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User:Yoko5000/itemization history

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rough idea, the transition of DDO's itemization metagame, item enchantment bonus type categorization/classification


Common Uncommon Rare
Ability pre-MotU Enhancement +6 Excpetional +1, +2 (stacking) Enhancement +7 (Epic), Blood Rage, Madstone, Alchemical
post-MotU +8 (MotU), +10 (Shadowfell), +12 (DoJ) Insight +2 - +4 (non-stacking as of U14) Exceptional +1, Alchemical
U29 +14 - +15 Insight +5 - +7 Quality, Exceptional +2, Alchemical, Spooky
Skill pre-MotU Competence +15 Exceptional +1, +2, +3 (stacking) Competence +20, Enhancement
post-MotU Competence +20 Exceptional +6 (non-stacking as of U19) Enhancement
U29 Competence +20 Insight +10 (new) Quality, Exceptional, Enhancement
HP pre-MotU Greater False Life (+30) Vitality (Toughness), Elemental Superior False Life (+40, Epic)
post-MotU
U29 +50 - Profane, Insightful Quality, Elemental
SP pre-MotU
post-MotU
U29 Wizardry Elemental, Profane, Insightful Wizardry Quality Wizardry
Fort pre-MotU Heavy Fort - -
post-MotU
U29
AC pre-MotU Dodge
post-MotU
U29
Spellpower pre-MotU Superior Potency (50%) Superior Inferno etc (75%) Eardweller
post-MotU +130-ish Alchemical Psionic
U29
Spell DC pre-MotU School Focus, Greater School Focus Arcane Augmentation
post-MotU III, IV, V Yellow Augment (Enhancement)
U29 +5 - +6 Insight Spell Focus Qality
Spellpen pre-MotU
post-MotU
U29
Melee DC pre-MotU
post-MotU
U29