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DDO information project/Traps and locks/4

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31 32 33 34

20 21 22 23 24 25 26 27 28 29 30

31 32 33 34


Level 4 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: 25
    • Suspected requirement to disable everything: 13
  • Hard
    • Guaranteed to disable everything recorded: 26
    • Suspected requirement to disable everything: 24
  • Elite
    • Guaranteed to disable everything recorded: 30
    • Suspected requirement to disable everything: 27

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: 28
    • Suspected requirement to open everything: 20
  • Hard
    • Guaranteed to open everything recorded: 34
    • Suspected requirement to open everything: 26
  • Elite
    • Guaranteed to open everything recorded: 40
    • Suspected requirement to open everything: 30

An Explosive Situation[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Acid trap guarding chest Wall Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest Normal ?-16
Hard ?-16
Elite 15:Fail; 16:Success 16

The Bookbinder Rescue[edit]

Search & Spot DCs

Traps (Listed anticlockwise, starting from the south-west door)

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
First door (westmost): blades (hallway) Right of door Normal 17-29:Success 13
Hard 19:Fail; 22-32:Success 20-22
Elite 24:Fail; 25-37:Success; 52:CritSuccess 25
First door (westmost): blades (interior) North-west corner Normal 19-26:Success 13-16
Hard 18:Fail; 25:Success; 39:CritSuccess 19-22
Elite 24:Fail; 27-30:Success; 47:CritSuccess 25-27
Second door: grease Left of door Normal 18-25:Success 13-16
Hard 43:Success 24-25
Elite 21:Fail; 26-31:Success; 50:CritSuccess 22-25
Third door (north-most): blades Right of door Normal 18-26:Success 13-16
Hard 26-40:Success 21-26
Elite 20:CritFail; 24:Fail; 25-37:Success; 52:CritSuccess 25
Fourth door: spikes Left of door Normal 20-27:Success 17
Hard 17:Fail; 25-26:Success 18-21
Elite 26-45:Success 26-28
Fifth door (north-east): spinner Between the two doors Normal 18-22:Success; 36:CritSuccess 13
Hard 22-26:Success 17-22
Elite 20:CritFail; 22:Fail; 27-43:Success; 51:CritSuccess 25-26
Sixth door (south-east): web Left of door Normal 18-25:Success; 36:CritSuccess 16-18
Hard 19-20:Fail; 28-39:Success 21-23
Elite 25:Success; 36-39:Success; 48:CritSuccess 21-25
Sixth door (south-east): fireball Right of door Normal 18:Success; 39:CritSuccess 13
Hard 21-38:Success 19-21
Elite 22:Fail; 27-38:Success; 48:CritSuccess 23-26

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Doors Normal 10:Success ?-10
Hard 20:Success ?-11
Elite 14:Fail; 17:Success 15-17

Catastrophe[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire trap Wall Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Normal
Hard
Elite

The Depths of Darkness[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire trap in eastern passage West wall - after trap Normal 18-20:Success; 42:CritSuccess ?-18
Hard 25-37:Success; 46:CritSuccess ?-25
Elite 22:CritFail; 23:Fail; 26-42:Success; 47:CritSuccess 26
Acid trap in north-east intersection On pillar, within trap Normal 17-18:Success; 35:CritSuccess 15-17
Hard 20:Fail; 32-36:Success; 43:CritSuccess 21-23
Elite 24:Fail; 27-43:Success; 54:CritSuccess 25-27

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest behind secret door/trap Normal 25:Success ?-19
Hard 33:Success ?-19
Elite 19:Success ?-19
Locked gate at north-west intersection Normal 16:Success ?-16
Hard 24:Success ?-19
Elite 16:Success ?-16

The Depths of Despair[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Western spike trap in eastern corridor North wall, before trap Normal 18-20:Success; 39:CritSuccess ?-18
Hard 21-33:Success; 50:CritSuccess 14-21
Elite 31-44:Success; 45:CritSuccess 25
Eastern spike trap in eastern corridor South wall, before trap Normal 22-25:Success; 48:CritSuccess ?-21
Hard 12:CritFail; 21-39:Success; 41:CritSuccess 17-21
Elite 22:Fail; 26-44:Success; 45:CritSuccess 25

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked gate in western corridor Normal 15:Success ?-13
Hard 14:Success ?-13
Elite 13:Success ?-13

