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The Newcomers

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A pair of Dragons have disappeared while protecting a group of Dragonborn newly arrived from Argonnessen.

Dragonblood Prophecy adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Dragonblood Prophecy
The Newcomers
Heroic level: 10
Epic level: 31
(considered Legendary)
Duration: long
Heroic XP:  ♣3,516Solo/Casual ♦6,180Normal ♥6,500Hard ♠6,819Elite
Epic XP:  ♣21,511Solo/Casual ♦36,765Normal ♥37,677Hard ♠38,588Elite
Takes place in: Dragonborn Settlement
Bestowed by: Yoldorim
NPC contact: Yoldorim
Quest acquired in: The Marketplace
Patron: Agents of Argonnessen
Base favor: 5
Purchase: Dragonblood Prophecy or VIP
Extreme Challenge: No
The Newcomers.png
Loading screen

Overview

An Argonnenssen Dragon named Dunalenthea was supposed to be helping some Dragonborn build a settlement in the wilds of Xen'drik, but nothing has been heard from her in some time.

Speak with Yoldorim in the Marketplace and he'll send you to investigate Dunalenthea's disappearance.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Locate Elainethyrs, Emissary of the Argonessen
  • Locate Dunalenthea
  • Enter the nearby cavern
  • Explore the cavern
  • Gain entrance to the cavern
  • Find the village
  • Traverse the cavern
  • Clear the patrols surrounding the Village
  • Speak to Elainethrys
  • Explore the temple
  • Power the control panel
  • Unlock the gate using the control panel
  • Defeat Orlanthe, Cultist of the Dragon Below
  • (Optional) Explore the opened cavern — Bonus (1%): Heroic( ♣35 ♦62 ♥65 ♠68 ) Epic( ♣215 ♦368 ♥377 ♠386 )
  • (Optional) Defeat the Lizardfolk fanatic — Bonus (10%): Heroic( ♣352 ♦618 ♥650 ♠682 ) Epic( ♣2,151 ♦3,677 ♥3,768 ♠3,859 )

What to Expect

  • Platforming on moving stones.
  • Point of No Return – dropdown past the village

Known Traps

Trap DCs

  • Air jets in the room with the floating platforms; can be toggled by hitting target levers.
  • Bear traps and pressure plates in the temple hallways. Traps are semi-random in the wider area (including western shrine area, not shown on map!) thus the numbers for bonuses also change.

Tips and Misc

  • The end fight has a white dragon, so bring cold resist. (You do not have to kill her, so fire attacks are not particularly necessary or helpful.)
  • As you travel the passages of this quest, you'll encounter many small but intense fights with about a half dozen enemies. Be careful about using up your boosts when they are not really needed – you'll recognize the "big" fights when they come.
  • In the first large area, go left first (to the northern area) to a dead-end with a lever (and collectable and locked chest); then, double back to the right/southern passage and another lever (and collectable). The shrine is at the end of that passage.
  • (Optional) When you first swing north, that 4-way intersection can be ignored to continue on. Or, go left for a lever that opens the right-hand passage, and fight the mini-boss for a chest.
  • The puzzle cavern: This consists of floating platforms that carry adventurers either vertically or horizontally to the next ledge, where they throw the next lever to activate the next lift, and so on. Just follow the flow of the lifts up (twice) toward the elevated door out to the west.
  • There is no combat here, so no fear of ambush. Good place to go AFK for a couple minutes while the puzzle is being solved.
  • The two target levers activate air jets that can blow anyone off the platforms.
  • The first can be avoided if you stand all the way to the right side of the platform.
  • The second is the challenge here; it alternately activates the left or right of two more air jets. The last platform goes past both, so you have to shoot after that platform has gone past the first but before the second.
  • If in a party, you may wish to station someone on the ground (who is not moving), to shoot it at the right moment.
  • If solo, you can jump onto the small platform holding the second lever. Shoot the lever while standing on the wall platform, swapping the wind trap, then wait for the moving platform to return. Jump on and ride to the exit.
  • Once you successfully navigate all the moving platforms and get to ledge with the door out, to the left of the door there's a lever that activates a single platform from the ground to this ledge. This platform allows other party members to bypass the multiple jumps and air jets, etc.
  • In the second large, open area, after you fight a couple groups, talk to the NPC. The Dungeon Master narration will instruct you to do this. Then continue through that area to the second shrine just before the drop-down point of no return (without dimension door and such) – so use it or lose it.
  • In the penultimate temple complex, the far northern and southern levers must be pulled. The two levers closer to the center merely open the nearby gates there.
  • The puzzle to unlock the last gate is a simple Simon Says mechanic – pull the lever and pay attention to which runes light up, and then repeat those lit rune sequences. The random pattern will present three times, requiring you to remember 3, then 4, and then 5 runes. If you fail, no penalty; re-pulling the lever will start the process again.
  • In the first ice room, pull the lever to activate a lift up for the final fight.
  • In the end fight, kill the cultist to break the dragon's trance.
  • Dunalentha cannot be killed, instead becoming an NPC at low health. In fact, killing Orlanthe without knocking her out scores an optional.
  • The opened cavern and Lizardfolk fanatic can be found on the way to the village.

