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Law Domain
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- Level 2: You gain +1 to the DC of your Enchantment spells. This increases by +1 at 6th, 12th, and 18th.
- Upon Turning: When you use your Turn Undead your party gains a Sacred bonus to saving throws equal to half your Cleric level for 20 seconds.
- Level 5: You gain Order's Wrath as an SLA. 6 SP, 6 second cooldown.
- Level 9: You gain Greater Command as an SLA. 15 SP, 12 second cooldown.
- Level 14: You gain +3 to hit, damage, and armor class against chaotic creatures in combat. You gain +3 to saving throws against spells cast by chaotic creatures.