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Divination

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Divination spells enable you to learn secrets long forgotten, to predict the future, to find hidden things, and to foil deceptive spells.

Many divination spells have cone-shaped areas. These move with you and extend in the direction you look. The cone defines the area that you can sweep each round. If you study the same area for multiple rounds, you can often gain additional information, as noted in the descriptive text for the spell.

Spells per Class and Level[edit]

Artificer Bard Cleric Druid Favored Soul Paladin Ranger Warlock Sorcerer/Wizard Total
Level 1 1 2 0 0 0 0 0 3 2 8
Level 2 1 0 1 0 1 0 0 0 1 4
Level 3 1 1 0 0 0 0 1 0 0 3
Level 4 0 0 0 0 0 0 0 1 0 1
Level 5 0 0 1 0 1 0 0 0 0 2
Level 6 0 0 0 0 0 0 0 0 1 1
Level 7 0 0 0 1 0 0 0 0 0 1
Level 8 0 0 0 0 0 0 0 0 0 0
Level 9 0 0 0 0 0 0 0 0 0 0
Total 3 3 2 1 2 0 1 4 4 20

Spells[edit]

Name Description Classes
Alc Art Brd Clr Drd FvS Pal Rgr Sor Wiz War
DetectSecretDoors.png
Detect Secret Doors Allows you to find secret and hidden doors with a DC 5 or less. This increases by 3 for every two caster levels. Icon Feat Past Life Bard.png Icon Feat Past Life Sorcerer.png Icon Feat Past Life Wizard.png Icon Feat Past Life Warlock.png
FindTraps.png
Find Traps Grants the caster the ability to find traps much like a skilled Rogue. The caster gains an insight bonus of caster level/2 to the

Search Skill.

Icon Feat Past Life Cleric.png Icon Feat Past Life Favored Soul.png
MastersTouch.png
Master's Touch Enchants the items currently equipped in the target's right and left hands to grant their wielder proficiency if the items are simple or martial weapons or shields, and lasts until the target rests. Icon Feat Past Life Artificer.png Icon Feat Past Life Bard.png Icon Feat Past Life Sorcerer.png Icon Feat Past Life Wizard.png Icon Feat Past Life Warlock.png
InsightfulDamage.png
Personal Augmentation: Insightful Damage Enchants a crossbow or one handed melee weapon to permit the use of the equipper's Intelligence modifier for damage rolls, if it is the only weapon (other than a Runearm) equipped. This spell dispels Insightful Strikes, but as a personal item enchantment it can be used alongside other general temporary item enchantments. The item is temporarily bound to character while this effect is active. Icon Feat Past Life Artificer.png
InsightfulStrikes.png
Personal Augmentation: Insightful Strikes Enchants a crossbow or one handed melee weapon to permit the use of the equipper's Intelligence modifier for attack rolls if it is higher than the standard ability for the weapon, if it is the only weapon (other than a Runearm) equipped. This spell dispels Insightful Damage, but as a personal item enchantment it can be used alongside other general temporary item enchantments. The item is temporarily bound to character while this effect is active. Icon Feat Past Life Artificer.png
SeeInvisibility.png
See Invisibility You can see any objects or creatures that are Invisible within your range of vision, as well as any that are ethereal, as if they were normally visible. Such creatures are visible to you as translucent shapes, allowing you easily to discern the difference between visible, Invisible, and ethereal creatures.

It does not reveal illusions or enable you to see through opaque objects. It does not reveal creatures who are simply hiding, or concealed, or otherwise hard to see.

Icon Feat Past Life Bard.png Icon Feat Past Life Sorcerer.png Icon Feat Past Life Wizard.png Icon Feat Past Life Warlock.png
TrueSeeing.png
True Seeing, Mass Casts True Seeing on multiple targets. This allows the target to find secret doors that have a [Search] DC of 30 or less, see the exact location of creatures hidden by Blur or Displacement effects, and see Invisible creatures or objects normally. Icon Feat Past Life Cleric.png Icon Feat Past Life Favored Soul.png
TrueSeeing.png
True Seeing You confer on the subject the ability to see things as they actually are. This allows the target to find secret doors that have a [Search] DC of 30 or less, see the exact location of creatures hidden by Blur or Displacement effects, and see Invisible creatures or objects normally. Icon Feat Past Life Cleric.png Icon Feat Past Life Druid.png Icon Feat Past Life Favored Soul.png Icon Feat Past Life Sorcerer.png Icon Feat Past Life Wizard.png Icon Feat Past Life Warlock.png
Sp rgr wildinstincts.png
Wild Instincts You sharpen your instincts and your awareness of immediate surroundings, giving a +10 insight bonus on Listen and Spot checks. Icon Feat Past Life Ranger.png