Bonus XP

  • Aggression bonus: 33 or more monsters killed +10% Bonus.( ♣352 ♦618 ♥650 ♠682 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣527 ♦927 ♥975 ♠1,023 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣879 ♦1,545 ♥1,625 ♠1,705 )
  • Tamper bonus: 4+ or more traps disarmed +10% Bonus.( ♣352 ♦618 ♥650 ♠682 )
  • Neutralization bonus: 8+ or more traps disarmed +20% Bonus.( ♣703 ♦1,236 ♥1,300 ♠1,364 )
  • Ingenious Debilitation bonus: 12+ or more traps disarmed +30% Bonus.( ♣1,055 ♦1,854 ♥1,950 ♠2,046 )
  • Mischief bonus: 22 or more breakables smashed +8% Bonus.( ♣281 ♦494 ♥520 ♠546 )
  • Vandal bonus: 29 or more breakables smashed +10% Bonus.( ♣352 ♦618 ♥650 ♠682 )
  • Ransack bonus: 36 or more breakables smashed +15% Bonus.( ♣527 ♦927 ♥975 ♠1,023 )

Loot

  • Chests: 3
    • 1 locked in the giant camp
    • 1 for killing the Cult Fanatic
    • 1 end chest
  • Collectables: 5
    • Fungus by a lever in the south-east of the jungle
    • Rubble (north-west) and Adventurer's Pack (south-east) in the water with the platforms
    • Crude Altar just north of Elainethrys
    • Adventurer's Pack in the water north-west of that
      • minor bug: Water doesn't extend all the way to the edge of its area and looks odd.[1]
    • Rubble in the north room in the temple
  • NPC rewards:

