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Slavers of the Shrieking Mines

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The Shrieking Mines are named for the winds that howl through its narrow tunnels, sounding like the cries of some tormented soul.

The Restless Isles adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Restless Isles
Slavers of the Shrieking Mines
Heroic level: 10
Epic level: None
Duration: Very long
Heroic XP:  ♣2,220Solo/Casual ♦3,900Normal ♥4,100Hard ♠4,299Elite
Epic XP: N/A
Takes place in: The Shrieking Mines
Bestowed by: Opu the Elder
NPC contact: Opu the Elder
Quest acquired in: Restless Isles
Patron: The Free Agents
Base favor: 6
Purchase: The Restless Isles or VIP
Extreme Challenge: No
M slavers of the shrieking mines.png
M Slavers of the Shrieking Mines.png
Loading screen

Overview

Opu the Elder reports that many of his warriors are now enslaved by a horrific race of creatures he calls 'the Shapeless Ones.' You must enter the Shrieking Mines and rescue the wildman captives, now forced to work for the Shapeless Ones and their ogre mage slavers.

  • Before you can run this quest, your character must gain access to the Restless Isles.
  • This quest is given by visiting Opu the Elder on his island in the Restless Isles. Those who have not been bestowed the quest will have to fight their way to the quest giver, while those who have (either by making the journey or by having the quest shared with them) can get to Opu (and very near the quest itself) by speaking to the Wildman guide to be found in the first passage.
  • Part of the end-reward for this quest is the Shattered Sigil, one half of the Sigil of Dal Quor. The other is gained from Bring Me the Head of Ghola-Fan!.

Spoiler Warning: Spoiler material below this point!


Objectives

  • Slay the Ogre Magi to free their slaves (Kill 5)
  • Kill Boss Durna
  • Kill Boss Ur-Fal
  • Kill Boss Tanka
  • Kill Boss Gullo
  • Kill Boss Uzaki
  • Slay the mines' Overlords (Kill 3)
  • Kill Overlord Imshysh
  • Kill Overlord Ythrixid
  • Kill Overlord Villixill
  • (Optional) Save some of the miners (8 total) — Bonus (7%): Heroic( ♣155 ♦273 ♥287 ♠301 )
  • (Optional) Save almost all of the miners (~40?) — Bonus (22%): Heroic( ♣488 ♦858 ♥902 ♠946 )
  • (Optional) Defeat the Beholders (Kill 2) — Bonus (25%): Heroic( ♣555 ♦975 ♥1,025 ♠1,075 )
  • (Optional) Kill the Turncoats (Kill 40) — Bonus (25%): Heroic( ♣555 ♦975 ♥1,025 ♠1,075 )
  • (Optional) Retrieve the artifact from the cache — Bonus (5%): Heroic( ♣111 ♦195 ♥205 ♠215 )

What to Expect

  • Traps (fixed and random)
  • Overlapping floors
  • Re-spawning ogres (in central pit)

Known Traps

Trap DCs

  • Note – the non-sonic traps are random, and may be missing, even on Elite.
  • Spike trap after the first key-locked iron gate, control panel after trap (can be jumped).
  • Blade trap just past the larger area north of that.
  • Five Sonic-filled corridors. No control panels, they are controlled by a Wildman Miner banging a gong; hit the gong operator once, to stop the gong
  • Blade trap leading to the central/west chest room with Lord Villixill ("-135") (can be timed).
  • Blade trap leading to the room south of the shine with Slavedriver Uzaki (can be timed).
  • Blade trap before Lord Villixill (in far eastern room)

Tips and Misc

Path to mission entrance
  • Useful buffs:
    • Acid for ogre magi
    • Electricity for ogre magi
    • Fire for ogre magi
    • Sonic for traps
  • Follow the dungeon. Going downwards is easiest – unless, of course, you fall off. At the central pit, going west first might be easiest, and will lead you back a bit lower where you can continue down.
  • The requirement to kill no more than 10 wildmen as a failure is now removed. Instead, there is a minimum number of wildmen you must rescue with an optional to rescue more (40) for more XP.
    • There is one ledge with 2 ladders leading up, close by each other, on the same level that leads west to the tunnel to Lord Ythrixid – going up the taller (the one you didn't come down) will lead to the northern dead-end tunnel with a sonic trap (and a quest objective).
    • Some means of crowd control can be handy here, and area of effect weapons (such as 2-handed weapons) and spells (such as Wall of Fire or Electric Loop) are a bad plan, as are any inaccurate ranged attacks.
    • Concentrate on killing the ogres controlling a group of Wildman Miners. Once all nearby ogres are dead, a group of Wildman Miners will turn to "friends" and you will no longer be able to kill them. That group will disappear quickly after becoming friendly.
    • In many places, it is simple to lure the ogres away from the miners. The miners are usually only alerted when party members come close to them, and they are not alerted when the ogre brutes notice the party. There may be some exceptions where the ogre magi explicitly call the miners to fight for them, and there are some places where you cannot see all of the ogre brutes without walking close to some of the miners.
  • There are sonic traps that are operated by a Wildman Miner banging a gong. If you have a caster in your group, you can cast Flesh to Stone on them and they'll stop banging the gong; however, they usually eventually save even if you cast Enervation or Energy Drain. They also stop if you inflict any damage on them, but then become hostile – although they are easily outrun. You might find it easier just to kill them – there are 5 sonic traps.
  • When you get to the central caverns, there are ogres all over the place, who really like their ranged weapons.
  • There are two beholders (in separate locations) near the one and only shrine.
  • When you finish the quest, you will be dropped back in the tunnels; there will probably be some few wildmen and/or ogres, so be prepared for a quick fight (or to just run past them). Bear left at every intersection to get back to the quest-giver and reward, or recall, re-enter the wilderness area/tunnels, and use the Wildman Guide.

