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Fire Seeds
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Name: | Fire Seeds |
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School: | Transmutation (Fire) |
Spell Level: | Drd 6 |
Components: | SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. |
Spell Point Cost: | 15 (thrown), 7 (trap) |
Metamagic: | Empower, Enlarge, Heighten, Maximize, Embolden, Intensify, Quicken |
Target: | Foe |
Range: | Standard |
Duration: | Instantaneous |
Saving Throw: | Reflex half |
Spell Resistance: | No |
Cooldown: | 5 seconds |
Description
Flings three burning acorns at your target, where they explode into flames. Each acorn does 1d6 fire damage per caster level (maximum 21d6 per missile at cast level 21). Reflex save halves. You can also place the acorns on the ground to act as a trap, for reduced Spell Point cost.
Notes: This spell gives two choices on cast, Fire Seeds Thrown and Fire Seeds Trap. They can be individually dragged into a quickbar for ease of use.
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