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Talk:List of templates

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List of all templates.[edit]


Post[edit]

The Post template is used on Talk pages .

How to use it:[edit]

{{SUBST:Post|0|~~~~|your message here}}

Where:[edit]

  • "0" is the level which is a number. Zero being the lowest. The higher the number is, the more the post will be indented. Makes it much easier to read.
  • "~~~~" (four tildes). This automatically inserts your wiki signature, which includes your name, contributions, link to your talk page, and timestamp.
  • "your message here" is the content of the post.

Example:[edit]

{{SUBST:Post|0|~~~~|Hello,}}
{{SUBST:Post|1|~~~~|I}}
{{SUBST:Post|2|~~~~|am}}
{{SUBST:Post|4|~~~~|Borror0}}

Hello, Borror0 17:28, December 2, 2007 (EST)

I Borror0 17:28, December 2, 2007 (EST)
am Borror0 17:28, December 2, 2007 (EST)
Borror0 Borror0 17:28, December 2, 2007 (EST)

Quest[edit]

This template is used on the quest pages.

How to use it:[edit]

{{Quest
|name=?
|level=?
|duration=?
|xp=?
|loc=?
|npc=?
|zone=?
|patron=?
|favor=?
|overview=?
|obj=?
|traps=?
|misc=?
|chest=?
|collectable=?
|npcreward=?
|unique=yes/no
|monsters=?
}}

Where:[edit]

  • name is the name of the quest (this is used to categorize quests by name)
  • level is the level of the quest (this is used to categorize quests by level)
  • duration is the in-game length (i.e. Short, Medium, Long, Very Long)
  • xp is the base XP received on (Solo/)Normal/Hard/Elite
  • loc is name of the dungeon itself
  • npc the NPC bestowing the quest
  • zone is the zone where the quest is given (this is used to categorize quests by location)
  • patron is the patron giving favor upon quest completion (this is used to categorize quests by patron)
  • favor is the amount of favor received after completing the quest on normal
  • overview is an overview of the quest, this section needs to be spoilerless
  • obj is list of in-quest objectives
  • traps is a small list of the traps found in the quest
  • misc is for random information and tips
  • chest is for information about chests found in quest (amount, location etc)
  • collectable is for information about collectables found in quest (amount, location etc)
  • npcreward is the end reward recieved from quest NPC
  • unique is to show unique loot of the quest when they exist
  • monsters is a list of the monsters found in that quest

Enhancement table/item[edit]

This template is used for the enhancement pages

How to use it:[edit]

{{Enhancement_table/item
|image=
|link=
|name=
|description=
|ap=
|pg=
|prereq=
|ldescription=
|lprereq=
}}

Where:[edit]

  • Image is for the image of the enhancements
  • Link is for the link that clicking on the enhancement name will be.
  • Name is the name of the enhancement
  • Description is the description of the enhancement itself.
  • AP is the action point cost.
  • pg is the progression, if you prefer, the number of action point that you need to spend before to be able to take that enhancement.
  • Prereq are the prerequirements for the enhacement (ie feats, other enhancements, race, etc.)
  • ldescription is optional. If you don't need it, leave it blank. It's used to make the description box wider so the tempalte doesn't hover (text flying off the table). To activate it, write |ldescription=true
  • lprereq is there for the same fonction as ldescription, but for prereq. Again, if you don't need it, leave it blank. If you do |lprereq=true.

At the begginning of each enhancement level, you'll have to use {{Enhancement table/top}}. Once you'll be done listing all the enhancement for that level, write {{Enhancement table/bottom}}. See Human enhancements to see how it is used.

Base weapon[edit]

Crafting Item, Manufactured[edit]

{{Manufactured Crafting Item
|name=
|type=
|bind=
|cost=
|weight=
|location=
|crafting=
|description=
|tips=
|pic=
|picdesc=
}}

Crafting Item, Raw[edit]

{{Raw Crafting Item
|name=
|type=
|bind=
|cost=
|weight=
|location=
|crafting=
|description=
|tips=
|pic=
|picdesc=
}}

Named Weapon[edit]

{{Named Weapon
|name            = 
|cost            = gp
|weight          = lbs
|damage          = 
|crit            = 
|type            = 
|class           = 
|prof            = 
|hand            = 
|damagemod       = 
|attackmod       = 
|umd dc          = 
|reqtrait        = 
|dur             = 
|material        = 
|hardness        = 
|minlevel        = 
|bind            = 
|enhancements    =
|quest           = 
|chest           = 
|crafting        =
|craftingupgrade =
|craftingnotes   =
|description     =
|pic             = no_pic.jpg
|picdesc         = no_pic.jpg
|tips            =
}}

Named Jewelry[edit]

{{Named Jewelry
|name     = 
|type     = 
|class    = Jewelry
|cost     = gp
|weight   = 0.10 lbs
|slot     = 
|dur      = 
|material = 
|hardness = 
|minlevel = 
|bind     =
|quest    = 
|end reward= 
|enhancements=
|crafting=
|craftingupgrade=
|craftingnotes=
|description=
|pic=no_pic.jpg
|picdesc=no_pic.jpg
}}

Monster[edit]

NPC[edit]

This is used when describing non-player characters (NPC's). These could be quest givers, vendors, item collectors, etc.

How to use it:[edit]

{{NPC
|image        = No_pic.jpg
|name         = 
|race           = 
|gender       = 
|quest          = 
|collects      = 
|vendor       = 
|patron        = 
|location      = 
|description = 
}}

USE: no_pic.jpg if no image file available.

NOTE: Patron Line is auto-linked so do not include [[brackets]]. Use "Unknown" if unknown patron

Where:[edit]

  • Image: Screenshot image of the particular NPC, will be thumbnailed to the right of the article to 200px wide. Use "no_pic.jpg" if no image file available.
  • Name: Name of the NPC. You may also include any formal title in this line (i.e. <Mushroom Collector>)
  • Race: Race of the NPC. (i.e. Human, Undead, Dragon, Warforged, etc.)
  • Gender: Gender of the NPC. Male/Female/Unknown
  • Quest: Link any quests the NPC bestows. Leave blank if NPC does not bestow quests.
  • Collects: Link any items the NPC collects.
  • Vendor: Yes/no, you list/link any specialty items that the NPC sells.
  • Patron: AUTO-LINKED LINE Patron of the NPC. Do not use [[brackets]] on this line.
  • Location: Describe and/or link the location of the NPC.
  • Description: Any background information on the NPC and/or any further details that do not fit on any of the previous lines.

Bane[edit]

This is used on unique item lists and descriptions. Its main purpose is to reduce the clicking/opening new pages on these pages while avoiding clustering the whole page. Upon hovering the text (ie blue link) the description of the effect will pop up for your eyes to read.

How to use it:[edit]

{{Bane|1=creature type|2=magnitude}}

or

{{Bane|creature type|magnitude}}

Where:[edit]

  • 1= is the creature type affected by the bane effect, be it Undead, Ooze, Construct, etc.
  • 2= is the "magnitude" of the effect lesser, (no prefix)[not entered], or greater

  • Typing 1= and 2= is facultative, as they are "numbered blanks".

Example:[edit]

{{Bane|1=Undead|2=lesser}} --> Lesser Undead BaneIcon tooltip.pngLesser Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.

or

{{Bane|Undead|lesser}} --> Lesser Undead BaneIcon tooltip.pngLesser Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.

Damage[edit]

This is used for weapon alignment/elemental/fore damage enhancements like 'Good', 'Holy', 'Acid' or 'Icy Burst', 'Force' to be used as a Mouse over effect in Weapon descriptions

How to use it[edit]

The template can be found here: (Damage)
{{Dmg|1=type|2=level}}

Where[edit]

  • 1= is the type of save. Possible choices are : Acid, Cold(Ice), Fire, Elec(Lightning), Sonic(Thunder), Good, Evil, Law, Chaos, Force, Pos(Positive), Neg(Negative), Poison
  • 2= is the level applied. Possible choices are : 0=Touch, 1=(No Prefix), 2=Blast, 3=Burst

Example[edit]

  • {{Dmg|Elec|1}} --> Invalid Parameter or Update to Template:Dmg Required
  • {{Dmg|Acid|2}} --> Acid BlastIcon tooltip.pngAcid Blast: An acid blast weapon is sheathed in corrosive acid. Critical hits with this weapon deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more acid damage.
  • {{Dmg|Cold|3}} --> Invalid Parameter or Update to Template:Dmg Required

Saves[edit]

This is used for the three saves Fortitude, Reflex and Will, as well as a general Resistance that give a bonus on all saving throws. It is meant mostly for item descriptions to provide a small description when overing with the mouse over the definition.
Attention don't misinterpret the Resistance of the saving throws with the elemental Resistance!

How to use it[edit]

The template can be found here: (Save)
{{Save|1=type|2=number}}

Where[edit]

  • 1= is the type of save. Possible choices are : F, Rfx, Will and Res
  • 2= is the bonus applied which usually varies from 1 to 6.

Example[edit]

Res[edit]

This is usually used for elemental resistance but as well apply for untyped damage resistance. It is meant mostly for item descriptions to provide a small description when hovering with the mouse over the definition.
Attention: don't misinterpret this Resistance with the general saving throw bonus!

How to use it[edit]

The template can be found here: (Res)
{{Res|1=type|2=element}}

Where[edit]

  • 1= is the type of resistance. Possible choices are : 1=Lesser, 2, 3=Improved, 4=Greater, 5=Superior
  • 2= is the optional element for the resistance as a text.

