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Project Nemesis

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Lieutenant Zaira Dane has asked you to confront the mysterious invaders who are attempting to release Project Nemesis into the world. Head to the Hazardous Prototype Repository to prevent them from opening the vault.

Masterminds of Sharn adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Masterminds of Sharn
Project Nemesis
Heroic level: None
Epic level: 32
(considered Legendary)
Tier 4 end game raidIcon tooltip.pngTier 4 end game raid:
  • ML:29 raid loot.
  • Drops +8 ability tomes and Tomes of Fate +3.
Duration: long
Heroic XP: N/A
Epic XP:  ♦63,384Normal ♥64,922Hard ♠66,462Elite
Takes place in: Hazardous Prototype Repository
Bestowed by: Lieutenant Zaira Dane
NPC contact: Lieutenant Zaira Dane
Quest acquired in: Alcorin's Forge - Staging Area
Patron: Sharn City Council
Base favor: 10
Purchase: Masterminds of Sharn
Extreme Challenge: No
M Project Nemesis.png
Loading screen

Overview

Flagging

No flagging required. The quest entrance is in Alcorin's Forge - Staging Area; if you have not completed all quests in Masterminds of Sharn Part One and Part Two, you will not be able to teleport to it. You may therefore have to leave your group to run through The Cogs.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Meet Dane near the Vault
  • Speak with Zaire Dane
  • Defeat Mistwalker's team
  • Disable the elemental batteries
  • Do not allow the door to open

What to Expect

You enter into a corridor which ends with a magic mouth that activates a portal. It leads you onto a balcony that oversees a laboratory, the main room of the raid. Lieutenant Zaire Dane is waiting for you to get all buffed up so you can enter into the main room to disrupt the process of the constructors that are about to solve puzzles around the room and Helma, the gnome artificer. She works on the north wall to unlock the massive bands on the huge vault door. If all bands are unlocked you have only moments to act before the vault door opens and the raid fails. To enter the laboratory talk to the Magic Mouth (beware this is a lockout). It opens a dimension door behind you that sends you down below.

The raid consists of three phases:

Phase 1: Establish control

  • Kill constructors that are working on solving the puzzles on the wall.
  • Disable/Unsolve the puzzles on the wall that are restoring power to the gate.
  • Control the bosses by isolating them.
  • Power up the laser on the ceiling.

As you enter the raid, there will be a constructor working on each wall puzzle (NW, NE, SE, SW). Start by killing the constructors and making sure the runes indicated in red in the puzzle pictures are turned off. The constructors will keep spawning all through the raid and attempt to solve the puzzles.

Wall Puzzles

The runes (as marked in the "Wall Puzzles" picture) have four different functions.

  1. The runes in yellow power the puzzle.
  2. The runes in blue connect to the next puzzle and can be used to route the power from one puzzle to the next.
  3. The rune in green powers the laser. Power must be routed from another puzzle to that rune to use the laser.
  4. The runes in red are part of the failure mechanism, as long as they are lit, the mechanism is active (see Puzzle Head picture). If the runes are left lit for more than a minute, one of the bands on the door will open and you get one step closer to failing the raid. Each rune matches a specific puzzle.
Puzzle Head

To prevent the constructors solving the puzzle you can

  1. turn off the runes in red and/or
  2. disable the power to the puzzle by turning the puzzle piece above the one indicated in yellow.

After disabling the puzzles, route power to the laser. The easiest way to do this is to route it from the NW left one to the NW right one. Watch for constructor spawns as they will change the puzzle and can cause the laser to lose power.

The laser control panel is located near the NW puzzles. If the runes next to it are lit, the laser has power. There are 4 gravity switches used to move the laser. The center button is used to fire the laser. The face above the panel allows you to recall an element and a team from an elemental room.

Laser Control Panel

Phase 2: Disable the batteries

  • Eliminate the bosses: Rudus, Gish, Zulkis, Irk.
  • Enter the corresponding elemental room of each boss and kill the elemental

To eliminate a boss his elemental essence needs to be extracted with the use of a laser on the ceiling. In order to do that the party has to prepare one boss and kill him under the laser. Shoot him immediately when he is down to finish him off. The reaction time is less than 3 seconds. The laser moves in a grid with limited locations, so 3/4 bosses need to be tanked in a laser location. Irk moves along the grid and will stop in a location where the laser can reach him for several seconds (~17–20 seconds). The movement differs from run to run. A pattern is not known yet. If you are too slow in firing the laser the boss will have a shield that prevents the essence from being extracted and he will get back up at full health.

If the extraction was successful, the laser crystal switches color (blue for water, red for fire, white for air, green for earth). Bring the laser back to the NW platform, have one or more players stand on it and fire the laser again to release the essence. The laser can only carry one essence at a time. Three random players (with a higher chance for those who were standing on the platform the laser fired at) will get a colored circle. The circle allows you to enter the corresponding elemental room. Soul stones can be carried into the elemental rooms if they have a circle or not. Dead party members can get a circle which is removed when they are raised. Inside the room kill the red named elemental. It spawns elemental circles constantly which blow up after 2 seconds and do heavy damage.

Once the elemental is dead, you have disabled the battery successfully and the corresponding puzzle is out of power (NW left fire, NE water, SE air, SW earth). Depending on the kill order of the bosses you might need to reroute the power for the laser. Leaving Zulkis last will allow you to route the power from the NW left puzzle to the NW right (laser).

After the second element has been extracted, a red named Emissary (horned devil) and a group of trash mobs (Orthons, Devils, Abishai) will spawn. Kill the Emissary and the trash. Trash will now keep spawning until the bosses reactivate (see Phase 3). The trash even teleports after you into an elemental rooms, if you have aggro.

