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Talk:Risia Ice Games
There seems to be some uncertainty about Risia this year with the new Barter Box and minimum level requirements. Speculation that perhaps the code change was a copy/paste with descriptions of ML increases, but not the actual end product w/ ML increases (that is the hope, anyway). Needs confirmation: DDO Forums --Cauthey 15:12, January 3, 2012 (EST)
Winter festival questions and answers 65.33.191.131 10:45, February 4, 2010 (EST)
- What is the secret recipe when you combine the four secret recipe cards? Shoemaker 08:05, February 16, 2010 (EST)
- its a ice elemental summoning clickie, i believe. didnt complete recipe myself but have seen a player let the elemental take first round of kiting in part2 of ToD. yoko5000 11:00, February 16, 2010 (EST)
"As of December 2010, the runes are disabled and the only way to get to the top of the pillar or get the purple coin in Bogwater is for someone already up on the pillar to teleport you up using a Bracelet of Friends or a Greater Bracelet of Friends. Many people have previously created a character solely for the purpose of staying up on the pillar." - Ctlarson
- I don't see this at all on Orien server. The runes still function in just the way they always have. Backley 04:43, January 18, 2011 (EST)
recipe percentages[edit]
Traded in 393 white (131 trades), then 214 blue (107 trades), then 153 purples. When I traded in whites, I might have missed counting the recipe 3/20s. This would affect my calculations for white and blue percentages only. I included calculations assuming I did and didn't.
It seems that *every* turn in has ~5-7% chance of returning any specific recipe.
- recipes received / # specific recipes / # trades = average chance of a specific recipe per turn in
- motes received / # trades = average # motes per turn in
white[edit]
recipes: 35 (might have missed counting r3s)[edit]
35 / 6 / 131 =~ 4.453% chance of specific recipe per turn in (if my numbers are correct) 35 / 5 / 131 =~ 5.344% chance of specific recipe per turn in (if I missed the r3s)
motes: 176[edit]
176 / 131 =~ 1.344 motes per turn in
blue[edit]
recipes: 84 (72 not including r3s)[edit]
84 / 12 / 107 =~ 6.542% chance of specific recipe per turn in (if my numbers are correct) 72 / 11 / 107 =~ 6.117% chance of specific recipe per turn in (if I missed the r3s for the white coin turn ins)
motes: 1068[edit]
1068 / 107 =~ 9.981 motes per turn in
purple[edit]
recipes: 153 (this is the only one that agrees with the current percentages listed in the main article)[edit]
153 / 20 / 153 = 5% chance of specific recipe per turn in
motes: 3249[edit]
3249 / 153 =~ 21.235 motes per turn in
Peng 07:45, July 31, 2011 (EDT)
/* Risia Ice Game Coin Drops */ replacement proposal[edit]
All count as Collectibles and go into your Collectible Bag. Collect them in quests by killing fire-based creatures, or, invest 10 of your "Whites" to rent or DDO Points to buy the Risia Ice Game Ice Skates and play the Ice Games to get more.
White Ice Game Coin[edit]
Link | Name | Type | Race | Alignment | Weak | Resistant | Immune | Healed | DR |
---|---|---|---|---|---|---|---|---|---|
Link | Cacodemon | Evil Outsider | Demon (Cacodemon) | Chaotic Evil | Acid, Cold, Fire | Good | |||
Link | Fire Reaver | Evil Outsider | Demon (Fire Reaver) | Chaotic Evil | Cold | Acid | Fire | Cold Iron + Good | |
Link | Pyrodemon | Evil Outsider | Demon (Pyrodemon) | Chaotic Evil | Cold | Acid | Fire | Good | |
Link... | Corrupted Fire Elemental | Fire Elemental | Fire Elemental | True Neutral/Neutral Evil | Cold | Fire | DR/- | ||
Link | Fire Elemental | Fire Elemental | Fire Elemental | True Neutral | Cold | Fire | DR/- | ||
Link... | Fire Hardened Earth Elemental | Earth Elemental | Earth Elemental | True Neutral | Fire | DR/- | |||
Link | Fire Giant | Giant | Giant (Fire Giant) | Lawful Evil | Cold | Fire | |||
Link... | Fire Bat | Magical Beast | Bat | Neutral Evil | Cold | Fire | |||
Link | Fire Mephit | Fire Outsider | Mephit | True Neutral | Cold | Fire | |||
Link... | Infernal Mephit | Fire Outsider | Mephit | Neutral Evil | Cold | Fire | |||
Link | Efreeti | Evil Outsider | Efreet | Lawful Evil | Cold | Fire | |||
Link | Hell Hound | Evil Outsider | Hellhound | Lawful Evil | Cold | Fire | |||
Link... | Living Firestorm | Ooze | Spell | True Neutral | Cold | Fire | |||
Link... | Living Meteorswarm | Ooze | Spell | True Neutral | Cold | Fire | |||
Cinderspawn | Undead | Fire Elemental | Chaotic Evil | Cold | Fire | DR/- | |||
Cinderspawn (Greater) | Undead | Fire Elemental | Chaotic Evil | Cold | Fire | DR/- |
Blue Ice Game Coin[edit]
Link | Name | Type | Race | Alignment | Weak | Resistant | Immune | Healed | DR |
---|---|---|---|---|---|---|---|---|---|
Link | Micahrastir R W | Dragon | Red Dragon | Chaotic Evil | Cold | Fire | |||
Link | Iron Fire Bomber | Construct | Golem (Iron Golem) | True Neutral | Acid, Cold, Electricity, Sonic | Fire | Adamantine | ||
Link | Azhakul the Fire Reaver | Evil Outsider | Demon (Fire Reaver) | Chaotic Evil | Acid, Cold | Fire | Cold Iron + Good | ||
Link | Basthuul | Evil Outsider | Demon (Fire Reaver) | Chaotic Evil | Cold | Acid | Fire | Cold Iron + Good | |
Link... | Garzuul | Evil Outsider | Demon (Fire Reaver) | Chaotic Evil | Cold | Acid | Fire | Cold Iron + Good | |
Link | Falsifax R W | Evil Outsider | Demon (Fire Reaver) | Chaotic Evil | Cold | Acid | Fire | Cold Iron + Good | |
Link | Khyber Lavapit Reaver | Evil Outsider | Demon (Fire Reaver) | Chaotic Evil | Cold | Acid | Fire | Cold Iron + Good | |
Link | Fire Fiend of Madness R W | Evil Outsider | Demon (Xorian Reaver) | Chaotic Evil | Cold | Acid | Fire | Byeshk | |
Link | Anur-Shub | Elemental | Fire Elemental | Neutral Evil | Cold | Fire | DR/- | ||
Link... | Bound Fire Elemental | Fire Elemental | Fire Elemental | True Neutral | Cold | Fire | DR/- | ||
Link... | Frenzied Fire Elemental | Fire Elemental | Fire Elemental | True Neutral | Cold | Fire | DR/- | ||
Link... | Hell Fire | Fire Elemental | Fire Elemental | Neutral Evil | Cold | Fire | DR/- | ||
Link | Summoned Fire Elemental | Fire Elemental | Fire Elemental | True Neutral | Cold | Fire | DR/- | ||
Link | Turun-Palo | Fire Elemental | Fire Elemental | True Neutral | Cold | Fire | DR/- | ||
Link | Cinnis | Undead | Fire Elemental | Chaotic Evil | Cold | Fire | DR/- | ||
Link... | Agni | Giant | Giant (Fire Giant) | Lawful Evil | Cold | Fire | |||
Link | General Xanti'lar (not weakened) | Giant | Giant (Fire Giant) | Lawful Evil | Cold, Fire | DR/- | |||
Link | General Xanti'lar (weakened) | Giant | Giant (Fire Giant) | Lawful Evil | Cold | Fire | |||
Link | Fire Giant Warlock C | Giant | Giant (Fire Giant) | Lawful Evil | Cold | Fire | |||
Link... | Spirit of Fernia | Fire Outsider | Mephit | True Neutral | Cold | Fire | |||
Link | Xithzul ? R W | Evil Outsider | Hellhound | Chaotic Evil ? | Cold, Fire ? | Acid ? | Lawful ? | ||
Link | Pale Fire | Evil Outsider | Hellhound | Chaotic Evil | Cold, Fire | Acid | Lawful | ||
Link... | Tyrzza | Evil Outsider | Hellhound | Chaotic Evil | Cold, Fire | Acid | Lawful | ||
Link... | Herli'nak the Untamed R | Evil Outsider | Hellhound | Lawful Evil | Cold | Fire | |||
Link... | Cursed Ritualist | Evil Outsider | Efreet | Lawful Evil | Cold | Fire | |||
Link... | Efreeti Elite Guard | Evil Outsider | Efreet | Lawful Evil | Cold | Fire | |||
Link... | Pyripnon | Evil Outsider | Efreet | Lawful Evil | Cold | Fire | |||
Link... | Rahab | Evil Outsider | Efreet | Lawful Evil | Cold | Fire | |||
Link... | Rashad the Vizier | Evil Outsider | Efreet | Lawful Evil | Cold | Fire |
Purple Ice Game Coin[edit]
Link | Name | Type | Race | Alignment | Weak | Resistant | Immune | Healed | DR |
---|---|---|---|---|---|---|---|---|---|
Link | Blaze Ar'Rhind | Giant | Giant (Fire Giant) | Lawful Evil | Cold | Acid, Fire | |||
Link | Velah (non epic) | Dragon | Red Dragon | Chaotic Evil | Cold | Fire | |||
Link | Velah (epic) | Dragon | Red Dragon | Chaotic Evil | Fire | ||||
Link | Conjoined Abishai Devastator (red form) | Evil Outsider | Devil (Abishai) | Lawful Evil | Cold | Fire | Good |
Templates didn't get along, not that I expected them to, so above is my replacement proposal for this section. This may not be 100% accurate, but it should give you the idea of my intent. ShoeMaker 11:31, January 4, 2012 (EST)
nice chunk of data indeed. make it subpage to this article and have a link to it. → yoko5000 (Contributions • Message) 13:58, November 1, 2012 (EDT)
[edit]
There is a type of Teleportation "Easter egg" for better words; in the Harbour if you go to the area where the NPCs are standing by the Stormreach Lighthouse.
There is an area of ice where there are a couple of ice ramps and like a small skating rink.
If you approach the ice block ramp from the ground level (choose the one with the netting attached) from the Lighthouse side... You can actually enter the block itself and get teleported back to near the start of the Ice race track higher up in the Harbour close to where Dalsamira Courdry stands. It tends to work best if you enter from the ice-block face; closest to the Lighthouse (back of ramp) as the sides of the ramp or block won't teleport you back. I didn't know where to place this trivia so placing it here. The other ramp doesn't teleport you back.
There is also at least an second "Hidden teleporter" down by that Harbour "skating rink"; it's actually underwater, again entering an specific ice-block allows you to teleport. If you Swim under the water close to the seabed roughly below the Risian Altar Crafting device and keep trying to swim through that face of ice; moving closer to the main harbour (underwater part of the rink wall) you'll eventually hit the teleport block (and teleport to the same location as above).
Dywypi (Contribs • Message • Email) 15:58, January 21, 2016 (EST)