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User talk:Technical 13/2011/2

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Thanks[edit]

Thanks for the fix on my talk page! I forgot those dumb asterisks, hehe! Taurolyon 17:57, April 13, 2011 (EDT)

Thanks for adding additional info to the Shroud page! I thought it was rather funny that there was no mention of the Prismatic/Rainbow Wall on that page until only recently... Walex 12:30, June 02, 2011 (EDT)

Small Advise[edit]

Even deleting keeps a backup, it's not alway worth the effort to clean something up Neouni 19:28, April 15, 2011 (EDT)

Links[edit]

I thought I'd let you know; Linking Silver Flame Nugget while on the same page only yields bolded text, not a redundant link. I've corrected the error and added the correct quest item -- the Silver Flame Trinket, which still needs a bit of formatting. -- Taurolyon 13:02, April 16, 2011 (EDT)

Templates[edit]

Some things I've seen that need a bit of tweaking, and since you obviously like playing with templates... *g*

  • Template:Named Weapon - needs a "to" in the crafting section ("Epic Crafting to Epic Uberweapon") ← Done. ShoeMaker 16:24, April 27, 2011 (EDT)
  • Template:Save - all the save bonuses have "to all saves" in the popup - Fortitude Save +2Icon tooltip.png Fortitude Save +2: This item gives a +2 Resistance bonus to your Fortitude saves. ← Done. ShoeMaker 22:16, April 24, 2011 (EDT)
  • Your own character template - having the level under the class pic could be good - and maybe just make this one the "current" level - 3 rather than 23 for a reincarnated pure ranger who's leveling up again - if that's possible. Though that would probably require extra coding to denote the current life... ← Working on figuring out a way to accomplish this and be able to see cumulative lives...

- LrdSlvrhnd 15:59, April 22, 2011 (EDT)

Here's another one - I also put a note on the talk page for it.

  • Since there's apparently Epic XP, you might want to add that in for the popup bit in Template:XP bonus. And thanks for making the exact XP amounts as a popup rather than always on the page, I think it looks a LOT nicer like that.

-LrdSlvrhnd 00:54, May 13, 2011 (EDT)

And another one, this time for Template:InfoProjectNavBar:

  • Somehow, adding this table kills the regular TOC - kind of annoying to have to scroll down through all the quests to get to the one you want to edit. Is there a way to bring it back?

- LrdSlvrhnd 02:19, May 20, 2011 (EDT)


As you might have noticed, I have been busy updating some stuff, and I stumbled over a couple of things.

Could you have a look at them?

[[Template:Unique armor new]]: since the inclusion of 'epic' the Minimum Level is always displayed as 20. The template is protected, so I do not know what the code looks like, but it seems that the minlevel value is overwritten.
[[Template:Unique armor new]]: also, when I played around with 'epic', it looks like it is filling the information for Location instead of Crafting. Is that deliberate?
Template:Skills: Constitution vs. Concentration: Shouldn't the skill be Concentration?
Template:Skills: What about items that cause a penalty to a skill? The link in the item description is displayed correctly, but the popups are only set up for 'positive' texts.

And, I have a question on WidowBlight and Scepter of Mad Trickery: why did you change the handedness + class (or the handedness on the Silver Longbow)? I thought they were correct before. Hmm, that's all I can think of at the moment .... I will be out for a couple of days, so if you have some questions about any of the above, I might not be able to reply before next week.


Cheers, Raute borge

PS: I really hope you don't mind - otherwise just tell me to mind my own business! http://mail.yimg.com/ok/u/assets/img/emoticons/38.gif→ Raute borge 10:21, May 31, 2011 (EDT)


I would love to answer your questions.
  • [[Template:Unique armor new]] *NOTE: This template is being phased out, please use Template:Named Armor
    • 'epic' automatically sets the minimum level to 20, whether there has been a value inputed or not, it is the requirement of 'epic', so why not?
    • Yes, it was deliberate to put epic in location. 'Location:' is what the item was, or were it came from and 'Crafting:' is what the item can become. These items have been crafted, so they do not belong in 'crafting'.
  • Template:Skills
    • Constitution vs. Concentration: Yes it should, and I thought I had already fixed that. I looked into and fixed it again. Thank you.
    • Positive vs. Negative in the popups: I was unaware of an issue there, I looked into this as well, and can not see an issue, uses the same formula in all three places. Please link me a specific example, Maybe it is something I am missing.
  • handedness + class changes
    • Chances are good that they were categorizing incorrectly the way they were.
      • 'hand' should not have the word weapon after it (Tries to put item in "Category:(hand) weapon weapons", which doesn't exist, is redundant, and looks bad.
      • 'class' should have the word 'weapons' at the end.
    • I have gone through all three you listed, and they are correct as they are as of this posting.

