellhound( view
Temple Hellhound.jpg
 • edit )
 ♦7Normal ♥9Hard ♦33Epic Normal ♥37Epic Hard Magical Beast Hellhound
Temple Rust Monster( view
Temple Rust Monster.png
 • edit )
 ♦8Normal ♥10Hard ♠13Elite Aberration Rust Monster
Temple Umber Hulk( view
Temple Umber Hulk.jpg
 • edit )
 ♥11Hard Aberration Umber Hulk
Temple Warrior( view
Temple Warrior.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦34Epic Normal Humanoid Human
Temple Water Elemental( view
Temple Water Elemental.png
 • edit )
 ♦11Normal ♥12Hard ♠16Elite ♥37Epic Hard ♠59Epic Elite Elemental Water Elemental
The Cook( view
The Cook.png
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦35Epic Normal ♥36Epic Hard Giant Ogre
Toxic Mushroom( view
Toxic Mushroom.jpg
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 ♦7Normal ♥9Hard ♠12Elite ♦30Epic Normal ♥34Epic Hard Plant Plant Creature
Umber Hulk( view
Umber Hulk.png
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 ♦8Normal ♥10Hard ♠13Elite Aberration Umber Hulk
Vyman( view
Vyman.png
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 ♦10Normal ♠15Elite Dragon White Dragon
Will-o'-Wisp( view
Will-o'-Wisp.jpg
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 ♦9Normal ♠12Elite ♦20Epic Normal Aberration Will o' Wisp
Zuggtmoy( view
Zuggtmoy.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦38Epic Normal ♥42Epic Hard ♠83Epic Elite Plant Plant Creature