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Elemental Resistance

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A piece of equipment with Elemental Resistance on it reduces the amount of Acid, Cold, Electricity, and Fire damage the wearer takes by a fixed amount, e.g. -5 or -30, etc. Elemental Resistance is applied before Magical Resistance Rating (MRR).

Compare to Energy Absorption.

Found On[edit]

Reducing resistance / bypassing immunity[edit]

Some monsters are able to resist a portion of elemental damage, or they are straight out immune to an element. Fortunately, players have access to several ways how to reduce monster resistances or even make immune enemies vulnerable to a certain element:

Acid[edit]

Cold:[edit]

Fire[edit]

Lightning[edit]

Poison[edit]

Acid Resistance[edit]

A piece of equipment with Acid Resistance on it reduces the amount of Acid damage the wearer takes.

Found on[edit]


Electric Resistance[edit]

A piece of equipment with Electric Resistance on it reduces the amount of Electric damage the wearer takes.

Found on[edit]


Fire Resistance[edit]

A piece of equipment with Fire Resistance on it reduces the amount of Fire damage the wearer takes.

Found on[edit]


Cold Resistance[edit]

A piece of equipment with Cold Resistance on it reduces the amount of Cold damage the wearer takes.

Found on[edit]


Inherent Resistances[edit]

These are competence or insight bonuses which both stack with enhancement bonuses from items above or spells such as Resist Energy.

Ranger Past Life[edit]

A Past Life Bonus for the Ranger class gives a +2 untyped bonus (i.e. fully stacking) for all 5 basic elemental types (i.e the above listed Fire, Cold, Acid, Lightning Resistances, plus Sonic). This can stack a maximum of 3 times, for a maximum of +6.

See also[edit]

There are a several more resistance types: