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User:Uurlock/Characters/Uurlock of Khyber/Cleric

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39 - Morninglord (Sun Elf) Cleric[edit]

Cleric.png Uurlock Ygmeov the Sun Elf (Morninglord) Cleric
Cleric
Neutral Good
Morninglord Sun Elf

Stats[edit]

               36pt     Tome     Level Up
               ----     ----     --------
Strength         9       +6       4: WIS
Dexterity        8       +6       8: WIS
Constitution    15       +6      12: WIS
Intelligence    10       +6      16: WIS
Wisdom          18       +6      20: WIS
Charisma        14       +6      24: WIS
                                 28: WIS

Skills[edit]

          1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
         ------------------------------------------------------------
Heal      3  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  2  23
Spellcr   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
UMD                            ½  ½  ½  ½  ½  ½  ½  1  1  1  1  1  ½   9
Tumble    ½                 ½                                          1
         ------------------------------------------------------------
          8  2  2  2  2  2  3  3  3  3  3  3  3  3  4  4  4  4  4  4

Feats[edit]

1        : Empower Healing Spell
1 Deity : Follower of: Amaunator
3 : Empower Spell
6 : Extend Spell
6 Deity : Child of: Amaunator
9 : Enlarge Spell

12 : Maximize Spell
15 : Mental Toughness
18 : Improved Mental Toughness
21 Epic : Epic Mental Toughness
24 Epic : Master of: Light
26 Destiny: Epic Spell Power: Light
27 Epic : Master of: Alignment
28 Destiny: Epic Spell Power: Positive
29 Destiny: Arcane Warrior
30 Epic : Intensify Spell
30 Legend : Scion of: Celestia

Spells[edit]

  1. Cure Light Wounds, Shield of Faith, Nightshield, <Any>, <Any>, <Any>, <Any>
  2. Cure Moderate Wounds, <Any>, <Any>, <Any>, <Any>, <Any>
  3. Cure Serious Wounds, <Any>, <Any>, <Any>, <Any>, <Any>
  4. Cure Critical Wounds, Freedom of Movement, Panacea, Restoration, Divine Power, Death Ward
  5. Mass Cure Light Wounds, True Seeing, Raise Dead, Divine Punishment, Break Enchantment, <Any>
  6. Mass Cure Moderate Wounds, Blade Barrier, Banishment, Heal, Heroes' Feast, Undeath to Death
  7. Mass Cure Serious Wounds, Destruction, Mass Protection from Elements, Mass Spell Resistance, Mass Restoration, Resurrection
  8. Mass Cure Critical Wounds, Mass Death Ward, Death Pact, Holy Aura, Symbol of Death, Fire Storm
  9. Implosion, True Resurrection, Mass Heal, Summon Monster IX, Energy Drain

Enhancements (80 AP)[edit]

Divine Disciple (41 AP)[edit]

  1. Emissary: Light, Sacred Defense, Sun Bolt, Sunbeam, Sunburst, Transcend: Light


  1. Nimbus of Light III, Spellpower: Light III, Spell Critical: Light, Spell Points III
  2. Spellpower: Force III, Spell Critical: Light
  3. Searing Light III, Spellpower: Light III, Spell Critical: Light, Wisdom
  4. Holy Smite III, Universal Spellpower, Spell Critical: Light, Wisdom

Radiant Servant (34 AP)[edit]

  1. Healing Domain, Pacifism, Positive Energy Burst, Improved Empower Healing


  1. Extra Turning III, Altruism III
  2. Efficient Empower Healing III
  3. Intense Healing III, Wisdom
  4. Incredible Healing III
  5. Positive Energy Aura, Cure Focus

Warpriest (4 AP)[edit]

  1. Smite Foe


  1. Divine Might III

Harper Agent (1 AP)[edit]

  1. Agent of Good I

Destiny (24 AP)[edit]

Primal Avatar[edit]

  1. Ephemeral Evolution III, Rejuvenation Cocoon III, Wisdom
  2. Wisdom
  3. Summer Smoke III, Wisdom
  4. Autumn Harvest III, Wisdom
  5. Wisdom
  6. Wisdom

39.1 - Morninglord (Sun Elf) Cleric[edit]

Plans changed.... needed / desired more DPS.