I'm in the process of creating a new universal template for all items that will take care of these types of issues.→ ShoeMaker 23:29, May 31, 2011 (EDT)

Numberformat[edit]

read http://www.mediawiki.org/wiki/Extension:FormatNum, no use for templatesNeouni 21:46, April 24, 2011 (EDT)

On a related note to the message you left me, I wish they implented a bit of phpcode for the tooltip system so we can change defaultskins and don't have to do change vertical alignment on each row of practically every table Neouni 21:56, April 24, 2011 (EDT)

I do wish I didn't have to include vertical-align:middle; to every cell of every table I make.. *Sigh* I wouldn't mind so much if I could put it as a table or even row/column setting and actually have it work throughout the table unless I specify otherwise for a cell.. ShoeMaker 16:27, April 27, 2011 (EDT)

Tips for editing pages[edit]

Regarding the nomenclature regarding the Summary box & editing the pages, for the longest time, I was adamant to always use the Summary box. Then I saw some of your work which spanned the whole of the DDOwiki. As someone with far greater experience than I, you were the obvious choice to model on how I used the Summary box, which is to say, some of the time. As you've requested that I do as you say, and not as you do, I will continue to monitor the frequency of your usage of the Summary box. Should your volume increase, my own volume will increase. After all, leading through example is usually the best policy.

As for the templates, there are a few templates that have cause some of the DDOwiki pages to change from simple elegance to gaudy clutter. I use them because they are there, and in the hopes that at some time later, the templates will form a pattern that is not yet apparent to me. For example, the bonus XP has gone from quickly showing basic information to a jumble of numbers that one must now navigate. I'm not sure why the exact number of xp based on C/N/H/E is necessary. I'm sure the elitists that need every last xp accounted for already have their charts. For those of us that only need to know how many crates to break, it's no longer practical.

The main quest page has gone from showing an at level list, so that as you progress from one adventure pack to the next, you can figure out roughly which one to do next, to showing where they are in each of the houses with the additional step of needing a leveling guide to know where to go next. Again, though I don't see the art in it yet, it is my hope that I will see it later. Thank you for your time.

- Siltharin 8:21, April 25, 2011 (EDT)


I just double checked.. Other than File uploads and User talk pages, I couldn't find more than a couple of actual page or template edits without use of the Summary: box.→ ShoeMaker 08:44, April 25, 2011 (EDT)

Thank you for acknowledging where I found the nomenclature, and I hope that you will correct this, as you have asked that I have. I believe that you will see the ratio between "use" of the Summary: box and "not use" of the Summary: box is similarly tipped when looking at my own history. Once again, thank you for agreeing to correct future mistakes.

- Siltharin 8:56, April 25, 2011 (EDT)

Quest by Adventure Pack listings[edit]

I'm unsure that you were aware, but I believe that while someone was tinkering with the XP bonuses for individual adventures, they may have inadvertently broken the templates for the Quests by Adventure Pack. As you seem to be the one that created this template, I felt that you would be the one best suited to fix it.

- Siltharin 8:56, April 25, 2011 (EDT)

Fixed, there seems to be a hard limit on how many templates you can use on 1 page, and templates inside templates count too Neouni 10:18, April 25, 2011 (EDT)

Templates regarding xp bonuses[edit]

The current templates are not working properly. At this time, there is an unrecognized punctuation error. Beyond this, I believe the templates are misleading. For example: In Caged Trolls, on normal difficulty, there are only 22 monsters to be killed. On hard difficulty, there are 28 monsters to be killed. The current template indicates that I should be able to find at least 33 monsters on any difficulty. I respectfully request that the xp for each bonus be removed as it is providing erroneous data to the players. Having no experience listed means that DDOwiki does not guarantee that Conquest can be had on each level. Having xp listed for Conquest on normal does.

