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Finding Dorris

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Finding Dorris is the 1st quest in The Soul-Splitter story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
These quests can be completed in any order.
Finding Dorris • Safety in Numbers • The Underlane Assignment • Members Only • The Offshore Account • Soul Survivor

Warforged are disappearing from the streets of Sharn, and your old acquaintance Dorris is one of the missing. Your only clue to her whereabouts is a package she was supposed to pick up down by the docks.

The Soul Splitter adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Soul Splitter
Finding Dorris
Heroic level: 17
Epic level: 32
(considered Legendary)
Duration: Long
Heroic XP:  ♣4,560Solo/Casual ♦7,899Normal ♥8,200Hard ♠8,500Elite
Epic XP:  ♣20,691Solo/Casual ♦35,340Normal ♥36,194Hard ♠37,050Elite
Takes place in: Finding Dorris
Bestowed by: Quigley Tangleford
NPC contact: Quigley Tangleford
Quest acquired in: Sharn - Cliffside Docks District
Patron: Sharn City Council
Base favor: 7
Purchase: The Soul Splitter or VIP
Extreme Challenge: No
M Finding Dorris - Docks.jpg
Cogs
Loading screen

Overview

Your old acquaintance Dorris has gone missing, along with many other Warforged in Sharn. Go to the end of the Sharn docks and Find Dorris.

The quest entrance is located to the south, at a gate at the end of the walkway.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Speak with deputy harbormaster's secretary's assistant
  • Find Dorris
  • Track down the package for Dorris
  • Find more clues at the Docks (3 total)
  • Go to the Cogs elevator
  • Make way to the old factory
  • Find more clues in the Cogs (3 total)
  • Check to see if the fighter trainer is home
  • Confront Hurg, the fighter trainer
  • Search Hurg's house for clues
  • Speak with Dorris
  • Speak with Lord of Blades
  • (Optional) Uncover all minor clues (12 total) — Bonus (10%): Heroic( ♣456 ♦790 ♥820 ♠850 ) Epic( ♣2,069 ♦3,534 ♥3,619 ♠3,705 )
  • (Optional) Find Bertrand Grey — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )
  • (Optional) Quell the riot — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )
  • (Optional) Find a way to eavesdrop on the conversation inside — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )

What to Expect

Scripted "Secret doors" to progress and advance. Plus two standard Secret Doors

Known Traps

Trap DCs

Tips and Misc

  • Bug: In a similar fashion to the bugs in Devil Assault, many monsters in this quest count as a different monster in the Monster Manual. For example, any minotaurs in the quest register as a Dock Worker.
  • There are at least 13 minor clues, but you only need 12 to complete that optional objective.

On The Docks

  • Speak to Dayson Kluge, to figure out how much of an idiot he is (all top dialog options, "clue"), and about Dorris' missing package. Ask him "Are you telling me that anyone could just walk up here, pick up any old box and walk away with it?" (1 minor clue)
  • Investigate the group of Warforged dock workers at the end of the northern-most dock (1 minor clue) by breaking a box and starting a fight with them. The minor clue is discovered when all the warforged are killed.
  • Speak to Fran, who is looking for her lost friend and renowned artist, Bertrand Grey. You need to speak to her twice.
  • Dialog option 'I'm tracking down another Warforged disappearance, by the name of Dorris. She's an arcane academic. Have you heard of her? (1 clue).
  • Dialog option 'Who was it that saw Bertrand last?' (1 minor clue).
  • Destroying parts of the barricade turns the City Cops hostile.
  • To complete the 'Quell the riot' optional you have to kill every enemy between the barricade and the lift.
  • If you let the thugs near the delivery box complete their discussion, the clue triggers then.
  • Breaking the delivery box turns the nearby thugs hostile (Also needed for optionals).
  • Speak to the Strange Warforged:
  • Dialog option 'What was the delivery address?', 'By whom? Was it Dorris?' (1 minor clue).
  • The follow-up option 'Shouldn't you report your failure somewhere?' triggers the clue in case it didn't happened before.
  • Examine the Black Market Vaunt device nearby (1 minor clue).
  • Break the boxes inside the shop after the shop is vandalized by the rioters.
  • Examine the Black Market Vault (1 clue)
  • Read the Poster next to the elevator to the Cogs. (1 minor clue)
  • If you have found all of the minor clues here, you should have 6 left to find.