Cleric.png Uurlock Ygmeov the Sun Elf (Morninglord) Cleric
15 Cleric 5 Warlock
Neutral Good
Morninglord Sun Elf

Stats[edit]

               36pt     Tome     Level Up
               ----     ----     --------
Strength         9       +6       4: WIS
Dexterity        8       +6       8: WIS
Constitution    15       +6      12: WIS
Intelligence    10       +6      16: CHR
Wisdom          18       +6      20: CHR
Charisma        14       +6      24: CHR
                                 28: CHR

Skills[edit]

          1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
         ------------------------------------------------------------
Heal      3  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  2  23
Spellcr   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
UMD                            ½  ½  ½  ½  ½  ½  ½  1  1  1  1  1  ½   9
Tumble    ½                 ½                                          1
         ------------------------------------------------------------
          8  2  2  2  2  2  3  3  3  3  3  3  3  3  4  4  4  4  4  4

Feats[edit]

1        : Empower Healing Spell
1 Deity : Follower of: Amaunator
3 : Empower Spell
6 : Extend Spell
6 Deity : Child of: Amaunator
9 : Enlarge Spell

12 : Maximize Spell
15 : Mental Toughness
18 : Improved Mental Toughness
21 Epic : Epic Mental Toughness
24 Epic : Master of: Light
26 Destiny: Epic Spell Power: Light
27 Epic : Ruin
28 Destiny: Epic Spell Power: Positive
29 Destiny: Arcane Warrior
30 Epic : Intensify Spell
30 Legend : Scion of: Celestia
30 Class : Greater Ruin

Spells[edit]

  1. Cure Light Wounds, Shield of Faith, Nightshield, <Any>, <Any>, <Any>, <Any>
  2. Cure Moderate Wounds, <Any>, <Any>, <Any>, <Any>, <Any>
  3. Cure Serious Wounds, <Any>, <Any>, <Any>, <Any>, <Any>
  4. Cure Critical Wounds, Freedom of Movement, Panacea, Restoration, Divine Power, Death Ward
  5. Mass Cure Light Wounds, True Seeing, Raise Dead, Divine Punishment, Break Enchantment, <Any>
  6. Mass Cure Moderate Wounds, Blade Barrier, Banishment, Heal, Heroes' Feast, Undeath to Death
  7. Mass Cure Serious Wounds, Destruction, Mass Protection from Elements, Mass Spell Resistance, Mass Restoration, Resurrection
  8. Mass Cure Critical Wounds, Mass Death Ward, Death Pact, Holy Aura, Symbol of Death, Fire Storm
  9. Implosion, True Resurrection, Mass Heal, Summon Monster IX, Energy Drain

Enhancements (80 AP)[edit]

Divine Disciple (41 AP)[edit]

  1. Emissary: Light, Sacred Defense, Sun Bolt, Sunbeam, Sunburst, Transcend: Light


  1. Nimbus of Light III, Spellpower: Light III, Spell Critical: Light, Spell Points III
  2. Spellpower: Force III, Spell Critical: Light
  3. Searing Light III, Spellpower: Light III, Spell Critical: Light, Wisdom
  4. Holy Smite III, Universal Spellpower, Spell Critical: Light, Wisdom

Radiant Servant (34 AP)[edit]

  1. Healing Domain, Pacifism, Positive Energy Burst, Improved Empower Healing


  1. Extra Turning III, Altruism III
  2. Efficient Empower Healing III
  3. Intense Healing III, Wisdom
  4. Incredible Healing III
  5. Positive Energy Aura, Cure Focus

Warpriest (4 AP)[edit]

  1. Smite Foe


  1. Divine Might III

Harper Agent (1 AP)[edit]

  1. Agent of Good I

Destiny (24 AP)[edit]

Primal Avatar[edit]

  1. Ephemeral Evolution III, Rejuvenation Cocoon III, Wisdom
  2. Wisdom
  3. Summer Smoke III, Wisdom
  4. Autumn Harvest III, Wisdom
  5. Wisdom
  6. Wisdom

40 - Great Old Healing Angel of Light - Morninglord (Sun Elf) Cleric[edit]

Cleric.png Warlock.png FavoredSoul.png

Uurlock Ygmeov the Sun Elf (Morninglord) Cleric
Great Old Healing Angel of Light

11 Cleric / 6 Warlock / 3 Favored Soul
Neutral Good Morninglord Sun Elf

Level Order[edit]

1. Cleric          6. Favored Soul   11. Warlock        16. Cleric
2. Warlock         7. Cleric         12. Cleric         17. Cleric
3. Warlock         8. Cleric         13. Cleric         18. Cleric
4. Favored Soul    9. Warlock        14. Cleric         19. Cleric
5. Cleric         10. Warlock        15. Favored Soul   20. Warlock

Stats[edit]

               36pt     Tome     Level Up
               ----     ----     --------
Strength         9       +6       4: CHA
Dexterity        8       +6       8: CHA
Constitution    15       +6      12: CHA
Intelligence    10       +6      16: CHA
Wisdom          14       +6      20: CHA
Charisma        18       +6      24: CHA
                                 28: CHA

