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Fists of Darkness
Fists of Darkness
- Cost: 10 ki
- Cooldown: 3 seconds
- Usage: Active
- Prerequisite: Monk, class level 3
Description
Dark Ki Melee Attack: Deals +15% Damage. You have choosen to follow the path of darkness. You seek to dominate the world, and your training will reflect your philosophy. You can activate this ability to channel negative energy into your attack, dealing 2 to 20 additional damage against living creatures and then rendering the target shaken. (A successful DC 10 + Monk Level + Wisdom Mod Will save negate the shaken effect.) On a vorpal strike (Natural 20 followed by critical confirmation), you deal an additional 1 to 50 negative energy damage. Both sets of additional damage scale with Melee Power.
- Target: Foe, Directional, Breakable
- Duration: 1 minute
- Save: Will: DC 10 + Monk Level + Wisdom Mod
Notes
The Fists of Darkness is the keystone strike for the Inevitable Dominion Monk. Choosing this feat is mutually exclusive with the Path of Harmonious Balance: Fists of Light feat.
See also
Class feats
Root > DDO game guides > Glossary > Class feats
Root > DDO game mechanics
Root > DDO library > Classes > Monk > Ki attacks
Root > DDO library > Classes > Monk > Monk class feats
Root > DDO library > Effects > Attacks
Root > DDO library > Feats
Root > DDO library > Feats > Feats by source
Root > DDO library > Feats > Feats by usage > Active feats
Root > DDO library > Feats > Free feats