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The Lords of Dust

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The Lords of Dust is the 1st quest in the Web of Chaos story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
The Lords of Dust • Servants of the Overlord • The Spinner of Shadows • Beyond the Rift


The Lords of Dust are demons and demon worshippers who seek to free the fiendish Overlords who ruled Eberron long ago during the Age of Demons.


The Lords of Dust
Heroic level: 16
Epic level: 21
Duration: Long
Heroic XP:  ♣2,940Solo/Casual ♦5,100Normal ♥5,300Hard ♠5,500Elite
Epic XP:  ♣10,089Solo/Casual ♦17,385Normal ♥17,955Hard ♠18,525Elite
Takes place in: Cultist Base
Bestowed by: Dectaran
NPC contact: Inquisitor Lightbringer
Quest acquired in: The Harbor
Patron: The Silver Flame
Base favor: 7
Purchase: Free to Play
Extreme Challenge: No
M lords of dust.png
Loading screen

Overview

Cultists who follow the Lords of Dust have been found in Stormreach. The Church of the Silver Flame suspects they are behind the mysterious crack in the Harbor wall, and is determined to stop them.

Enter the Cultist Base in the Harbor, and meet with Inquisitor Gnomon. He will determine how to deal with the demon worshippers.

This is the first quest of the story arc Menace of the Underdark: Web of Chaos.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Report to Inquisitor Gnomon
  • Slay the Lords of Dust cultists - 25 total
  • Learn the fate of Inquisitor Gnomon
  • Slay Marideth
  • Uncover Gnomon's plans
  • Slay the Sacrificed Cultists - 8 total
  • Slay the Rakshasa, Tahmael
  • Slay Rakshasa Lord Gnomon
  • Slay the Drow Karas
  • (Optional) Put down Bastion (rare spawn) — Bonus (10%): Heroic( ♣294 ♦510 ♥530 ♠550 ) Epic( ♣1,009 ♦1,739 ♥1,796 ♠1,853 )
  • (Optional) Break or purify the altars - 3 total — Bonus (10%): Heroic( ♣294 ♦510 ♥530 ♠550 ) Epic( ♣1,009 ♦1,739 ♥1,796 ♠1,853 )
  • (Optional) Slay more Lord of Dusts cultists - 10 more (35 total) — Bonus (10%): Heroic( ♣294 ♦510 ♥530 ♠550 ) Epic( ♣1,009 ♦1,739 ♥1,796 ♠1,853 )
  • (Optional) Slay the remaining Lord of Dusts cultists - 15 more (50 total) — Bonus (15%): Heroic( ♣441 ♦765 ♥795 ♠825 ) Epic( ♣1,513 ♦2,608 ♥2,693 ♠2,779 )

Known Traps

Trap DCs

  • Horizontal blades on the stairs past the first shrine; control panel is on the west side at the top of the second set of stairs (past the trap)
    • Save roll of 61 succeeded.
  • Fire jet around the corner; control panel is on the inside corner past the trap
    • Save roll of 57 succeeded.
  • Vertical blades between the next two sets of stairs; control panel is on the inside corner at the bottom of the second set (past the trap)
    • Save roll of 49 failed.
  • Spikes around the corner from the second set of shrines; control panels (each controls half the spikes) on either side of the hall past the trap.
  • Sonic trap beyond the next door triggers (and the control panel can't be sensed) until after the rakshasa lord spawns. Control panel location varies, before trap.
  • Sonic trap in the next room, to the north; control panel location varies.

Tips and Misc

  • The quest is very linear, despite the appearance of the map.
  • The quest is also quite easy in normal due to the lack of powerful trash enemies and the concentration of weak Cultist enemies. At higher levels, the bosses will pose much more of a threat.
  • If you stick close to Gnomon upon opening the first door, you can get some free mass buffs from Novice Corin Dryden (with him) who casts Prayer and Death Ward.
  • You may need to explore very short side doors to find the other two Altars, though the third altar is along your journey.
    • The first altar is in the northernmost room.
    • The second altar is in the westernmost room.
    • The third altar is right on the way, where Tahmael appears.
    • Someone with the Religious Lore feat may purify the altars instead of destroy them for an extra chest.
    • Hirelings will not be able to purify the altars, as they cannot navigate the menu you get when 'using' the Altar.
    • Shattering the altars will cause the nearby statues to also shatter, releasing Khyber Jariliths; purifying the altars does not release them.
  • You will need to break some shelves to access levers hidden behind them.
  • In the first room after the second shrine there are a couple of lion statues. When you approach the boundary between the two rooms, a rakshasa lord will appear and the statues will shatter, releasing Khyber Jariliths. Additionally, a sonic trap will start.
  • Bastion may appear in the hallway near the door leading to the second (western) altar.
  • Marideth will appear beyond the sealed door past where you meet up with the novice.
  • Tahmael will appear by the third altar.
    • Bug: Do not kill the Rakshasa boss by the altar too fast, before you get the objective to kill him, or the quest will not be able to be completed.
  • Gnomon is one of the few enemies in the game that casts Divine Punishment on players, so watch your HPs. He also likes to spam Blade Barrier and Cometfall.
  • Your final boss, Karas, deals potent Sneak Attack and doublestrike damage, even if you're highly fortified.
  • If you finish out, you'll appear near Dectaran, the quest giver. Take the door at the end and you'll appear on the stairs near the Waterworks, close to Inquisitor Lightbringer, who rewards you. You'll also be standing next to the entrance to the next quest in this chain, Servants of the Overlord.

