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Category:The Grotto loot
The following StarterStarter: Starter equipment cannot be traded, sold or crafted.
This item cannot be fed to sentient jewels. items are looted from a chest, or given if you choose to skip The Grotto.
- Offered to every character
- Ring of Waterbreathing - Ring: Water BreathingWater Breathing
Caster level: 5
Charges: 1 (1/day) — 1 Charges (Recharged/Day:1)
- Ring of Waterbreathing - Ring: Water BreathingWater Breathing
- Class or Race-dependent options
- Alchemical Apprentice's Robe - Robe: Concentration +1Concentration +1: Passive: +1 Competence bonus to the Concentration skill., Mage ArmorMage Armor
Caster level: 1
Charges: 1 (1/day) — 1 Charges (Recharged/Day:1) (For Non-Warforged Alchemists) - Apprentice's Robe - Robe: Concentration +1Concentration +1: Passive: +1 Competence bonus to the Concentration skill., Lesser Arcane Augmentation ILesser Arcane Augmentation I: Increases the wearer's caster level when casting first level sorcerer or wizard spells by one. (For Non-Warforged Sorcerers, Warlocks, and Wizards)
- Battleworn Chainshirt - MasterworkMasterwork: This armor is more finely crafted than normal, reducing the Armom Check Penalty by 1. Chain shirt (For Non-Warforged Barbarians, Bards, Rangers, and Rogues)
- Battleworn Breastplate - MasterworkMasterwork: This armor is more finely crafted than normal, reducing the Armom Check Penalty by 1. Breastplate (For Non-Warforged Artificers, Clerics, Favored Souls, Fighters, and Paladins)
- Battleworn Shield - MasterworkMasterwork: This armor is more finely crafted than normal, reducing the Armom Check Penalty by 1. Small Steel Shield (For Clerics, Favored Souls, Fighters, and Paladins)
- Disciple's Robe - Robe: Concentration +1Concentration +1: Passive: +1 Competence bonus to the Concentration skill., Mage ArmorMage Armor
Caster level: 1
Charges: 1 (1/day) — 1 Charges (Recharged/Day:1) (For Non-Warforged Monks) - Ember Shortbow (and 100 Arrows) - MasterworkMasterwork: This weapon is more finely crafted than normal, providing a +1 enhancement bonus on attack rolls. Shortbow: Fire TouchFire Touch: This weapon gives off a faint aura of warmth. A fire touch weapon deals an additional +1 fire damage on a successful hit. (For Barbarians, Bards, Fighters, Rangers, and Rogues)
- Initiate's Docent - Docent: Repair +3Repair +3: Passive: +3 Competence bonus to the Repair skill. (For All Warforged characters)
- Starter Heavy Wooden Shield - Heavy Wooden Shield (For Druids)
- Starter Leather Armor - Leather Armor (For Non-Warforged Druids)
- Lootgen level 1 Docent, Lootgen level 1 Companion Collar, and 300 Bolts (For Artificers)
- Alchemical Apprentice's Robe - Robe: Concentration +1Concentration +1: Passive: +1 Competence bonus to the Concentration skill., Mage ArmorMage Armor
- Historical (no longer in game):
- Battleworn Chainmail - MasterworkMasterwork: This armor is more finely crafted than normal, reducing the Armom Check Penalty by 1. Chainmail
Pages in category "The Grotto loot"
The following 12 pages are in this category, out of 12 total.