The Cogs Factory

  • The Cogs Factory consists of three level/floors:
    • The entrance level
    • The factory's exit / Money Pit level
    • The trainer's house level
  • You can reach the second level either by passing through the factory or jump/climb up at a certain location with enough Jump skill.
    • You must pass through the factory's central room to collect the clue there, but this is an opportunity to split the party between factory and Money Pit action.
      • Money Pit group should find the two secret doors at the factory's exit for bonus XP.
  • Make your way from the elevator to the Cogs factory entry.
    • Note: There are two Secret Doors in the factory, leading to Chests.
      Another three Secret Doors are opened by a scripted trigger. With good timing they can be still discovered and count for XP bonus.
  • Read the Singed Memo in the Furnace Room (1 minor clue)
  • Read the Notebook (1 minor clue) – the position of the notebook is not fixed but usually behind a secret door or nearby.
  • Read the Unsent letter (1 minor clue)
  • Discover the Soul-split warforged in boxes in the next room (1 clue)
  • Go up to read the Forgotten Letter (1 minor clue) in the area (turn left halfway up the stairs) above the trapped corridor. It should be noted that there is a drop down here that can be used to avoid the trapped corridor.
  • Go up to find the lever to open the gate to the trapped corridor.
  • Take elevator down
  • Read the Sternly-Worded letter (1 minor clue) in the room behind the secret door – this is near to the exit from the factory.
  • Go up, do not take elevator, to find exit to 2nd level of Cogs.
  • To the south on top of a building near to the waterfall is a trigger point for another minor clue.
  • Go over bridge, head right for the Money Pit,

The Money Pit

  • Talk to the Bookie (you can intimidate the Bookie to fix the fight so that the bugbear Phillip Glaaaasssjaaww takes the fall – you can range attack the bugbear from the stands to move that along, as long as you do not jump into the pit).
  • Jump into the ring and clear out all of the other monsters in the ring/stands (same manner as Tharashk Arena); jumping into the pit initiates a free-for-all where you have to attack the entire Money Pit mob all at once.
  • If you wait for the contending bugbear challenger to take the fall, the audience still attacks, but the ogre Bookie and his Minotaur guards will fight the patrons alongside you.
  • Speak to Warforged opponent (Bertrand Grey) to find out who trained him.
  • Head through now open door (opened by the fleeing Announcer). Talk to the "Scared Announcer" Gnoll just behind the door to collect a clue.
  • Take the elevator up.

The Cogs – Trainer's house level

  • Find the Undelivered Letter just to the east (1 clue).
  • Find the Trainer's House.
  • There is an optional here – have one person go to the roof and eavesdrop to the conversation whilst standing on the skylight. This also counts as minor clue.
  • Defeat the trainer
    • Note: There are MANY traps in his house. He seems to be immune to them all. He will also rubber-band when he gets to the entrance to his house, so drawing him outside will only result in having to defeat him inside with full health. There are 4 Control Panels, two near to the entrance and two near to the exit. The first two can be disabled before he reacts, there is time to disable to the two near the exit as he doesn't set the traps off until about 3/4 HP. If you don't disable or take too long you will have to dodge the myriad of traps, AND the trainer's attacks in order to disable them.
  • Open the back door, and talk to Dorris, then talk to The Lord of Blades.

