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DDO information project/Spot and Search/16

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Spot
&
Search
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Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32 33 34

20 21 22 23 24 25 26 27 28 29 30

31 32 33 34


Level 16 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 31
    • Suspected requirement to find everything: 27
  • Hard
    • Guaranteed to find everything recorded: 42
    • Suspected requirement to find everything: 38
  • Elite
    • Guaranteed to find everything recorded: 52
    • Suspected requirement to find everything: 48

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 31
    • Suspected requirement to find everything: 27
  • Hard
    • Guaranteed to find everything recorded: 42
    • Suspected requirement to find everything: 38
  • Elite
    • Guaranteed to find everything recorded: 52
    • Suspected requirement to find everything: 48


Army of Shadow[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Telekinetic Spell Ward on north-east corner
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Evil Spell Ward(s) on stairs leading to upper floor
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Telekinetic Spell Ward on Casko's room
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Pressure plate in front of the southern chest
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door in the south to Locked Chest
Normal 17:Fail; 18:Success 22:Fail; 23:Success 18 23
Hard 26:Fail; 27:Success 31:Fail; 32:Success 27 32
Elite 31:Fail; 32:Success 36:Fail; 37:Success 32 37
Secret door, central area close to a Shar Altar
Normal 6:Fail; 16:Success 11:Fail; 21:Success 7–16 12–21
Hard 16:Fail; 25:Success 21:Fail; 30:Success 17–25 22–30
Elite 25:Fail; 30:Success 30:Fail; 35:Success 26–30 31–35

Beyond the Rift[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Poison Spell Ward around the first Underdark shrine
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
2 Poison Spell Wards before the first Underdark portal
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Fire Spell Ward near the drider
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Fire Spell Ward before the second Underdark shrine
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
2 Fire Spell Wards on spider nest
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Poison Spell Ward(s) before Master Wizard Tsabyrr (Hard and Elite settings) Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Spell Ward on the stairs near the breakables
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

The Coalescence Chamber[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Random Force traps on gates
Normal 20:Fail; 46:Success 20:Fail; 38:Success 21–46 21–38
Hard ?–38 ?–38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

Friends in Low Places[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Poison Spell Wards behind the secret door in the Western Camp, surrounding the chest
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Poison Booby-traps south of the Eastern Camp
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Poison Spell Wards south of the Western Camp
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Poison Spell Wards south of the Southern Camp
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door by West camp
Normal 3:Success 8:Success ?–3 ?–8
Hard 18:Fail; 20:Success 23:Fail; 25:Success 19–20 24–25
Elite 25:Fail; 28:Success 30:Fail; 33:Success 26–28 31–33

House of Pain[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
8 Control Panels (Lady in Black, rusted pipework room)
Normal 26:Fail; 28:Success 20:Fail; 28:Success 27–28 21–28
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

A Lesson in Deception[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Booby-traps set by the various trapsmiths
Normal ? ?
Hard ? ?
Elite ? ?
Dart trap inside the sewers
Normal 20:Fail; 30:Success 20:Fail; 33:Success 21–30 21–33
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

Let Sleeping Dust Lie[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes down hole, Right hand side, past lever
Normal 20:Fail; 46:Success 20:Fail; 38:Success 21–46 21–38
Hard ?–38 ?–38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Spikes at end of corridor, right hand side
Normal 20:Fail; 46:Success 20:Fail; 38:Success 21–46 21–38
Hard ?–38 ?–38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Spikes on the way to end room
Normal 20:Fail; 46:Success 20:Fail; 38:Success 21–46 21–38
Hard ?–38 ?–38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

The Lords of Dust[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Horizontal blades on staircase
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Fire jet between staircases
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Vertical blades on staircase
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Spikes
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Sonic jet before unnamed Rakshasa Lord
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Sonic jet after unnamed Rakshasa Lord
Normal 26:Fail; 27:Success 26:Fail; 27:Success 27 27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

The Mask of Deception[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Northern Corridor full of blade traps (inactive until quest item is taken). Small room on the north side
Normal 30:Fail; 31:Success 30:Fail; 31:Success 31 31
Hard 37:Fail; 38:Success 41:Fail; 42:Success 38 42
Elite 47:Fail; 48:Success 51:Fail; 52:Success 48 52
Southern area full of traps (inactive until quest item is taken). One in a small locked room behind a huge barrel
Normal 30:Fail; 31:Success 30:Fail; 31:Success 31 31
Hard 37:Fail; 38:Success 41:Fail; 42:Success 38 42
Elite 47:Fail; 48:Success 51:Fail; 52:Success 48 52

