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Poison (spell)

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Poison.png
Name: Poison
School: Necromancy
Level: Clr 4, FvS 4
Spell Point Cost: 10
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot.
Metamagic: Empower, Enlarge, Heighten, Maximize, Quicken
Range: Standard
Target: Foe
Duration: Instantaneous
Saving Throw: Fortitude save negates
Spell Resistance: Yes
Cooldown: 3.5 seconds
Description:

Calling upon the venomous powers of natural predators, you infect the foe with a horrible poison by making a successful melee touch attack. The poison deals 1d10 points of temporary Constitution damage immediately and another 1d10 points of temporary Constitution damage 1 minute later. Each instance of damage can be negated by a Fortitude save. Special DC 10 + ½ your caster level + your Wis modifier + other relevant modifiers.