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White Plume Mountain

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White Plume Mountain and Other Tales adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: White Plume Mountain and Other Tales
White Plume Mountain
Heroic level: 9
Epic level: 32
(considered Legendary)
Duration: Long
Heroic XP:  ♣3,487Solo/Casual ♦6,148Normal ♥6,484Hard ♠6,820Elite
Epic XP:  ♣23,153Solo/Casual ♦39,546Normal ♥40,504Hard ♠41,461Elite
Takes place in: White Plume Mountain
Bestowed by: Raheen the Gatekeeper
NPC contact: Raheen the Gatekeeper
Quest acquired in: The Gatekeepers' Grove
Patron: The Gatekeepers
Base favor: 5
Purchase: White Plume Mountain and Other Tales or VIP
Extreme Challenge: No
M White Plume Mountain.jpg
Loading screen

Overview

The wizard Keraptis has stolen a Codex Page and sealed it away in a dungeon beneath an active volcano. The Gatekeepers have asked you to enter the dungeon and retrieve it.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Acquire the Codex Page
  • Acquire the Sword Crest
  • Acquire the Hammer Crest
  • Acquire the Trident Crest
  • Gain entry to the treasure chamber
  • Defeat the Efreet
  • (Optional) Defeat Burket & Snarla — Bonus (12%): Heroic( ♣418 ♦738 ♥778 ♠818 ) Epic( ♣2,778 ♦4,746 ♥4,860 ♠4,975 )
  • (Optional) Defeat Bluto's Ambush — Bonus (15%): Heroic( ♣523 ♦922 ♥973 ♠1,023 ) Epic( ♣3,473 ♦5,932 ♥6,076 ♠6,219 )
  • (Optional) Slay Drek the Sly — Bonus (8%): Heroic( ♣279 ♦492 ♥519 ♠546 ) Epic( ♣1,852 ♦3,164 ♥3,240 ♠3,317 )
  • (Optional) Slay Gorgo — Bonus (8%): Heroic( ♣279 ♦492 ♥519 ♠546 ) Epic( ♣1,852 ♦3,164 ♥3,240 ♠3,317 )
  • (Optional) Slay Brog the Mighty — Bonus (8%): Heroic( ♣279 ♦492 ♥519 ♠546 ) Epic( ♣1,852 ♦3,164 ♥3,240 ♠3,317 )
  • (Optional) Slay Veck the Necromancer — Bonus (8%): Heroic( ♣279 ♦492 ♥519 ♠546 ) Epic( ♣1,852 ♦3,164 ♥3,240 ♠3,317 )

What to Expect

Powerful mobs that will happily kill you.

Known Traps

Trap DCs

  • Illusionary Spikes (Will save required) and whirling blades
  • Slashing traps in the underwater tunnel to Bluto.

Tips and Misc

Intro

Talk to Gynosphinx.

  • If you answer her riddle correctly, she will let you pass.
  • Or kill her.

Three paths open before you, one for each crest.

Sphinx Riddle

(only asks one of three questions, randomized)

  • Riddle:
Double my number, I'm less than a score.
Half of my number is less than four.
Add one to my double when bakers are near,
Days of the week are still greater, I fear.
Answer: 6
  • Riddle:
Twice four and twenty blackbirds
I shot and killed a quarter of them
How many do remain?
Answer: 7 (twice four and twenty = 2 × 4 + 20 = 28; 25% of 28 = 7 which remain because the others flew off)
  • Riddle:
Round she is, yet flat as a board
Altar of the Lupine Lords
Jewel on black velvet, pearl in the sea
Unchanged but e'erchanging eternally.
Answer: The Moon

The paths to the three crests

The crests are virtual – once you have one, it is automagically placed in the correct socket back near the start.

Note that the paths to the three crests do not match left/center/right to their respective sockets, but you have to get all three anyway, so...

The right-hand path has no named loot, so that may be the best to do first, if you care about latecomers.

