||Exotic Weapon Proficiency
|Damage and Type
||2 [1d10] + 7 Slash, Magic
|Critical threat range
||20 / x3
||Dwarven War Axe / Slashing weapons
| Race Absolutely Required
| Minimum Level
|Use Magical Device DC
||No UMD needed
||Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
||SteelSteel: Steel is the common metal used to make weapons and armor.
||A Lesson in Deception, End chest (Epic Elite)
- +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
- Sundering VIIISundering VIII: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 seconds. This effect sacks up to 5 times. This effect may only occur on-hit once every three seconds.
Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 13.
- Empty Red Augment Slot Red AugmentsColorless Augments
- Random effect, for example
- Acid VIAcid VI: On Hit: 6 to 24 Acid damage.
- Frost VIFrost VI: On Hit: 6 to 24 Cold damage.
- Flaming VIFlaming VI: On Hit: 6 to 24 Fire damage.
- Shock VIShock VI: On Hit: 6 to 24 Electric damage.
- Poison VIPoison VI: On Hit: 6 to 18 Poison Damage. On Critical Hit: 1 Strength, 1 Dexterity, or 1 Constitution Damage.
- Axiomatic VAxiomatic V: On Hit: 5 to 20 Law damage. Law-aligned creatures are immune to this effect.
Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
- Anarchic VAnarchic V: On Hit: 5 to 20 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
- Shrieking VShrieking V: On Hit: 5 to 20 Sonic damage.
- Solar IVSolar IV: On Hit: 4 to 16 Light damage.
- Eldritch IVEldritch IV: On Hit: 4 to 16 Force damage.
- Holy IVHoly IV: On Hit: 4 to 16 Good damage. Good-aligned creatures are immune to this effect.
Penalty: If equipped by a Evil user, they receive 1 Negative Level for as long as this item is equipped.
- Improved BanishingImproved Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
On Vorpal Hit: If an outsider struck by this weapon has fewer than 1500 Hit Points, it is instantly slain. If the outsider has above 1500 Hit Points, it takes 150 damage.
- Improved VorpalImproved Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 1500 Hit Points, it is instantly slain. If the target has above 1500 Hit Points, it takes 150 damage.
- Mythic Weapon Boost +2 or +4Mythic Weapon Boost +2 or +4: +2 or +4 Mythic bonus to Melee, Ranged, and Universal Spell Power.
(This is a rare enchantment that does not show up on all drops of this item.)
||When brute force doesn't work... You didn't use enough brute force.