Bonus XP

  • Aggression bonus: 33 or more monsters killed +10% Bonus.( ♣222 ♦390 ♥410 ♠430 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣333 ♦585 ♥615 ♠645 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣555 ♦975 ♥1,025 ♠1,075 )
  • Tamper bonus: 1 or more trap disarmed +10% Bonus.( ♣222 ♦390 ♥410 ♠430 )
  • Mischief bonus: 90 or more breakables smashed +8% Bonus.( ♣178 ♦312 ♥328 ♠344 )
  • Vandal bonus: 117 or more breakables smashed +10% Bonus.( ♣222 ♦390 ♥410 ♠430 )
  • Ransack bonus: 144 or more breakables smashed +15% Bonus.( ♣333 ♦585 ♥615 ♠645 )

Loot

  • Chests: Three
    • 1 locked with 3 ogres
    • 1 in Lord Villixill's room
    • 1 in Lord Ythrixid's room
  • Collectables: Eight
    • Bookshelf to the west in the north–south hallway
    • Rubble in Boss Tanka's chamber
    • Rubble in the shaft, to the northeast
    • Adventurer's Pack at the bottom of the ladder, in the northwest
    • Bookshelf in Lord Villixill's chamber
    • Crude Altar in Boss Uzaki's chamber
    • Adventurer's Pack west of Boss Ur-Fal
    • Adventurer's Pack on the way to Boss Gullo's chamber
    • There is also the Horrid Golden Figurine in Lord Ythrixid's chamber, in the "Glittering Cache" in the back of the room.
  • NPC rewards: A Shattered Sigil and your choice from 8–10 items (around level 10–12) or Mystical Vessel (used in Cannith Crafting for the Warded prefix)

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 48.4.3
  • 3 years and 29 days
  • BugTime
Shrieking Star
Shrieking Star.png
(edit)
Morningstar  8 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Slavers of the Shrieking Mines, Locked chest
Resonant Guard Suit
Desc Resonant Guard Suit.png
(edit)
Studded Leather  8 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Slavers of the Shrieking Mines, Lord Villixill's chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
Ring of Resonance
Ring of Resonance.png
(edit)
Ring  9 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Slavers of the Shrieking Mines, Locked chest
  • Update 48.2
  • 3 years and 4 months
  • BugTime
Ring of the Ancestors
Ring of the Ancestors.png
(edit)
Ring  11 UnboundIcon tooltip.pngUnbound: This item is Unbound, and may take permanent damage. Slavers of the Shrieking Mines, Lord Ythrixid's chest
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Monsters

Name ( picture ) CR Type Race
Beholder( view
Beholder.jpg
 • edit )
 ♦14Normal ♥16Hard ♠19Elite ♦20Epic Normal ♥41Epic Hard ♠66Epic Elite Aberration Beholder
Boss Durna( view
Boss Durna.jpg
 • edit )
 ♠16Elite Giant Ogre
Boss Gullo( view
Boss Gullo.jpg
 • edit )
 ♠16Elite Giant Ogre
Boss Tanka( view
Boss Tanka.jpg
 • edit )
 ♠16Elite Giant Ogre
Boss Ur-Fal( view
Boss Ur-Fal.jpg
 • edit )
 ♠16Elite Giant Ogre
Boss Uzaki( view
Boss Uzaki.jpg
 • edit )
 ♠16Elite Giant Ogre
Lord Imshysh( view
Lord Imshysh.jpg
 • edit )
 ♠17Elite Aberration Mind Flayer
Lord Villixill( view
Lord Villixill.jpg
 • edit )
 ♠17Elite Aberration Mind Flayer
Lord Ythrixid( view
Lord Ythrixid.jpg
 • edit )
 ♠17Elite Aberration Mind Flayer
Ogre Brute( view
Ogre Brute.jpg
 • edit )
 ♥12Hard ♠15Elite Giant Ogre
Wildman Miner( view
Wildman Miner.png
 • edit )
 ♠10Elite Monstrous Humanoid Wildman
Wildman Turncoat( view
Wildman Turncoat.jpg
 • edit )
 ♠14Elite Monstrous Humanoid Wildman