Hammer Crest (right tunnel)

  • Shortly past the beginning of this tunnel is section of Green Slime covering the full width of the passage. You need to go through it to move forward, and it will cause a damage over time effect that lasts for 60 seconds. This can be removed by anything that removes disease. Note that the optional area with Burket and Snarla near the end of the path towards the Trident Crest has 6 potions of Disease Removal.
  • This Slime is "highly flammable", so you can clear your path with a Fireball (note that Scorch did not work).
  • Just past the Green Slime is a group of Bugbears, including a Bugbear Shaman.
  • The mechanical door can be picked and has a relatively low DC. The Silver Key used for unlocking the door lock, is contained within in one of the glass spheres in the room at the very end of the corridor past the tunnel with the door. There might be an Invisible Stalker along the way (it sometimes spawns in the Sword tunnels), and a Black Pudding will drop down just in front of the door to the room.
  • The solution to the tattered men (Flesh Golems) is to look for the non-prime number.
  • Spoiler: for the mathematically disinclined, that would be "nine".
  • There are more enemies along the tunnel once you are past the Flesh Golems, including Bugbears and Wights.
  • Mud room
    • Drek Tooth (rare) may spawn in this room.
    • The trick to getting across the cavern with the air/mud jets is to time your jumps, after the jets in any one area stop there will be a noticeable delay before they start again.
      • Alternatively you can jump across the room on the ground floor and talk to the magic mouth. You then can choose to fight (a massive mudman and some normal mudmen) and the ladder will be lowered.
  • Vampire Room
    • Veck (rare) may spawn at the entrance to this room.
    • Ctenmilr creates blue glowing circles on the ground that cause damage after a few seconds if you are still in them. He also summons some shadows after losing enough health.
  • No optional objectives with named loot in this path.

Trident Crest (center tunnel)

  • This way starts with a run through cave tunnels. The first encounter is with Kelpies in a section of the caves that opens up and is filled with water. The back of the cave is blocked by a white magical barrier, kill the Kelpies to remove the barrier and move on.
  • Around the first corner you will encounter a group of Ogres, including Ogre Brutes and an Ogre Shaman. Around the second corner is a group of Wights, including a Wight Mage that casts Acid Rain, Frost Lance, and Lightning Bolt.
  • An optional objective here can yield named loot. To find Burket and Snarla, take the rotating tunnel.
  • At the T-intersection, turn right (rotating tunnel) to head towards the Burket and Snarla encounter. Turn left to head to the Giant Crab boss encounter and the Trident Crest.
    • The rotating tunnel will ignite on fire when you are partway through, causing fire damage. Burket is at the end and shoots at you with a bow. Snarla is just around the corner and is a mage. When she is close to death, she will change into a Werewolf and melee you.
    • The tunnel slows movement. Recommend using range to draw them out. Snarla will advance down the tunnel and Burket will sit back and range. The fire in the tunnel does go out eventually so you can close on Burket.
    • The room contains 6 potions of Disease Removal that are useful in dealing with the Green Slime damage effect in the tunnel heading towards the Hammer Crest.
  • The Giant Crab boss in the last room will periodically hit the glass walls, causing hot water to burst in and damage you. He can be pulled back to the tunnel leading to the room so he will not damage the barriers (or not damage them as much) and cause water to rise. If too much damage is done to the barriers, the water level will rise and cause constant damage to any players standing in the water. A few rocky patches are high enough that they will not be covered by the water, but melee characters will find it difficult to damage the boss while standing on the patches.
  • The crab has special attacks that can knock you down and knock you back, as well as slow you, and has fast attack animations.

Sword Crest (left tunnel)