Bonus XP

  • Aggression bonus: 33 or more monsters killed +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣684 ♦1,185 ♥1,230 ♠1,275 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣1,140 ♦1,975 ♥2,050 ♠2,125 )
  • Tamper bonus: 4 or more traps disarmed +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
  • Neutralization bonus: 5 or more traps disarmed +20% Bonus.( ♣912 ♦1,580 ♥1,640 ♠1,700 )
  • Ingenious Debilitation bonus: 6 or more traps disarmed +30% Bonus.( ♣1,368 ♦2,370 ♥2,460 ♠2,550 )
  • Observance bonus: 3 or more secret doors discovered +8% Bonus.( ♣365 ♦632 ♥656 ♠680 )
  • Perception bonus: 4 or more secret doors discovered +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
  • Vigilant Sight bonus: 5 or more secret doors discovered +15% Bonus.( ♣684 ♦1,185 ♥1,230 ♠1,275 )
  • Mischief bonus: 42 or more breakables smashed +8% Bonus.( ♣365 ♦632 ♥656 ♠680 )
  • Vandal bonus: 55 or more breakables smashed +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
  • Ransack bonus: 68 or more breakables smashed +15% Bonus.( ♣684 ♦1,185 ♥1,230 ♠1,275 )
Notes: Three of the six secret doors cannot be found after they have been opened by a game trigger.

Loot

  • Chests: 4
    • One randomly located in the Cogs, can be locked
    • One in the hidden room near the Warforged ambush
    • One in the hidden room near the factory exit
    • One end chest
  • Collectables: 11
    • Bookshelf near the 4th clue
    • Scroll rack, Alchemy Table and 2 Cabinets in the room with the Warforged ambush
    • Alchemy Table and Cabinet above the trapped area
    • Fungus near the factory exit
    • Cabinet in the hidden room near the factory exit
    • Fungus between factory exit and bridge
    • Adventurer's Pack near the final clue
  • NPC rewards: standard

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 44.0.1
  • 4 years, 5 months, and 2 days
  • DDOstream
Spectre Boots
Spectre Boots.png
(edit)
Boots  17 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, end chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
Glass Heart
Glass Heart.png
(edit)
Docent  17 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, End chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
The Grey Leathers
The Grey Leathers.png
(edit)
Light Armor  17 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, End Chest
Concentrated Chaos
Concentrated Chaos.png
(edit)
Orb  17 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, end chest
Tatterchain
Tatterchain.PNG
(edit)
Handwrap  17 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, End chest
  • Update 50.0.1
  • 2 years, 8 months, and 15 days
  • JJMC89
Legendary Spectre Boots
Legendary Spectre Boots.png
(edit)
Boots  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, End chest
  • Update 50.0.1
  • 2 years, 8 months, and 13 days
  • JJMC89
Legendary Glass Heart
Legendary Glass Heart.png
(edit)
Docent  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, end chest
The Legendary Grey Leathers
The Legendary Grey Leathers.png
(edit)
Light Armor  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, End Chest
Legendary Concentrated Chaos
Legendary Concentrated Chaos.png
(edit)
Orb  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, End Chest
Legendary Tatterchain
Legendary Tatterchain.png
(edit)
Handwrap  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Finding Dorris, end Chest
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Monsters