Skills[edit]

          C  W  W  F  C  F  C  C  W  W  W  C  C  C  F  C  C  C  C  W
          1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
         ------------------------------------------------------------
Heal      3        1  1  1  2  2           1  1  1     2  2  2  3  1  23
Spellcr   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Concent         1                 2  2  1  1  1  1  3  1  1  1     1  16
UMD          1                                                         1
Tumble    ½                                                            ½
         ------------------------------------------------------------
          8  2  2  2  2  2  3  3  3  3  2  3  3  3  4  4  4  4  4  4
          8  2  2  2  2  2  3  3  3  3  3  3  3  3  4  4  4  4  4  4

Feats[edit]

 1        : [[Empower Spell]]<br>
 1 Deity  : [[Follower of: Amaunator]]<br>
 2 Warlock: [[Pact: Great Old One]]<br>
 3        : [[Completionist]]<br>
 6        : [[Extend Spell]]<br>
 9        : [[Mental Toughness]]<br>
12        : [[Maximize Spell]]<br>
13 Deity  : [[Child of: Amaunator]]<br>
15        : [Improved Mental Toughness]]<br>
15 Deity  : [[Amaunator's Brilliance]]<br>
18        : [Heighten Spell]]<br>
21 Epic   : [[Epic Mental Toughness]]<br>
24 Epic   : [[Intensify Spell]]<br>
26 Destiny: [[Epic Spell Power: Light]]<br>
27 Epic   : [[Ruin]]<br>
28 Destiny: [[Epic Arcane Eldritch Blast]]<br>
29 Destiny: [[Arcane Warrior]]<br>
30 Epic   : [[Greater Ruin]]<br>
30 Legend : [[Scion of: Celestia]]<br>

Spells[edit]

Cleric[edit]

  1. Cure Light Wounds, Shield of Faith, Nightshield, Remove Fear, Obscuring Mist, Divine Favor
  2. Cure Moderate Wounds, Close Wounds, Seek Eternal Rest, Resist Energy, Lesser Restoration, Remove Paralysis
  3. Cure Serious Wounds, Magic Circle Against Evil, Dispel Magic, Mass Aid, Remove Curse, Water Breathing
  4. Cure Critical Wounds, Death Ward, Freedom of Movement, Panacea, Restoration
  5. Mass Cure Light Wounds, Raise Dead, Protection from Elements, True Seeing
  6. Mass Cure Moderate Wounds, Blade Barrier, Heal

Warlock[edit]

  1. Master's Touch, Jump, Entangle
  2. Invisibility, Knock

Favored Soul[edit]

  1. Bless, Remove Fear, Cure Light Wounds, Inflict Light Wounds

Enhancements (80 AP)[edit]

Enlightened Spirit (38 AP)[edit]

Core: Eldritch Aura, Aura of Courage, Shape Vestments

  1. Resilience of Body III, Spiritual Defense III, Rewards of Tribute II
  2. Spiritual Bastion III, Power of Enlightenment III
  3. Eldritch Burst III, Spiritual Ward III, Power of Enlightenment III
  4. Medium Armor Proficiency, Spiritual Retribution III
  5. Spirit Blast III, Shining Through, Displacement

Divine Disciple (19 AP)[edit]

Core: Emissary: Light

  1. Nimbus of Light III, Spellpower: Light III, Spell Points III
  2. Spellpower: Universal III
  3. Searing Light III, Spellpower: Light III

Tainted Scholar (12 AP)[edit]

Core: Tainted Spellcasting, Tainted Lore, Stanch

  1. Planar Power III, Feigned Health III, Eldritch Focus I
  2. Utterdark Blast

Angel of Vengeance (11 AP)[edit]

Core: Font of Power, Shield of Condemnation

  1. Scourge III, Animus III
  2. Just Reward III

Destiny (27 of 24 AP) - Errors =[edit]

Exalted Angel[edit]

  1. Avenging Light, Radiant Power III, Endless Faith III, Healing Power III
  2. Judgment
  3. Lay to Rest
  4. Judge the Many, Blood and Radiance III
  5. Leap of Faith
  6. Sun Bolt, Divine Wrath, Reborn in Light

Twists of Fate (36 fate points)[edit]

  1. Sacred Ground (Tier 3 Crusader)
  2. Empyrean Magic (Tier 3 Crusader)
  3. Fey Form (Tier 2 Shiradi)
  4. Consecration (Tier 2 Crusader)
  5. Fast Healing (Tier 1 Fury) (level 30)

41 - Morninglord (Sun Elf) Cleric[edit]