Last Edited
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Item
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Type
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Enhancements
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ML
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Bind
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Quests
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Echo of the Sunsword (edit)
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Short Sword
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28
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Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire
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The Curse of Strahd, Raid Warded Chest
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- Update 65.1
- 2 months and 4 days
- Venus
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Epic Flotsam (level 28) (edit)
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Dagger
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28
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Treasure of Crystal Cove, Turn in 1500 Silver Doubloon600 Golden Doubloon45 Stolen Jasper900 Green Dragonshard at Euphonia's Barter Box
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Sunsword (edit)
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Short Sword
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29
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Unbound, Exclusive, Drops on death, Drops on leaving adventureUnbound: This item is Unbound, and may take permanent damage. This item drops on death or on leaving adventure
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The Curse of Strahd, Turn in given by Rudolph van Richten
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Morninglord's Throwing Dagger (edit)
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Throwing Dagger
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: On Hit: 6 to 24 Good damage. Good-aligned creatures are immune to this effect.
Penalty: If equipped by a Evil user, they receive 1 Negative Level for as long as this item is equipped.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Scimitar (edit)
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Scimitar
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Repeating Heavy Crossbow (edit)
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Repeating Heavy Crossbow
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Repeating Light Crossbow (edit)
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Repeating Light Crossbow
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Shortsword (edit)
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Short Sword
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Shuriken (edit)
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Shuriken
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- ReturningReturning: This missile will return to you.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Sickle (edit)
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Sickle
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Throwing Axe (edit)
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Throwing Axe
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- ReturningReturning: This missile will return to you.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Throwing Hammer (edit)
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Throwing Hammer
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- ReturningReturning: This missile will return to you.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Quarterstaff (edit)
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Quarterstaff
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Light Crossbow (edit)
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Light Crossbow
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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- Update 62.1
- 6 months and 18 days
- Omunam10
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Morninglord's Light Hammer (edit)
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Light Hammer
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
|
- Update 62.2
- 6 months and 6 days
- Omunam10
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Morninglord's Dart (edit)
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Dart
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- ReturningReturning: This missile will return to you.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Heavy Crossbow (edit)
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Heavy Crossbow
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
|
- Update 62.2
- 6 months and 5 days
- Bladedge
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Morninglord's Greataxe (edit)
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Great Axe
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Khopesh (edit)
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Khopesh
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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|
Morninglord's Shortbow (edit)
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Short Bow
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Warhammer (edit)
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Warhammer
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
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|
Morninglord's Rapier (edit)
|
Rapier
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Morningstar (edit)
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Morningstar
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Maul (edit)
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Maul
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- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
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Morninglord's Heavy Pick (edit)
|
Heavy Pick
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Falchion (edit)
|
Falchion
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Battle Axe (edit)
|
Battle Axe
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Greatclub (edit)
|
Great Club
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Great Crossbow (edit)
|
Great Crossbow
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Greatsword (edit)
|
Great Sword
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Bastard Sword (edit)
|
Bastard Sword
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Heavy Mace (edit)
|
Heavy Mace
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Kama (edit)
|
Kama
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Dagger (edit)
|
Dagger
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Kukri (edit)
|
Kukri
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Van Richten's Legendary Cane (edit)
|
Buckler shield
|
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
Ravens' Bane, End chest
|
|
Morninglord's Light Mace (edit)
|
Light Mace
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Light Pick (edit)
|
Light Pick
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
- Update 62
- 6 months and 26 days
- Cru121
|
Morninglord's Hand Axe (edit)
|
Hand Axe
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Longbow (edit)
|
Long Bow
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Morninglord's Longsword (edit)
|
Long Sword
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
|
Legendary Skeleton Hunter (edit)
|
Maul
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- BonesplitterBonesplitter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 40d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
- Fracturing 6Fracturing 6: This weapon is ideal for breaking bones and does 6d8 damage to targets that have skeletons or are made of bone.
- Ghostbane 6Ghostbane 6: This weapon is attuned specifically to hunt the risen dead, dealing an additional 6d10 bane damage vs. Undead monsters.
Passive: This weapon has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
Dread Sea Scrolls, end chest
|
|
Morninglord's Dwarven Waraxe (edit)
|
Dwarven War Axe
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 6Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
29
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn, Turn in 60 Vistani Totems
|
- Update 52.1.1
- 2 years, 2 months, and 18 days
- Ulfo
|
Legendary Silver Slinger (edit)
|
Repeating Heavy Crossbow
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Holy Burst 6Holy Burst 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit to Evil enemies, and 14d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Weaken UndeadWeaken Undead: While wearing this item, your attacks cause undead creatures to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
- Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
30
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
Legendary version of Epic Silver Slinger
|
|
Legendary Ward of Undeath (edit)
|
Large shield
|
|
30
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
Legendary version of Epic Ward of Undeath
|
|
Legendary Bow of the Silver Flame (edit)
|
Long Bow
|
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Holy Burst 6Holy Burst 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit to Evil enemies, and 14d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
- Weaken UndeadWeaken Undead: While wearing this item, your attacks cause undead creatures to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
- Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
30
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
Legendary version of Epic Bow of the Silver Flame
|
- Update 65.1
- 2 months and 4 days
- Venus
|
Legendary Flotsam (level 32) (edit)
|
Dagger
|
|
32
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
Treasure of Crystal Cove, Turn in 1500 Silver Doubloon700 Golden Doubloon45 Stolen Jasper1000 Green Dragonshard at Euphonia's Barter Box
|
|
Pick of Endless Light (level 32) (edit)
|
Light Pick
|
|
32
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels, Turn in Pick of Endless Light (level 28), Darkest Chocolates, Black Apples, Caramels at Joe Candymaker
|
|
Wraps of Endless Light (level 32) (edit)
|
Handwrap
|
|
32
|
Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels, Turn in various ingredients to Joe Candymaker
|