- Siltharin 8:17, April 26, 2011 (EDT)


Caged trolls isn't using the XP bonus Template. I will revise the template tonight to properly not show any ( ♣S/CSolo/Casual ♦NormNormal ♥HardHard ♠EliteElite) XP values if none are supplied.. I added them in there as a toon that has achieved Hero or Legend statuses and need 3,139,250 & 4,378,500 Experience points to re-cap respectively might like to know this information... (Like myself) ShoeMaker 11:10, April 26, 2011 (EDT)


Honestly, I don't believe that the actual, specific numbers are required, either (for either those bonuses or the optionals) - there are just way too many variables that would change them as to render the hard numbers into uselessness. Server-wide bonus, XP elixir, character level vs. quest, other player levels, etc. MAYBE the optionals, but most players (I'd like to think, at least) could quickly look at the experience sheet and quickly figure out both 10% and whether that extra 10% is worth hunting down those last few more monsters. As it is, I think they make the pages look cluttered, not to mention requiring a jackload of extra work for whoever is doing it.→ LrdSlvrhnd 17:03, April 26, 2011 (EDT)


As promised, if you leave out any of the four XP values, that section does not display at all.. ShoeMaker 22:45, April 26, 2011 (EDT)

Botched Templates[edit]

You botched the Spell Pen augment template... in the case of the Scepter of Mad Trickery, 1-3 Spell Penetration 1-91-3 Spell Penetration 1-9: Your gain a +7 bonus to the die roll to penetrate the target's Spell resistance.,

Yawgmoth 20:59, April 27, 2011 (EDT)


What's your source that I botched this template? According to the Spellpen template history the only one to ever edit this template was Yoko5000. The Spellpen template only calls one other template of long popup with a history that shows the only two editors as Borror0 & Elliottcable. Please do a little research before head first into war mode attacking me. Thank you... ShoeMaker 21:18, April 27, 2011 (EDT)


  • I forgot the "use of", the way to use that template is Spellpen|bonus|level

Yawgmoth 01:07, April 28, 2011 (EDT)

Perhaps I need to go in and change the order of the input to {{Spellpen|1-3 strength|type of bonus|1-9 level}}??? That would make it more cohesive with many of the other similar templates.. Puts everything in the order it is listed on the item. 59 items are linked to that template that I would have to adjust because they would break, I'll get back to you if I feel it is feasible after a good night sleep.. ShoeMaker 02:37, April 28, 2011 (EDT)

Post from Template talk:Xpcolors[edit]

I love all the work you're doing for the symbols/popups! I /salute you, sir!

Taurolyon 18:42, April 29, 2011 (EDT)

I am partially colorblind myself.. That is what gave me the idea for the popup.. Then I thought about it and decided I didn't want to have to mouse over every value to see what diff it was for, so I added the card symbols.. I am sure that others after mouse-overing a couple times will pick up on the pattern as well.. Smile ShoeMaker 00:39, April 30, 2011 (EDT)

72.95.104.174[edit]

If you like to make many edits while not logged in, please also patrol all your edits so the other 1000 edit users don't have to. Neouni 06:50, May 4, 2011 (EDT)


I don't plan on making many edits while not logged in. I'll remember that if I do though next time. Big Grin ShoeMaker 11:31, May 4, 2011 (EDT)

Weapon Template[edit]

Hehe ShoeMaker, didn't you wanted to call it a night Smile ... I see you modified the usage to get rid of the 'any key' which is nice, however now a ',' shows up before the 'or' ... aahhh and I see, never mind, I have to use '2' instead of '4' Smile SisAmethyst 09:28, May 8, 2011 (EDT)


Please see Using commas to list items for the English rules regarding the subject.. The argument in that template should now be a count of the total number of items in the list, and only on the last item... This will produce a or b for two items, a, b, or c for three, a, b, c, or d for four, etc.... Smile ShoeMaker 09:41, May 8, 2011 (EDT)


Hehe, ok ... as from the same page: Opinions vary among writers and editors on the usage or avoidance of the serial comma. In American English, the serial comma is standard in most non-journalistic writing, which typically follows the Chicago Manual of Style. Journalists, however, usually follow the AP Stylebook, which advises against it. It is used less often in British English.[4][5] In many languages (e.g., French,[6] German,[7] Italian,[8] Polish,[9] Spanish[10]), the serial comma is not the norm and may even go against punctuation rules. It may be recommended in many cases, however, to avoid ambiguity or to aid prosody.