Bonus XP

  • Aggression bonus: 22 or more monsters killed +10% Bonus.( ♣294 ♦510 ♥530 ♠550 )
  • Onslaught bonus: 44 or more monsters killed +15% Bonus.( ♣441 ♦765 ♥795 ♠825 )
  • Conquest bonus: 66 or more monsters killed +25% Bonus.( ♣735 ♦1,275 ♥1,325 ♠1,375 )
  • Tamper bonus: 3 or more traps disarmed +10% Bonus.( ♣294 ♦510 ♥530 ♠550 )
  • Ingenious Debilitation bonus: 4 or more traps disarmed +30% Bonus.( ♣882 ♦1,530 ♥1,590 ♠1,650 )
  • Mischief bonus: 45 or more breakables smashed +8% Bonus.( ♣235 ♦408 ♥424 ♠440 )
  • Vandal bonus: 58 or more breakables smashed +10% Bonus.( ♣294 ♦510 ♥530 ♠550 )
  • Ransack bonus: 72 or more breakables smashed +15% Bonus.( ♣441 ♦765 ♥795 ♠825 )
Notes: Tip: Ransack requires smashing every single breakable in the quest. There are 45 breakables in the first half of the quest. If you are trying to achieve Ransack, make sure you have smashed 45 upon reaching the first shrine.

Loot

  • Chests: 4–5
    • One rare for slaying Bastion
    • One for slaying Marideth
    • One for slaying the Rakshasa, Tahmael
    • One possible if you purify (not smash) all the altars (at Tahmael). Anyone with the feat Religious Lore may do this
    • One end chest at quest completion
  • Collectables: 13
    • First section
      • Fungus in a corner of the room behind the first door after Gnomon splits off
      • Fungus in a corner past the next door
      • Bookshelf in the north room (before the first altar)
      • Adventurer's Pack on a table in the same room
      • Fungus in a corner past the next door
      • Two Adventurer's Packs in the room before the second altar
      • Moss in the corner of the room south of the novice
      • Mold past the fire jet trap on the stairs
    • Second section
      • Fungus in the north end of the room past the first door
      • Fungus before the third door
      • Moss just to the east of the second rest shrine
      • Fungus just before the end room
  • NPC rewards: Standard, Select from 7, up to ML:14. Rewards are given by Lightbringer, on the docks, rather than Dectaran

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 50.2
  • 2 years, 7 months, and 15 days
  • Cenouras
Golden Guile
Golden Guile.png
(edit)
Necklace  16 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Lords of Dust, Marideth's chest
  • Update 53.0.2
  • 2 years and 13 days
  • Ulfo
Rakshasa Hide
Rakshasa Hide.png
(edit)
Hide  16 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Lords of Dust, Tahmael's chest
Cruel Nobility
Cruel Nobility.png
(edit)
Scimitar 
  • +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Axiomatic Burst 4Icon tooltip.pngAxiomatic Burst 4: This weapon is an implement of law, dealing 4d6 Law damage on a successful hit to Chaotic enemies, and 9d6 Law damage on a critical hit to Chaotic enemies. This effect makes the weapon lawfully aligned.
    Chaotic characters wielding this weapon will suffer one negative level.
  • Evil Blast 4Icon tooltip.pngEvil Blast 4: This weapon is a sinister implement of evil deeds, dealing 4d6 Evil damage on a successful hit, and an additional 4d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
    Good characters wielding this weapon will suffer one negative level.
  • Bleeding 4Icon tooltip.pngBleeding 4: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 4d8 bleeding damage to those that are vulnerable to it.
  • DisintegrationIcon tooltip.pngDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
16 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Lords of Dust, Tahmael's chest
Envenomed Blade
Envenomed Blade.png
(edit)
Short Sword  16 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Lords of Dust, End chest
Templar's Bulwark
Templar's Bulwark.png
(edit)
Tower shield  16 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Lords of Dust, Extra chest for purifying all altars
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Monsters

Name ( picture ) CR Type Race
Attack Dog( view
Attack Dog.jpg
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♥30Epic Hard ♠45Epic Elite Animal Dog
Bastion (monster)( view
Bastion.jpg
 • edit )
 ♦18Normal ♥21Hard ♠25Elite ♦23Epic Normal ♥28Epic Hard ♠49Epic Elite Animal Dog
Cultist( view
Cultist.jpg
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♥19Epic Hard ♠29Epic Elite Humanoid Human
Death Knight( view
Death Knight.jpg
 • edit )
 ♦19Normal ♥20Hard ♠24Elite ♠48Epic Elite Undead Human
Gnomon( view
Gnomon.jpg
 • edit )
 ♦18Normal ♥21Hard ♠25Elite ♥32Epic Hard ♠51Epic Elite Evil Outsider Rakshasa
Karas( view
Karas.png
 • edit )
 ♦19Normal ♥22Hard ♠26Elite ♦26Epic Normal ♥36Epic Hard ♠54Epic Elite Elf Drow Elf
Khyber Jarilith( view
Khyber Jarilith.jpg
 • edit )
 ♦18Normal ♥19Hard ♠23Elite ♥30Epic Hard ♠45Epic Elite Evil Outsider Demon
Marideth( view
Marideth.jpg
 • edit )
 ♦18Normal ♥21Hard ♠25Elite ♥32Epic Hard ♠49Epic Elite Humanoid Human
Rakshasa Lord( view
Rakshasa Lord.jpg
 • edit )
 ♦18Normal ♥21Hard ♠25Elite ♥32Epic Hard ♠49Epic Elite Evil Outsider Rakshasa
Sacrificed Cultist( view
Sacrificed Cultist.jpg
 • edit )
 ♦16Normal ♥19Hard ♠23Elite ♥30Epic Hard ♠47Epic Elite Undead Skeleton
Tahmael( view
Tahmael.jpg
 • edit )
 ♦18Normal ♥21Hard ♠25Elite ♥32Epic Hard ♠49Epic Elite Evil Outsider Rakshasa