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Item talk:-1 Quarterstaff of Lesser Halfling Bane

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End Reward, Turn in, Chest, or Quest Item?[edit]

It's not an end reward, it's technically a "Quest Item".. Is it worth making a new section for "quest items" for the couple dozen that I know exist in game, or just set it as chest = Quest Item for these few items? ShoeMaker 18:55, March 10, 2012 (EST)

Theres so few "quest" items, that i dont see the point.

But end reward (which my setup actaully doesnt displacy, it displays just reward, only end is listed in the code) is a lot closer then chest loot. The quest has nothing to do with chests.. But the npc who also gives you a standard end reward gives you the weapon, so reward item is certainly a lot more accurate... End reward? End reward is not specified anywhere in my new category layout. It showed up as "quest rewards > Cannith Crafting Tutorial reward items.. Yours shows up as "chest loot > Cannith Crafting Tutorial loot. Really both of yours are wrong. The term "loot" refers to actually taking an object.. Having someone hand you a weapon as a gift is not looting.

Edit: Oh yea it does say end reward in one spot, after the questname comma.. Ideally we could use that area to type in whatever we want, like we can for chest =.. As that works better for unusual location items like this, or for crafted gear we want to backlink to pre upgraded versions. I dunno how to fix it, but u can maybe.. Ideally it would work like: end reward = yes/y/true.. Appears as quest name, Quest reward.. But any other value = Quest name, value entered.

That would give us more flexibility to put things into either rewards or chest, without having to muck around too much, and not break several hundred pages yet again. (PS: Can you use ur bot skills to auto fix the class/hand issues u created? Looks unprofession to have 90% of our weapon pages have deadlinks/editorial categories attached (and brokened handedness/clas displays showing "unknown" for what previously worked fine. Other way may be to ask Xevo if he can fix the HIDDENCAT function, so we can have those without exposing them to most users who dont need to see it.

Shade 21:02, March 10, 2012 (EST)