Qaspiel is only partially participating in this phase. He stays put on the center platform and attacks with certain spells. It is possible to Intimidate him (118 on LH, 172 on Elite+). On Elite and higher difficulties he casts a curse on the party. It needs to be removed within about five seconds or it hits for several thousand damage – it does this thirty-six times over three minutes and will quickly prove lethal to anyone, so you must bring curse removal potions/spells to this one.

Phase 3: End it once and for all

  • Kill each boss again (without the laser) plus Quaspiel

Once all four batteries have been disabled (i.e. elementals killed), the bosses will return and the main boss Qaspiel Mistwalker will activate. He does cast spells all through the raid, but at this point he will also chase after you. You will need to kill the four red named bosses before Qaspiel to be able to defeat Qaspiel. If they are still alive and the party drops Mistwalker's health to ~10%, he will drain the others and heal himself back to full. Once Qaspiel is defeated, the raid completes. So it is possible to beat him down over and over until his drain kills the other bosses. It is not recommended though because it takes significantly longer.

Tips and Misc

Bonus XP

Loot

  • Chests: 1 after completion
  • Collectables: None
  • NPC rewards: Standard, no 20th completion reward as Raid Rune system is in place

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 50.0.1
  • 2 years, 8 months, and 8 days
  • Cru121
Cracked Core
Cracked Core.png
(edit)
Necklace  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
  • Update 61.2
  • 6 months and 23 days
  • Bladedge
Attunement's Gaze
Attunements Gaze.png
(edit)
Goggles  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest
The Wide Open Sky
The Wide Open Sky.png
(edit)
Throwing Dagger  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, Warded Chest
Stickerclick, the Bitter Hail of Bolts
Stickerclick the Bitter Hail of Bolts.png
(edit)
Repeating Heavy Crossbow  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
The Eclipse Itself
The Eclipse Itself.png
(edit)
Quarterstaff  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, Raid Warded Chest
The Labrythine Edge
The Labrythine Kukri.png
(edit)
Kukri  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
The Hallowed Splinters
The Hallowed splinters.png
(edit)
Heavy Crossbow  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
Baz'Morath, the Curator of Decay
Baz'Morath the Curator of Decay.png
(edit)
Great Axe  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest
  • Update 61.2
  • 6 months and 23 days
  • Bladedge
Ethereal Gaze
Ethereal Gaze.png
(edit)
Goggles  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest
Helm of the Final Watcher
Helm of the Final Watcher.png
(edit)
Helm  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
  • Update 50.0.1
  • 2 years, 8 months, and 8 days
  • JJMC89
Wildwood Wrists
Wildwood Wrists.png
(edit)
Bracers  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest
Staggershockers
Staggershockers.png
(edit)
Gloves  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
The Family's Blessing
The Familys Blessing.png
(edit)
Necklace  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
Gauntlet of the Iron Council
Gauntlet of the Iron Council.png
(edit)
Gloves  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Key of Rhukaan Draal
Key of Rhukaan Draal.png
(edit)
Necklace  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Radiant Ring of Taer Valaestas
Radiant Ring of Taer Valaestas.png
(edit)
Ring  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
The Zarash'ak Ward
The Zarash'ak Ward.png
(edit)
Necklace  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Band of Diani ir'Wynarn
Band of Diani irWynarn.png
(edit)
Bracers  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Molten Adamantine Gauntlets
Molten Adamantine Gauntlets.png
(edit)
Gloves  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, Raid Chest
  • Update 62.1
  • 5 months and 29 days
  • Ulfo
The Fractured Elegance
Fractured Elegance.jpg
(edit)
Scimitar  29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
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Monsters

Name ( picture ) CR Type Race
Abishai War Mage( view
Abishai War Mage.png
 • edit )
 ♦32Epic Normal Evil Outsider Abishai
Bearded Devil( view
Bearded Devil.jpg
 • edit )
 ♦15Normal ♠20Elite ♦32Epic Normal Evil Outsider Devil
Bound Air( view
Bound Air.png
 • edit )
 ♥39Epic Hard Elemental Air Elemental
Bound Earth( view
Bound Earth.png
 • edit )
 ♥39Epic Hard Elemental Earth Elemental
Bound Fire( view
Bound Fire.png
 • edit )
 ♥39Epic Hard Elemental Fire Elemental
Bound Water( view
Bound Water.png
 • edit )
 ♥39Epic Hard Elemental Water Elemental
Constructor( view
Constructor.png
 • edit )
 ♦32Epic Normal ♥36Epic Hard Construct Golem
Gish Helion( view
Gish Helion.jpg
 • edit )
 ♦18Normal ♥20Hard ♠23Elite ♦35Epic Normal ♠43Epic Elite Gnoll Gnoll
Irk( view
Irk (Goblin).jpg
 • edit )
 ♦18Normal ♥20Hard ♠23Elite ♦35Epic Normal ♠63Epic Elite Goblinoid Goblin
Orthon Shock Trooper( view
Orthon Shock Trooper.png
 • edit )
 ♦32Epic Normal Evil Outsider Devil
Qaspiel Mistwalker (purple-named)( view
Qaspiel Mistwalker (Project Nemesis).png
 • edit )
 ♦35Epic Normal ♥39Epic Hard ♠63Epic Elite Good Outsider Angel
Rudus Caskrage( view
Rudus Caskrage.png
 • edit )
 ♥22Hard ♦35Epic Normal Monstrous Humanoid Minotaur
The Emissary( view
The Emissary.png
 • edit )
 ♦35Epic Normal Evil Outsider Devil
Zulkis Crowspire( view
Zulkis Crowspire.png
 • edit )
 ♦35Epic Normal Native Outsider Tiefling

External Links