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door in the Supply room
Normal 17:Fail; 18:Success 22:Fail; 23:Success 18 23
Hard 26:Fail; 27:Success 31:Fail; 32:Success 27 32
Elite 31:Fail; 32:Success 36:Fail; 37:Success 32 37

No Refunds[edit]

(Epic)

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door to Locked Chest
Normal ? ?
Hard 24:Success 29:Success ?–24 ?–29
Elite 29:Fail; 30:Success 34:Fail; 35:Success 30 35

Rainbow in the Dark[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Electricity trap near clockwheel puzzle
Normal ?–27 ?–27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Warp circle on shrines
Normal ?–27 ?–27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Gelatinous Cube trap on the pillar Sharpened floor stake jump area
Normal 20:Fail; 29:Success 20:Fail; 47:Success 21–29 21–47
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Horizontal blade trap at locked chest
Normal 20:Fail; 29:Success 20:Fail; 47:Success 21–29 21–47
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Electric trap before Locked chest
Normal ?–27 ?–27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Floor break trap at Locked chest
Normal ?–27 ?–27
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
2 Secret doors near shrines
Normal 25:Success 30:Success ?–25 ?–30
Hard 32:Success 37:Success ?–32 ?–37
Elite 25:Fail; 37:Success 30:Fail; 42:Success 26–37 31–42
Secret door, leading to a trapped hallway, and Locked Chest
Normal 25:Success 30:Success ?–25 ?–30
Hard 32:Success 37:Success ?–32 ?–37
Elite 25:Fail; 37:Success 30:Fail; 42:Success 26–37 31–42

Reach for the Sky[edit]

(Epic)

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door leading to the south west Shrine room area
Normal 24:Success 29:Success ?–24 ?–29
Hard 24:Success 29:Success ?–24 ?–29
Elite 25:Fail; 29:Success 30:Fail; 34:Success 26–29 31–34

Scavenger Hunt[edit]

(Epic)

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door South
Normal 26:Success 29:Success ?–26 ?–29
Hard 26:Fail; 27:Success 31:Fail; 32:Success 27 32
Elite 26:Fail; 32:Success 31:Fail; 37:Success 27–32 32–37

Through a Mirror Darkly[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blade trap on chest (Trap must be disarmed on Shadowfell Plane)
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48
Spell Ward
Normal 20:Fail; 30:Success 20:Fail; 30:Success 21–30 21–30
Hard 37:Fail; 38:Success 37:Fail; 38:Success 38 38
Elite 47:Fail; 48:Success 47:Fail; 48:Success 48 48

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Bottom Floor, Secret Door leading to the North East Chest
Normal 3:Success 8:Success ?–3 ?–8
Hard 18:Fail; 20:Success 23:Fail; 25:Success 19–20 24–25
Elite 25:Fail; 31:Success 30:Fail; 36:Success 26–31 31–36
Eastern Secret door
Normal 3:Success 8:Success ?–3 ?–8
Hard 18:Fail; 20:Success 23:Fail; 25:Success 19–20 24–25
Elite 25:Fail; 31:Success 30:Fail; 36:Success 26–31 31–36
Eastern Secret door (near Jannek the Howler Master)
Normal 2:Fail; 3:Success 7:Fail; 8:Success 3 8
Hard 18:Fail; 20:Success 23:Fail; 25:Success 19–20 24–25
Elite 25:Fail; 31:Success 30:Fail; 36:Success 26–31 31–36
Top Floor, Secret door to Southern Chest
Normal 3:Success 8:Success ?–3 ?–8
Hard 18:Fail; 20:Success 23:Fail; 25:Success 19–20 24–25
Elite 25:Fail; 32:Success 30:Fail; 37:Success 26–32 31–37
Top Floor, Secret door to Eastern Chest
Normal 3:Success 8:Success ?–3 ?–8
Hard 18:Fail; 20:Success 23:Fail; 25:Success 19–20 24–25
Elite 25:Fail; 32:Success 30:Fail; 37:Success 26–32 31–37

Link to level 17