Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Tomb of the Shadow Guard

From DDO wiki
Jump to: navigation, search

The Shadow Guard's Tomb has collapsed into several flooded tunnels. Staying dry will be nigh impossible.

The Necropolis, Part 2 adpack icon.jpg
DDO Point icon.png Requires access to adventure packIcon tooltip.png: The Necropolis, Part 2
Tomb of the Shadow Guard
Heroic level: 8
Epic level: None
Duration: Long
Heroic XP:  ♣2,133Icon tooltip.pngSolo/Casual ♦3,772Icon tooltip.pngNormal ♥3,988Icon tooltip.pngHard ♠4,204Icon tooltip.pngElite
Epic XP: N/A
Takes place in: Tomb of the Shadow Guard
Bestowed by: Bragdii Wyvernborne
NPC contact: Bragdii Wyvernborne
Quest acquired in: The Necropolis
Patron: The Silver Flame
Base favor: 5
Free to Play: No
Extreme Challenge: No
M tomb of the shadow guard.png
M Tomb of the Shadow Guard 2.png

Overview

Enter the Tomb of the Shadow Guard and traverse through the ruins and submerged caves. Dispatch the Mummy Prince Kamenwati and his followers.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

What to Expect

  • Traps (random)
  • Overlapping floors
  • 1 shrine (half-way through, and off direct path)

Known Traps

  • Floor spikes

Tips and Misc

  • Despite appearances, this is a simple but long quest. With one exception (and a couple short dead-end side tunnels), the path from the entrance to the end is entirely linear.
    • In Map 1, the white numbers are before the split (see below), the red are the optional detour, and the aqua are after the split. In Map 2, the red paths are above-water, the blue underwater.
  • Useful spells: Resist Electricity, Fire, Water Breathing (Divine).
  • Bring your Underwater Action equipment. You'll spend more than half of the time swimming inside long and flooded underground tunnels. A Water Breathing spell can work, however it is possible to get lost and spend several minutes underwater.
  • The underwater tunnels have many short but misleading dead ends, so you will want to keep up with your group mates; a careless wrong turn can very much mean that you'll become lost and stray from your group for the rest of the adventure. If you follow the lighted path (mushrooms, glowing fish and surface light) you can find your way fairly easily.
Drop point with way to optional chest (facing west)
  • Once you reach the drop down point past/SW of the first (far eastern) chest (#7 on 1st map, above), the path splits: the southern path will lead you to the Invisible Stalker optional, while the northern path will lead you to the end boss eventually and finish the quest (see picture to the right).
  • The shrine you see upon reaching drop-point 15, is actually accessed during the swim between 7 and 8 (main path). Shortly after entering the water, you should swim by two large purple crystals. Surface, if not already and the ramp-way will begin to your right. There is a small jump required that will be difficult for characters with low jump/movement speed boosts. A character with 8 Jump and 20% speed can barely make the jump. (Note: In the past it was possible to use the shrines through the bars at drop 15, however that is no longer the case.)
  • The end fight is actually right next to the quest entrance, so Dimension Door will help greatly in case you are lost but your group is able to reach the boss. That said, you cannot complete the initial bosses then Dimension Door to fight Kamenwati; you have to swim to him and kill him, then the door will open to allow your Dimension Door using party members to reach the boss room.
  • Quick guide (use it in combination with the Wiki map):
    • 1 - 6 (white) is the path from the entrance to the intersection
    • 7 is the intersection
      • 7 - 8 (south) is the optional path leading to the Invisible Stalker; backtrack to 7 afterwards
      • 7 - 18 (north) is the main path leading to the end boss

Bonus XP

  • Aggression bonus: 54 or more monsters killed +10% Bonus.( ♣213 ♦377 ♥399 ♠420 )
  • Onslaught bonus: 62 or more monsters killed +15% Bonus.( ♣320 ♦566 ♥598 ♠631 )
  • Conquest bonus: 78 or more monsters killed +25% Bonus.( ♣533 ♦943 ♥997 ♠1,051 )
  • Tamper bonus: 1 or more trap disarmed +10% Bonus.( ♣213 ♦377 ♥399 ♠420 )
  • Mischief bonus: 19 or more breakables smashed +8% Bonus.( ♣171 ♦302 ♥319 ♠336 )
  • Vandal bonus: 25 or more breakables smashed +10% Bonus.( ♣213 ♦377 ♥399 ♠420 )
  • Ransack bonus: 32 or more breakables smashed +15% Bonus.( ♣320 ♦566 ♥598 ♠631 )

Loot

  • Chests: 3 en route and 1 at the end
  • Collectables: 8
    • Mushroom early in the second swim
    • Mushroom early in the third swim
    • 4 Mushrooms about halfway along the swim to the optional chest
    • Mushroom on the first swim after Tirnan Wentarg
    • Mushroom on the first swim after Kervan Naret (just before the end fight)
  • NPC rewards: Random item

Monsters

Name(picture) CR Type Race
Dread Wraith(view)
Dread Wraith.jpg
 ♠18Icon tooltip.pngElite ♦25Icon tooltip.pngEpic Normal Undead Wraith
Kamenwati(NoPic)
No pic.jpg
 ♦10Icon tooltip.pngNormal ♠15Icon tooltip.pngElite Undead Mummy
Janos Porthak(view)
Janos Porthak.jpg
 ♠15Icon tooltip.pngElite Undead Spectre
Kervan Naret(view)
Kervan Naret.jpg
 ♦10Icon tooltip.pngNormal ♠15Icon tooltip.pngElite Undead Wraith
Tirnan Wentarg(view)
Tirnan Wentarg.jpg
 ♦10Icon tooltip.pngNormal ♠15Icon tooltip.pngElite Undead Shadow
Drifting Scourge Mage(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal Undead Spectre
Drifting Scourge(NoPic)
No pic.jpg
 ♦8Icon tooltip.pngNormal Undead Spectre
Dun Butcher(view)
Dun Butcher.jpg
 ♦8Icon tooltip.pngNormal ♠13Icon tooltip.pngElite Humanoid Human
Fated Revenant(view)
Fated Revenant.jpg
 ♦8Icon tooltip.pngNormal ♠13Icon tooltip.pngElite Humanoid Human
Gloomstreaker(view)
Gloomstreaker.jpg
 ♦8Icon tooltip.pngNormal ♠13Icon tooltip.pngElite Humanoid Human
Invisible Stalker(NoPic)
No pic.jpg
 ♦10Icon tooltip.pngNormal Elemental Invisible Stalker
Phase Spider(view)
Monster Phase Spider.jpg
 ♦7Icon tooltip.pngNormal ♠12Icon tooltip.pngElite Magical Beast Spider
Shadow (Mabar)(view)
Shadow (mabar).jpg
 ♦7Icon tooltip.pngNormal Undead Shadow
Shrouded Terror Mage(NoPic)
No pic.jpg
 ♦9Icon tooltip.pngNormal ♠14Icon tooltip.pngElite Undead Wraith
Shrouded Terror(NoPic)
No pic.jpg
 ♦7Icon tooltip.pngNormal ♠12Icon tooltip.pngElite Undead Wraith
Twilight Channeler(view)
Twilight Channeler.jpg
 ♦8Icon tooltip.pngNormal ♠13Icon tooltip.pngElite Humanoid Human
Umbral Worg(NoPic)
No pic.jpg
Undead Shadow

The above was automatically compiled via DPL, 09:24:49 result from cache, age: 18:06:38 of max 1 day - if you think that's not up-to-date, refresh it by visiting this link (please, use sparingly, since it puts some additional load on the server)

External Links