Name ( picture ) CR Type Race
Adventurous Tourist( view
Adventurous Tourist.png
 • edit )
 ♠25Elite Elf Elf
Agitator( view
Agitator.png
 • edit )
 ♠25Elite Orc Half-Orc
Announcer( view
Announcer.png
 • edit )
 ♠26Elite Gnoll Gnoll
Big Fat Rat( view
Big Fat Rat.png
 • edit )
 ♥21Hard ♠26Elite Animal Rat
Bodyguard( view
Bodyguard.png
 • edit )
 ♠25Elite Monstrous Humanoid Minotaur
Bookie( view
Money Pit Bookie.jpg
 • edit )
 ♦19Normal ♥22Hard ♠27Elite Giant Ogre
Boromar Gangster( view
Boromar Gangster.jpg
 • edit )
 ♦17Normal Halfling Halfling
Bouncer( view
Money Pit Bouncer.jpg
 • edit )
 ♦19Normal ♥22Hard ♠27Elite Giant Ogre
Cop( view
Cop.png
 • edit )
 ♠26Elite Humanoid Human
Daask Mercenary( view
Daask Mercenary.png
 • edit )
 ♦18Normal ♥20Hard ♠26Elite Monstrous Humanoid Harpy
Delinquent (goblin)( view
Delinquent (goblin).png
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Goblinoid Goblin
Delinquent (half-orc)( view
Delinquent (half-orc).png
 • edit )
 ♠25Elite Orc Half-Orc
Delinquent (minotaur)( view
Delinquent (minotaur).png
 • edit )
 ♠25Elite Monstrous Humanoid Minotaur
Delinquent (orc)( view
Delinquent (orc).png
 • edit )
 ♠26Elite Orc Orc
Dock Worker (monster)( view
Dock Worker (monster).png
 • edit )
 ♠25Elite Monstrous Humanoid Minotaur
Drunk( view
Drunk.png
 • edit )
 ♠25Elite Humanoid Human
First-timer( view
First-timer.png
 • edit )
 ♠25Elite Goblinoid Hobgoblin
Flunky( view
Flunky.png
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Goblinoid Goblin
Frenzied Bat( view
Frenzied Bat.png
 • edit )
 ♥20Hard ♠25Elite Magical Beast Bat
Gambler( view
Gambler.png
 • edit )
 ♥20Hard ♠25Elite Gnome Gnome
Hurg Earwool( view
Hurg Earwool.jpg
 • edit )
 ♦19Normal ♥23Hard ♠28Elite Goblinoid Bugbear
Lieutenant( view
Lieutenant.png
 • edit )
 ♠26Elite Orc Orc
Looter( view
Looter.png
 • edit )
 ♠26Elite Orc Orc
Miscreant( view
Miscreant.png
 • edit )
 ♥20Hard ♠25Elite Goblinoid Goblin
Mugger (half-orc)( view
Mugger (Half-Orc).png
 • edit )
 ♠25Elite Orc Half-Orc
Overconfident Goblin( view
Overconfident Goblin.jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Goblinoid Goblin
Patron (monster)( view
Patron (monster).png
 • edit )
 ♠26Elite Gnoll Gnoll
Protester( view
Protester.png
 • edit )
 ♠25Elite Dwarf Dwarf
Rioter( view
Rioter.png
 • edit )
 ♠25Elite Humanoid Human
Rookie Challenger( view
Rookie Challenger.png
 • edit )
 ♥22Hard ♠27Elite Goblinoid Bugbear
Rowdy Spectator( view
Rowdy Spectator.png
 • edit )
 ♠25Elite Dwarf Dwarf
Soul-split Artificer( view
Soul-split Artificer.jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Living Construct Warforged
Soul-split Warrior( view
Soul-split Warrior.jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Living Construct Warforged
Soul-split Wizard( view
Soul-split Wizard.jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Living Construct Warforged
Stainglass Spider( view
Stainglass Spider.jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Vermin Spider
Thug (goblin)( view
Thug (goblin).png
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Goblinoid Goblin
Thug (half-orc)( view
Thug (half-orc).png
 • edit )
 ♠25Elite Orc Half-Orc
Thug (harpy)( view
Daask Thug (Harpy).jpg
 • edit )
 ♦18Normal ♥20Hard ♠26Elite Monstrous Humanoid Harpy
Thug (minotaur)( view
Daask Thug (Minotaur).jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Monstrous Humanoid Minotaur
Thug (orc)( view
Daask Thug (HOrc).jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Monstrous Humanoid Orc
Vagabond (goblin)( view
Vagabond (Goblin).jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Goblinoid Goblin
Warforged (monster)( view
Warforged (monster).jpg
 • edit )
 ♦17Normal ♥20Hard ♠25Elite Living Construct Warforged

External Links