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Weapons by proficiency
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There are three weapon proficiencies in the game. Listed below are the weapons listed by their proficiency class.
Note: There are no range increment penalties in Dungeons and Dragons Online, nor any maximum range. If you can see it, you can hit it, and short range or extreme is all the same "to hit" chance.
Simple Weapons[edit]
Table: Basic Simple Weapons | |||||||
Name | Cost | Damage | Critical | Weight | Damage Type | ||
Unarmed Attacks | |||||||
Handwraps | 1 gp | ?d? | 20/×? | 0.5 lb. | Bludgeoning | ||
Unarmed | — | 1d3 | 20/×2 | — | Bludgeoning | ||
Light Melee Weapons | |||||||
Dagger | 2 gp | 1d4 | 19-20/×2 | 1 lb. | Piercing | ||
Light mace | 5 gp | 1d6 | 20/×2 | 4 lb. | Bludgeoning | ||
Sickle | 6 gp | 1d6 | 20/×2 | 2 lb. | Slashing | ||
One-Handed Melee Weapons | |||||||
Club | 1 cp | 1d6 | 20/×2 | 3 lb. | Bludgeoning | ||
Heavy mace | 12 gp | 1d8 | 20/×2 | 3 lb. | Bludgeoning | ||
Morningstar | 8 gp | 1d8 | 20/×2 | 6 lb. | Bludgeoning | ||
Two-Handed Melee Weapons | |||||||
Quarterstaff | 1 cp | 1d6 | 20/×2 | 4 lb. | Bludgeoning | ||
Ranged Weapons | |||||||
Heavy crossbow | 50 gp | 1d10 | 19-20/×2 | 8 lb. | Piercing | ||
Light crossbow | 35 gp | 1d8 | 19-20/×2 | 4 lb. | Piercing | ||
Thrown Weapons | |||||||
Dart | 6 sp | 1d4 | 20/×2 | 0.60 lb. | Piercing | ||
Throwing dagger | 2 gp | 1d4 | 19-20/x2 | 1 lb. | Piercing |
Martial Weapons[edit]
Table: Basic Martial Weapons | |||||||
Name | Cost | Damage | Critical | Weight | Damage Type | ||
Light Melee Weapons | |||||||
Handaxe | 6 gp | 1d6 | 20/×3 | 3 lb. | Slashing | ||
Kukri | 8 gp | 1d4 | 18-20/×2 | 2 lb. | Slashing | ||
Light hammer | 1 gp | 1d4 | 20/×2 | 2 lb. | Bludgeoning | ||
Light pick | 4 gp | 1d4 | 20/×4 | 3 lb. | Piercing | ||
Shortsword | 10 gp | 1d6 | 19-20/×2 | 2 lb. | Piercing | ||
One-Handed Melee Weapons | |||||||
Battleaxe | 19 gp | 1d8 | 20/×3 | 6 lb. | Slashing | ||
Heavy pick | 8 gp | 1d6 | 20/×4 | 6 lb. | Piercing | ||
Longsword | 15 gp | 1d8 | 19-20/x2 | 4 lb. | Slashing | ||
Rapier | 20 gp | 1d6 | 18-20/×2 | 2 lb. | Piercing | ||
Scimitar | 20 gp | 1d6 | 18-20/×2 | 4 lb. | Slashing | ||
Warhammer | 12 gp | 1d8 | 20/×3 | 5 lb. | Bludgeoning | ||
Two-Handed Melee Weapons | |||||||
Falchion | 75 gp | 2d4 | 18-20/×2 | 8 lb. | Slashing | ||
Greataxe | 20 gp | 1d12 | 20/×3 | 12 lb. | Slashing | ||
Greatclub | 5 gp | 1d10 | 20/×2 | 8 lb. | Bludgeoning | ||
Maul | 12 gp | 1d10 | 20/×3 | 8 lb. | Bludgeoning | ||
Greatsword | 50 gp | 2d6 | 19-20/×2 | 8 lb. | Slashing | ||
Ranged Weapons | |||||||
Shortbow | 30 gp | 1d6 | 20/×3 | 2 lb. | — | ||
Longbow | 75 gp | 1d8 | 20/×3 | 3 lb. | — | ||
Composite shortbow | 75 gp | 1d6 | 20/×3 | 2 lb. | — | ||
Composite longbow | 100 gp | 1d8 | 20/×3 | 3 lb. | — | ||
Thrown Weapons | |||||||
Throwing axe | 8 gp | 1d6 | 20/×2 | 2 lb. | Slashing | ||
Throwing hammer | 8 gp | 1d4 | 20/×2 | 2 lb. | Bludgeoning |
Exotic Weapons[edit]
Table: Basic Exotic Weapons | |||||||
Name | Cost | Damage | Critical | Weight | Damage Type | ||
Light Melee Weapons | |||||||
Kama | 2 gp | 1d6 | 20/×2 | 2 lb. | Slashing | ||
One-Handed Melee Weapons | |||||||
Bastard sword | 35 gp | 1d10 | 19-20/×2 | 6 lb. | Slashing | ||
Dwarven axe | 30 gp | 1d10 | 20/×3 | 8 lb. | Slashing | ||
Khopesh | 20 gp | 1d8 | 19-20/×3 | 12 lb. | Slashing | ||
Ranged Weapons | |||||||
Great crossbow | 100 gp | 1d12 | 18-20/×2 | 12 lb. | Piercing | ||
Repeating heavy crossbow | 400 gp | 1d10 | 19-20/×2 | 12 lb. | Piercing | ||
Repeating light crossbow | 250 gp | 1d8 | 19-20/×2 | 6 lb. | Piercing | ||
Thrown Weapons | |||||||
Shuriken | 2 sp | 1d2 | 20/×2 | 0.40 lb. | Slashing |
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