Being from Europe and having Journalists in the family I tend to not use this extra ',' except if it is an open list like "a, b, c, ... or z" or if it helps to avoid miss-understandings like in "a, b, c and d, and e" when indicating couples in a list before the final one. However, if we use the The Chicago Manual of Style instead of the The New York Times style I am fine with it as long as I know... maybe we should add this to the Help:Contents page?→ SisAmethyst 10:06, May 8, 2011 (EDT)

Epic Treasure Hunter's Spyglass[edit]

I am in the process of going through and re-doing Epic Treasure Hunter's Spyglass as is appropriate.. Feel free to review so you can see the changes.. Smile ShoeMaker 19:25, May 8, 2011 (EDT)
Yes I see, that makes sense, but then we probably need a TOC to easily jump to the last one ... don't you think? ;) -- SisAmethyst 19:54, May 8, 2011 (EDT)
Ahhh, I see you updated it already, very nice! What is with the double headline? -- SisAmethyst 19:59, May 8, 2011 (EDT)
The table at the top actually dual purposes as a TOC. As for the double headlines, the top one is a linked headline to the actual item page and creates a line for the TOC, the second is a inclusion from item.. ShoeMaker 21:27, May 8, 2011 (EDT)

Dream Scourge[edit]

You know you can actually 'move' a page instead deleting it, which would keep links intact? ;) ... Also the habitat of those Quori creatures is neither the Inspired Quarter nor the Isle of Forgotten Dreams. They actually habit on this lets name it dream plane. You are for example in Jeet's dream fighting those creatures, but they are not running around in the plane of Eberron. -- SisAmethyst 21:05, May 8, 2011 (EDT)
Uhmm, never mind, its probably time to get a nap at 3 o'clock in the night ... I actually see that the Dream Scourge page existed before ... anyway, have to go back and run this quests to check out some thing like the alignment. I am not sure the given alignment and other info is 100% correct. Also I am a bit unhappy about the habitat as already mentioned.
PS: nice work on the Vendor pages! -- SisAmethyst 21:14, May 8, 2011 (EDT)

Cheap Excuse[edit]

Actually the server keeps a copy of each revision, and since you usually take 10-40 revisions to work out a template, i hardly thing that would make up for the space benefit on the original page ;) Just tell us that your bored already Neouni 14:37, May 14, 2011 (EDT)

Dynamic Tables[edit]

Wiki seems to read templates before building the tables, so using wikicode to make dynamic tables doesn't work.

You can however get by this by making a table inside a table, and using html tablerow,tablecel.

Doesn't matter if it's wikitable inside html-table or the reverse, as long as the statements use html to make it dynamic.

Fixed Template:Unique spell effect for you, whatever you wanted to do with it further. Neouni 19:13, May 23, 2011 (EDT)

Stubs[edit]

It's a local settings and a default setting: My Preferences > Appearance > Threshold for stub link formatting Could ask Xevo to chance the default if you don't like it, or turn it off for your own view. Neouni 18:48, May 24, 2011 (EDT)

Augment Crystals[edit]

I've re-vamped Template:Augment on a sandbox so that it lists your choices when you mouse-over it. Some of the lists are kind of long, and I would like some input on if you guys think this revised template should be implemented. Here are the examples:

I am posting this on the talk pages of: Xevo, Yoko5000, Neouni (Was removed by Neouni.), Borror0, UltraMonk, Backley, Shade, Raute borge, Yawgmoth, and LrdSlvrhnd Where-as I am posting this on multiple talk pages to get more opinion, I have included "Reply here" link as well→ ShoeMaker 18:50, May 29, 2011 (EDT)


its a cool feature. you can shorten yellow one by not mentioning each spell school, if you feel that's too long.→ yoko5000 19:24, May 29, 2011 (EDT)


I agree - especially about shortening Yellow (which would also shorten Green and Orange as well). Just "Spell Focus: School of Choice," or "Spell Focus: A, B, C, D, or E." You might want to consider putting a delay into the popup, if possible - I was having a hard time getting to the one I wanted to look at because I'd move the mouse over the one above it. Just a half-second or so should do.→ LrdSlvrhnd 20:23, May 29, 2011 (EDT)


Revised to shorten Yellow & Red Sections. I couldn't make it be "Spell Focus: School of Choice," because It does not include Divination. Went with "Spell Focus: A, B, C, D, or E." instead. I'm not sure how to make a delay on the popup. I just start at the bottom and work my way up the list so that it's not an issue for me. ShoeMaker 22:26, May 29, 2011 (EDT)


yeah, the orange/green sections are way to long, even shrinking the browser display font barely lets me fit it all on one page. You might be able to take the colorless section out of each combo color to save some space Yawgmoth 21:47, May 29, 2011 (EDT)


Personally like short tooltips, referring to the wiki pages for more details.
Feels like your skipping a step. Neouni 05:04, May 30, 2011 (EDT)