Example[edit]

Stats[edit]

This is used on unique item lists and descriptions. Its main purpose is to reduce the clicking/opening new pages on these pages while avoiding clustering the whole page. Upon hovering the text (ie blue link) the description of the effect will pop up for your eyes to read.

How to use it[edit]

{{Stat|ability|strength|exc}}

  • ability equals:
    • str or strength
    • dex or dexterity
    • con or constitution
    • int or intelligence
    • wis or wisdom
    • cha or charisma
  • strength equals:
    • Any Positive or negative whole number (Examples: -4, -2, +1, 2, 4, +8)
  • exc equals:
    • Exceptional bonus?

Skills[edit]

Spell Resistance[edit]

Wizardry and Power[edit]

Spell Effect Enhancements[edit]

Spell Amplification (Permanent)[edit]

* naming is under discussion
{{Permspellamp |1 = magnitude |2 = type |3 = level}}

  • 1= is the "magnitude" of the effect on a 1 to 5 scale.
    • 1 is Lesser
    • 2 is Regular
    • 3 is Improved
    • 4 is Greater
    • 5 is Superior
  • 2= is the enhancement type.
    • Benevolence (for Good spells)
    • Combustion (for Fire spells)
    • Corrosion (for Acid spells)
    • Devotion (for Positive [Healing] spells)
    • Glaciation (for Cold spells)
    • Impulse (for Force spells)
    • Magnetism (for Lightning spells)
    • Nullification (for Negative spells)
    • Potency (for Universal [All] spells)
    • Radiance (for Light spells)
    • Reconstruction (for Repair spells)
    • Resonance (for Sonic spells)
  • 3= is the spell level range being taken effect.

Spell Amplification (Temporary)[edit]

{{Tempspellamp |1 = magnitude |2 = type |3 = level}}

  • 1= is the "magnitude" of the effect on a 1 to 5 scale.
    • 1 is Lesser
    • 2 is Regular
    • 3 is Improved
    • 4 is Greater
    • 5 is Superior
  • 2= is the enhancement type.
    • Ardor (for Positive [Healing] spells)
    • Beatitude (for Good spells)
    • Brilliance (for Light spells)
    • Cacophony (for Sonic spells)
    • Efficacy (for Universal [All] spells)
    • Erosion (for Acid spells)
    • Freeze (for Cold spells)
    • Impact (for Force spells)
    • Inferno (for Fire spells)
    • Mending (for Repair spells)
    • Nihil (for Negative spells)
    • Spark (for Lightning spells)
  • 3= is the spell level range being taken effect.

Spell lore[edit]

{{Spelllore |1 = magnitude |2 = type |3 = level}}

  • 1= is the "magnitude" of the effect on a 1 to 5 scale.
    • 1 is Minor
    • 2 is Lesser
    • 3 is Regular
    • 4 is Greater
    • 5 is Major
  • 2= is the enhancement type.
    • Acid
    • Arcane (for Universal spells)
    • Fire
    • Healing
    • Ice
    • Kinetic (for Force spells)
    • Lightning
    • Repair
    • Sonic
    • Void (for Negative spells)
  • 3= is the spell level range being taken effect.

Spell penetration[edit]

{{Spellpen |1 = magnitude |2 = level}}

  • 1= is the "magnitude" of the effect on a 1 to 3 scale.
    • 1 is Minor
    • 2 is Regular
    • 3 is Greater
  • 2= is the spell level range being taken effect.


Collectable[edit]

This is used on collectables that are found on the Collectable page.

{{Collectable
 | name             = <!-- Name of the collectable -->
 | icon             = 
 | text             = <!-- Description text-->
 | rarity           = <!-- Common, Uncommon or Rare -->
 | type             = <!-- Type of collectable -->
 | collector        = 
 | collectorloc1    = <!-- location of the collector -->
 | collectorloc2    = <!-- region (house denith, marketplace, etc) -->
 | reward           = 
 | dropsfrom        = <!--  -->
 | ritual           = <!-- Used in stone of change rituals? -->
 | ritualqty        = 
 | farminglocations = 
 | cannithcrafting  = <!-- used in cannith crafting? -->
}}

Where:[edit]

  • Name: Name of the collectable
  • Text: Description
  • Rarity: Rarity of collectable: Common, Uncommon or Rare
  • Type: Type of collectable
  • Collector: Name of the collector
  • Collectorloc1: Location of the collector
  • Collectorloc2: Region in the location
  • Reward: Type of reward
  • Dropsfrom: Drops from
  • Ritual: Used in Rituals
  • Ritualqty: Quantity used in Ritual
  • Farminglocations: Locations to farm for this collectable
  • Cannithcrafting: Cannith Crafting shards