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Talk:Cannith Crafting steps
back up of the deleted section on Cannith Crafting mainpage. --yoko5000 07:57, May 23, 2011 (EDT)
Things currently not included in crafting[edit]
Because of unknown reasons, might be balance or coding Crafting cap is limited to 75 in Update 9.1.
Missing properties[edit]
- Paralyzing
- ForceForce: This weapon is humming with magical force. It deals an additional 1 to 6 force damage on a successful hit.
- Force BurstForce Burst: This weapon is humming with magical force. The weapon deals an extra 1 to 6 force damage each hit. In addition, critical hits deal an additional 1 to 10 force damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
- MetallineMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral)
- Vorpal
- Fortification +100%Fortification +100%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 100% chance that the critical hit or sneak attack is negated and damage is instead rolled normally. (75+ level)
- Disruption
- Smiting
- Banishing
(List should be updated as more properties are found to be missing.)
See Missing Theory for why they are probably missing.
Bugged properties in crafting[edit]
- (Lesser) Vampirism on handwraps (effect never triggers)
- Stunning on handwraps (shards cannot be applied)
Items eligible to be deconstructed[edit]
Only non-named equipment originally found as treasure or received as rewards is craftable. Named items, some(?) DDO Store purchased, vendor purchased, and some Collectable turn-in reward items are not craftable. Crafted shards can also be deconstructed again.
Craftable examples:[edit]
- +1 Silver Longsword from a chest or quest end reward, pulled by someone else, and then sold to you via the Auction House or a Pawn Broker
- +5 Goggles of Disabling Bind to Account from a quest chain reward (from Delera's etc) - Note these currently maintain their BTA status after crafting instead of becoming BTC. This is a known bug
- Random weapons and armor from turning in collectables:
- 1 Glowmoss Clump or Oceanic Sphere (Also gives Greater Essences like in a chest)
- Swamp Pearl(s)
- Abbot's Ring
- +1 Blessed Silver Longsword from the DDO Store (Confirmed)
- Silver-Studded and Cold Iron-Studded handwraps (Very rare, and not bound, from Devil Assault on Normal or Hard difficulties).
- Shard of Power from The Shroud or the new Customizable Trinket (BtC rare drop from any chest, and available on the DDO Store) are craftable trinkets.
Not Craftable:[edit]
- (Error): Only equipment originally found as treasure or received as rewards is craftable. (Named items and vendor purchased items are not craftable.)
- Named Items (i.e. Silver Longbow, Carnifex)
- Any item with an enhancement bonus (including masterwork) purchased from a Vendor's Shop.*
- Low ML item reward from the Lordsmarch Plaza collectible vendors. bug? (i.e. +3 Adamantine Heavy Mace of Monstrous Humanoid Bane ML:6)
- Shard of Great Power and Shard of Supreme Power from The Shroud are not craftable.
- * - There is currently a bug allowing items purchased from Hammer and Chain shop in the Harbor to be made craftable. This allows a (albeit) short term opportunity to apply these shards to inexpensive items then deconstruct these items again for limited returns.
Items able to craft[edit]
- Shards (meta-items) BtA
- Weapons (including handwraps) BtC
- Shields BtC
- Armor BtC
- Accessories BtC (including a trinket BtA, DDO Store and Shroud Power Shard (trinket) BtC)
"Magic arrows and potions certainly may come later"
Limitations to add bonuses[edit]
high + effect from adding bonuses will raise the minimum level of the item in question