Dirty Laundry[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap behind door Across the room from the door Normal 9-12:Fail; 27:Success 13
Hard 35:Success 16-?
Elite 20:CritFail; 22:Fail; 30-37:Success 25-26

Proof is in the Poison[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire trap on the first bridge Left wall of bridge on far side Normal 22-28:Success; 40:CritSuccess ?-20
Hard 24-34:Success; 40:CritSuccess 15-20
Elite 29-48:Success; 45:CritSuccess 25-29
Spinner blades under the bridge Centre of the floor Normal 21-26:Success; 36:CritSuccess ?-16
Hard 23-39:Success; 40:CritSuccess 20-23
Elite 23:CritFail; 24:Fail; 36-44:Success; 46:CritSuccess 28

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door after the silver door Normal 19:Fail; 21:Success 20-21
Hard 26:Success 20-21
Elite 20:Fail; 22:Success 21

Repossession[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Traps on art pillars Below art Normal 13-31:Success; 32:CritSuccess 12
Hard 23:Fail; 25-36:Success 24
Elite 25-30:Success 25-27

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Door (upstairs, in middle - there's a key, however) Normal 20:Success ?-20
Hard 38:Success ?-21
Elite 17:Fail; 21:Success 18-21
Door (upstairs on the left) Normal 19:Fail; 23:Success 20-23
Hard 38:Success 20-25
Elite 16:Fail; 25:Success 20-25

Rest for the Restless[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire trap in corridor past second shrine Alcove on the left Normal 27-30:Success; 43:CritSuccess 11-23
Hard 29-35:Success; 39:CritSuccess 16-19
Elite 25-42:Success; 46:CritSuccess 23-25

Venn's Trail: Clan Tunnelworm (The Lost Seekers, Part 3)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison trap in room before shrine Left alcove behind door Normal 13-14:Fail; 18-31:Success; 39:CritSuccess 15-17
Hard 21:Fail; 26-32:Success; 47:CritSuccess 22-26
Elite 22:Fail; 32-44:Success 23-26

Venn's Trail: Venn's Fate (The Lost Seekers, Part 4)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade trap in North-west room with wolves Inside door on the left Normal 10:CritFail; 13:Fail; 19-30:Success; 36:CritSuccess 15-16
Hard 16:Fail; 22-25:Success; 40:CritSuccess 17-20
Elite 24:Fail; 27-41:Success; 47:CritSuccess 25-27

Whisperdoom's Spawn (Assault on Splinterskull, Chapter 4)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap in south room of prison cell area, west passage Right wall Normal 24-25:Success; 33:CritSuccess ?-23
Hard 33:Success ?-25
Elite 25-37:Success ?-25
Electrical trap in treasure room off throne room Left wall Normal 23-24:Success; 42:CritSuccess ?-22
Hard 24:Fail; 25:Success 25
Elite 33:Success; 47:CritSuccess 27
Blade trap west of the shrine room North wall Normal 17-25:Success ?-17
Hard 30:Success 11-30
Elite 32-44:Success 25-32
Spinning blade trap just past the blade trap South wall Normal 17-24:Success; 40:CritSuccess ?-17
Hard 20:Fail; 21:Success 21
Elite 23:CritFail; 33-42:Success; 52:CritSuccess 28-32

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Treasure room Normal 21:Fail; 23:Success 22-23
Hard 36:Success 19-24
Elite 20:Fail; 24:Success 21-24

Yarkuch's War-plans (Assault on Splinterskull, Chapter 3)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap in left store room Right wall Normal 21-26:Success 17-21
Hard 23:Success ?-23
Elite 27-34:Success ?-27
Electrical trap in treasure room Left wall Normal 17-26:Success; 40:CritSuccess ?-17
Hard 23:Success ?-23
Elite 24-27:Fail; 29-30:Success 28
Blade trap in passage after 2nd shrine Right wall Normal 17-25:Success; 33:CritSuccess 13-17
Hard 26:Fail 27-30
Elite 28-33:Success; 48:CritSuccess 27-28
Spinner trap in passage after 2nd shrine Left wall Normal 15-26:Success ?-15
Hard 23:Success ?-23
Elite 30-40:Success 18-30

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Treasure room Normal 21:Fail; 26:Success 22-26
Hard 25:Success ?-23
Elite 23:Success ?-23

Link to level 5