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Item:Risk

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Risk

Proficiency Class Simple Weapon Proficiency Reward shown.jpg
Accepts Sentience? No
Damage and Type 1.50[1d4] + 3 Slash, Pierce, Magic
Critical threat range 19-20 / x2
Weapon Type Dagger / Piercing weapons
Race Absolutely Required Shadar-Kai
Minimum Level 15
Required Trait None
Use Magical Device DC No UMD needed
Handedness
Attack Mod STR
Damage Mod STR
Binding Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire
Durability 130
Made from SteelIcon tooltip.pngSteel: Steel is the common metal used to make weapons and armor.
Hardness 19
Base Value 00060002006,000ppIcon tooltip.pngPlatinum Piece 2gpIcon tooltip.pngGold Piece 
Weight 1.00 lbs
Location Advance to level 15, End reward
Enchantments
  • +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
  • ViciousIcon tooltip.pngVicious: When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. This energy deals an extra 2 to 12 points of damage to the opponent and 1 to 3 points of damage to the wielder.
  • Heartseeker IIIIcon tooltip.pngHeartseeker III: On Critical Hit: 7 to 42 Piercing damage from weapons with a x2 Critical Multiplier, 7 to 56 Piercing damage from weapons with a x3 Critical Multiplier, and 7 to 70 Piercing damage from weapons with a x4 or greater Critical Multiplier.
  • Risk and RewardIcon tooltip.pngRisk and Reward: While both items from this set are equipped, your melee attacks deal an additional +0.5[W] damage dice. Your attacks also gain a 5% Chance on Hit to Bluff your target for four seconds. (Bluffed enemies can be affected by Sneak Attacks even while targeting you.)
Risk.png
Upgradeable?
Description
Tips