My feelings about it are that people that are coming to the wiki to look this information up, don't want to be linked all over the site to try to find the information that they want. If we make it easy for them to get what they need so they can get back to playing as quickly as possible, they won't mind visiting the wiki more often. Not to mention if they are not going from page to page to page to find what they wanted to know, it cuts back on the number of pages the server has to render. Am I wrong about this? ShoeMaker 23:29, May 31, 2011 (EDT)


Hi ShoeMaker,

I hope you don't mind that I send you an email instead of adding all of this to your talk page .... 3.gif

Regarding your question about the Augment Template - I like to have all the important information at my finger tips, but I don't like it to be too 'overwhelming'. I agree that the Yellow and Blue entries are a bit long, maybe you could shorten them - which in turn should help some of the other colours too.

I think the repeating entries of 30 Epic Dungeon Tokens in each line is distracting, so instead of it, you could either make it a list of the enhancements under the 'subtitle' of the Tokens, or something like this:

Yellow Augment Crystal choices for 30 Epic Dungeon Tokens you can add one of:

Feather Falling, Greater False Life, Protection +4, Resistance Save +4, Underwater Action, Wizardry VI,
Blindness Immunity, Disease Immunity, Fear Immunity, Proof Against Poison, or
Spell Focus: Abjuration, Conjuration, Enchantment, Evocation, Illusion, Necromancy, Transmutation

And something similar for Blue:

Blue Augment Crystal choices for 30 Epic Dungeon Tokens you can add one of:

-15% Arcane Spell Failure Chance, Good Luck +2, Natural Armor Bonus +4,
Greater Nimbleness, Heavy Fortification, or Toughness

for 15 Epic Raid Tokens: Enhancement Bonus +7

I don't know what it would look like in the template; it's just an idea ...→ Raute borge 10:21, May 31, 2011 (EDT)


I don't mind at all, I hope you don't mind that I put it on my talk page anyways.. Tongue
  • I had already shortened Red and Yellow at the time of getting this e-mail. I didn't think Blue was really that long.
  • I had tried getting rid of some of the redundant token costs once, and it was making the list longer. I have since thought of a different method to remove some of the redundancy, not make the lists longer, and still have it visually "fair". I "whited out" the redundancy. See how that looks, and let me know if you think it is better. ShoeMaker 23:29, May 31, 2011 (EDT)

Page Error[edit]

Hey bud, I got a problem with Template:Named Armor, specifically Plate Armor of the Deep is flagging as epic and ML:20 even though it has a minlevel=4 line. It probably is a problem with the wiki logic switches, but I'm not really good with the pipe logic (I'm much better with IF THEN ELSE statements, if you get what I mean... *adjusts pocket protector* ).. If you could take a quick look at it, I'd appreciate it! Thanks! Taurolyon 02:55, June 12, 2011 (EDT)

If the |epic = exists in the template used, it assumes it is epic.. You can fix the issue by either removing |epic = from the item, You could comment out the epic line: <!-- |epic = -->

, or I believe it is set up to ignore epic when |epic = no.. As far as why your original {{SUBST:Post|0|~~~~|Message}} didn't work, is because wiki doesn't like visual | or = in this format.. Instead you have to put them in here as {{!}} or {{=}}.→ ShoeMaker 17:00, June 13, 2011 (EDT)

Out of curiousity...[edit]

If you want everything listed as "Shoemaker," wouldn't it be easier to move everything from "Technical 13" to "Shoemaker," rather than adding the "|Shoemaker" to everything? -- LrdSlvrhnd

Actually you can change it in your preferences to change your signature --Neouni
Which I have, and anything that uses auto-signatures, like three and four tildes, puts Shoemaker in. There are few places I manually change, for now.. -- ShoeMaker 04:02, June 30, 2011 (EDT)

Are you getting bored again[edit]

Making Template:Class advancement table for 11 pages (12 when U11 comes out), that are roughly edited 4 times a year for typo's and categories, and never seem to alter the table.
Also check out the monk table more closely ;)
And a little birdy told me you need adjustments for the new class in U11 too.→ Neouni 03:50, June 30, 2011 (EDT)

I have looked at the monk table, and I'm sure there will be more adjustments for the new class. I just like uniformity, and prepped slots, spell slots, available spells, etc.. wasn't cutting it.. So, I did something about it.. I've got a few more tweeks and such to go.. I'm hoping by the time I am done, the template will create the whole table in one shot, 85% automatically using loops and what seems to be 3 or 4 re-occurring patterns I'm noticing.. ShoeMaker 04:08, June 30, 2011 (EDT)