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Emissary's Vestments
Emissary's Vestments.png
(edit)
Robe  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
Cowl of the Giant Warriors
Cowl of the Giant Warriors.png
(edit)
Cloak  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 59
  • 11 months and 18 days
  • Cru121
Dragon Eyes
Dragon Eyes.png
(edit)
Goggles  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
Many-Pouched Belt of the Healer
Many-Pouched Belt of the Healer.png
(edit)
Belt  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 51.0.1
  • 2 years, 5 months, and 7 days
  • Cru121
Bracers of the Hidden Blade
Bracers of the Hidden Blade.png
(edit)
Bracers  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, End chest
Glacial Sphere
Glacial Sphere.png
(edit)
Orb  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
Flame Sphere
Flame Sphere.png
(edit)
Orb  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
Lizardfolk Gloves of Accuracy
Lizardfolk Gloves of Accuracy.png
(edit)
Gloves  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
Emissary's Stone
Emissary's Stone.png
(edit)
Docent  10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 50.0.1
  • 2 years, 8 months, and 7 days
  • JJMC89
Legendary Cowl of the Giant Warriors
Legendary Cowl of the Giant Warriors.png
(edit)
Cloak  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, End chest
  • Update 50.0.1
  • 2 years, 8 months, and 7 days
  • JJMC89
Legendary Emissary's Vestments
Legendary Emissary's Vestments.png
(edit)
Clothing  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 50.0.1
  • 2 years, 8 months, and 6 days
  • JJMC89
Legendary Emissary's Stone
Legendary Emissary's Stone.png
(edit)
Docent  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 50.0.1
  • 2 years, 8 months, and 8 days
  • JJMC89
Legendary Many-Pouched Belt of the Healer
Legendary Many-Pouched Belt of the Healer.png
(edit)
Belt  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
Legendary Lizardfolk Gloves of Accuracy
Legendary Lizardfolk Gloves of Accuracy.png
(edit)
Gloves  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 54.0.2
  • 1 year, 10 months, and 2 days
  • Archpareto
Legendary Bracers of the Hidden Blade
Legendary Bracers of the Hidden Blade.png
(edit)
Bracers  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 59
  • 11 months and 18 days
  • Cru121
Legendary Dragon Eyes
Legendary Dragon Eyes.png
(edit)
Goggles  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
Legendary Glacial Sphere
Legendary Glacial Sphere.png
(edit)
Orb  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
  • Update 50.3
  • 2 years, 6 months, and 17 days
  • Codect
Legendary Flame Sphere
Legendary Flame Sphere.png
(edit)
Orb  28 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Newcomers, end chest
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Monsters

Name ( picture ) CR Type Race
Cult Adherent( view
Cult Adherent.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦31Epic Normal Humanoid Human
Cult Canonist( view
Cult Canonist.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦31Epic Normal Humanoid Human
Cult Disciple( view
Cult Disciple.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦31Epic Normal Humanoid Human
Cult Fanatic (miniboss)( view
Cult Fanatic (miniboss).png
 • edit )
 ♦12Normal ♥14Hard ♦32Epic Normal Reptilian Lizardfolk
Cult Fanatic( view
Cult Fanatic.png
 • edit )
 ♦11Normal ♦31Epic Normal Reptilian Lizardfolk
Cult Guardian( view
Cult Guardian.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦31Epic Normal Reptilian Lizardfolk
Cult Invoker( view
Cult Invoker.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦31Epic Normal Humanoid Human
Cult Patrol( view
Cult Patrol.png
 • edit )
 ♦10Normal ♠15Elite ♦31Epic Normal Reptilian Lizardfolk
Cult Seeker( view
Cult Seeker.jpg
 • edit )
 ♦11Normal ♥13Hard ♠16Elite ♦31Epic Normal Humanoid Human
Cult Shaman( view
Cult Shaman.png
 • edit )
 ♦11Normal ♠15Elite ♦31Epic Normal Reptilian Lizardfolk
Cult Vindicator( view
Cult Vindicator.png
 • edit )
 ♦11Normal ♠16Elite ♦32Epic Normal Reptilian Lizardfolk
Cult Warden( view
Cult Warden.jpg
 • edit )
 ♦11Normal ♥13Hard ♠16Elite ♦32Epic Normal Humanoid Human
Dunalenthea( view
Dunalenthea.jpg
 • edit )
 ♦13Normal ♠18Elite ♦34Epic Normal Dragon White Dragon
Hill Giant Scavenger( view
Hill Giant Scavenger.png
 • edit )
 ♦11Normal ♠16Elite Giant Giant
Jungle Stalker( view
Jungle Stalker.png
 • edit )
 ♦11Normal ♠15Elite ♦31Epic Normal Animal Panther
Orlanthe( view
Orlanthe.png
 • edit )
 ♦13Normal ♠18Elite ♦34Epic Normal ♠43Epic Elite Humanoid Human
Stone Giant Scavenger( view
Stone Giant Scavenger.png
 • edit )
 ♦12Normal ♠17Elite Giant Giant

External Links

Epic Normal Lamannia Preview video