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Greater Ruin/sandbox
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Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by descriptor > Force spells
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by effect > Offensive spells
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by school > Transmutation spells
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by source > Spell feats
Greater Ruin | |
Spell Feat | |
Granted ByAny secondary source of an ability, not already mentioned. For instance, Diehard is primarily a feat, but indicates that it can also be granted by the Frenzied Berserker enhancement tree.: |
Epic Feats, level 30 |
---|---|
Spell SchoolEvery spell (optional for SLAs) belongs to one of eight schools of magic, such as Evocation or Necromancy. Optional descriptors, e.g. Fire, Compulsion, are also listed here.: |
Transmutation (Force) |
ComponentsEvery spell requires one or more types of components, either Verbal, Somatic, or Material. These are specified using the templates{{V}} , {{S}} , and {{M}} , respectively.:
|
None |
Spell Point CostThe number of Spell Points used to cast the spell.: |
150 |
MetamagicThe effects of spells and SLAs can often be enhanced using metamagic, a type of toggled feat, for example,{{Maximize}} and {{Heighten}} .:
|
Empower, Maximize, Quicken |
TargetEvery ability has one or more targets, defined as Self, Friend, or Foe. The field may also contain additional information, such as Undead Foe or Breakables. The field is sometimes hidden, e.g., for a passive feat whose target is Self, such as Toughness.: |
Foe |
RangeThe distance at which an active ability can be activated, such as Melee for Cleave, or Double for Nimbus of Light. Typical values are Personal, Melee, Ranged, Touch, Standard (spell), or Double (ray), although any value can be specified. Not to be confused with area.: |
Standard |
Saving ThrowThe type of saving throw, if any, that can be used to avert a spell or effect. Common values include Will, Fortitude, Reflex for half, or None.: |
No |
Spell ResistanceWhether spell resistance can avert the spell or SLA, Yes or No.: |
No |
CooldownHow long a character must wait between activations of an ability, typically measured in seconds.: |
15 seconds |
Description
Deals 1000 untyped damage to a single enemy. (No saving throw.)
Notes:
- Force Spell Power applies to this spell.
- Using metamagic feats increases the cost.
- Taking the Greater Ruin feat also grants you +140 maximum spell points.
- Has a separate cool-down timer from Ruin.
DDOwiki maintenance categories
DDOwiki meta > DDOwiki metacategories
DDOwiki metacategories
Root > DDO game mechanics
Root > DDO library
Root > DDO library > Effects > Attacks
Root > DDO library > Feats > Feats by effect
Root > DDO library > Feats > Feats by source > Epic feats
Root > DDOwiki meta
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by descriptor > Force spells
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by effect > Offensive spells
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by school > Transmutation spells
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by source > Spell feats