  • This way starts with a run through cave tunnels. The first obstacle is a section of tunnel that causes damage as you move through it – the game warns you of this as you approach by stating that it is crackling with electricity.
    • It is a Heat Metal effect that only affects characters in metal armor. The trap control panel is about half way through on wall.
    • An Invisible Stalker was waiting at the end of the metal tunnel.
  • Shortly past that area you will encounter a group of ghouls. They are hiding when you enter their area, so be careful as they may surround you before you see them. Just past the ghouls are some wights, including a Wight Mage.
  • When you move past the caves into more corridors with a more finished stonework appearance, you will encounter groups of Ogres and Bugbears.
  • The area of the map labelled Slippery Path is a large room with two levels. The bottom and top levels both lead to the same area where you exit the room.
    • The bottom floor is an open area with fixed Illusionary Spike traps (Will save required), and moving spinning blade traps, as well as a number of Shadows; the objective is to use three levers place along the walls of the room. After all three have been used, a ladder will drop down at the back of the room. Climb the ladder to reach the exit.
    • Elevated above the floor is a narrow slippery path that interferes with character movement and causes your character to slide, potentially falling off the edge and to the bottom level. At the end of this path is the area where you exit the room.
  • At the T-intersection, you can go right to a room with a WaterWall, or left down a long corridor. Part way along the left corridor is a secret door that leads to an optional.
    • An optional objective here can yield named loot. To find Bluto, either go swimming at the Waterwall, or find two secret doors to reach his ambush location.
      • Entering the Waterwall will require you to navigate past turbines that will do extremely high damage to you if you don't avoid them, and the water pushes you forward at very fast speeds, much faster than the Crucible swim. If you die during the swim, your soul stone is deposited at the other end.
      • Recommend the secret door path. Bluto is accompanied by friends including mages on Elite.
  • Continuing down the left corridor leads to a very large room with an opening in the middle, and 4 levels. The first 3 levels each consist of a walkway surrounding the open area, and containing several enemies (differs each level). There are low walls, so you can simply drop down from each walkway to the next level after clearing.
  • However, when you reach the bottom level there will be a rush of water (when you pull the lever) and any creatures still alive on the upper levels will be carried to the bottom with the water, forcing you to face all of them together.
  • Qesnef is down a passageway and in a room at the end. If you parley, he will try to trick you into opening the chest which is a mimic in disguise. He turns invisible and invulnerable like all Ogre Magi after losing sufficient health, but also summons five low HP clones of himself at the same time. He uses cone of cold.

End fight

Back to where the path originally turned north. Kill 2 to 4 Efreet (Nix, Nox, Cox, and Box). After the first Efreet is killed, the other 2 spawn so it is best to kill the first two simultaneously.

  • There are 2 Efreet on Normal difficulty and 4 Efreet on Elite.
  • As the first two Efreet spawn here, this is a bad spot to pike or go AFK.
  • Note that the Efreet use a combination of Lightning, Stun, Unholy Blight as well as melee and Fire effects.

Bonus XP

  • Aggression bonus: 33 or more monsters killed +10% Bonus.( ♣349 ♦615 ♥648 ♠682 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣523 ♦922 ♥973 ♠1,023 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣872 ♦1,537 ♥1,621 ♠1,705 )
  • Neutralization bonus: 2 or more traps disarmed +20% Bonus.( ♣697 ♦1,230 ♥1,297 ♠1,364 )
  • Observance bonus: 1 or more secret door discovered +8% Bonus.( ♣279 ♦492 ♥519 ♠546 )

Loot

  • Chests: 7–9
    • One chest at the end of each path; one additional mimic chest for the Qesnef fight. No named loot.
    • Burket & Snarla (central path optional): Inferno Sniper, Celestial Beacon, 1000 Sentient XP (not in Heroic)
    • Bluto's Ambush (left path optional): Black Opal Bracers, Rose Quartz Sigil Stone, 1000 Sentient XP, Spark of Memory (not in Heroic)
    • End chest: Spark of Memory, Echo of xy, Sentient Jewel of xy (not in Heroic)
    • (Rare chests): Drek Tooth (right path rare, located in in beginning of mud pool) or/and Veck the Necromancer (at vampire's entrance room) NOTE: both can give 1000 XP gem.
  • Collectables: 10
    • Fungus just past the T-intersection on the Hammer path
    • Fungus in the room where you have to pick a flesh golem
    • Fungus just before Brog
    • Adventurer's Pack in the room with the boiling mud
    • Cabinet, Adventurer's Pack, and Bookshelf around Burket's & Snarla's room
    • Adventurer's Pack and Fungus near Bluto
    • Fungus along the path from Bluto to main
  • NPC rewards:

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 44.1
  • 4 years, 3 months, and 20 days
  • Pfhoenix
Echo of Wave
Echo of Wave.png
(edit)
Quarterstaff  9 Bound to Account on Acquire, ExclusiveIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire
This is an Exclusive item. You may only carry one at a time.
White Plume Mountain, End chest
Inferno Sniper
Inferno Sniper.png
(edit)
Long Bow  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, Burket and Snarla chest
  • Update 48.4.3
  • 3 years, 1 month, and 10 days
  • BugTime
Echo of Whelm
Echo of Whelm.png
(edit)
War Hammer  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, end chest
  • Update 48.4.3
  • 3 years, 1 month, and 1 day
  • BugTime
Celestial Beacon
Celestial Beacon.png
(edit)
Club  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, Burket and Snarla's chest
Precision Lenses
Precision Lenses.png
(edit)
Goggles  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, End chest
Crabshell Buckler
Crabshell Buckler.png
(edit)
Buckler shield  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, End chest
Echo of Blackrazor
Echo of Blackrazor.png
(edit)
Great Sword  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, End chest
  • Update 59
  • 1 year and 1 day
  • Cru121
Black Opal Bracers
Black Opal Bracers.png
(edit)
Bracers  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, Bluto chest
  • Update 48.2
  • 3 years, 4 months, and 10 days
  • BugTime
Rose Quartz Sigil Stone
Rose Quartz Sigil Stone.png
(edit)
Necklace  9 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, Bluto chest
Legendary Echo of Whelm
Legendary Echo of Whelm.png
(edit)
War Hammer  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, End chest
Legendary Echo of Wave
Legendary Echo of Wave.png
(edit)
Quarterstaff  29 Bound to Account on Acquire, ExclusiveIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire
This is an Exclusive item. You may only carry one at a time.
White Plume Mountain, End chest
Legendary Inferno Sniper
Legendary Inferno Sniper.png
(edit)
Long Bow  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, Burket and Snarla chest
Legendary Celestial Beacon
Legendary Celestial Beacon.png
(edit)
Club  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, Burket and Snarla's chest
Legendary Crabshell Buckler
Legendary Crabshell Buckler.png
(edit)
Buckler shield  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, End chest
Legendary Echo of Blackrazor
Legendary Echo of Blackrazor.png
(edit)
Great Sword  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, End chest
Legendary Black Opal Bracers
Legendary Black Opal Bracers - u59.jpg
(edit)
Bracers  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, Bluto chest
  • Update 50.0.1
  • 2 years, 8 months, and 19 days
  • Cru121
Legendary Rose Quartz Sigil Stone
Legendary Rose Quartz Sigil Stone.png
(edit)
Necklace  29 Bound to Account on Acquire, ExclusiveIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire
This is an Exclusive item. You may only carry one at a time.
White Plume Mountain, Bluto's chest
  • Update 66.0.2
  • 1 month and 8 days
  • Dywypi
Legendary Precision Lenses
Legendary Precision Lenses.png
(edit)
Goggles  29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire White Plume Mountain, End chest, Burket and Snarla's chest
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Monsters

Name ( picture ) CR Type Race
Air Elemental( view
Air Elemental.jpg
 • edit )
 ♠14Elite ♦32Epic Normal Elemental Air Elemental
Archer( view
Archer.png
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal ♥36Epic Hard ♠57Epic Elite Humanoid Human
Black Pudding( view
Black Pudding.jpg
 • edit )
 ♠14Elite Ooze Black Pudding
Box( view
Box (Efreeti).png
 • edit )
 ♠17Elite Evil Outsider Efreet
Brog( view
Brog the Mighty.jpg
 • edit )
 ♥14Hard ♦35Epic Normal Giant Ogre
Bugbear Assassin( view
Bugbear Assassin.jpg
 • edit )
 ♠14Elite Goblinoid Bugbear
Bugbear Guard( view
Bugbear Guard.png
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal Goblinoid Bugbear
Bugbear Hurler( view
Bugbear Hurler.png
 • edit )
 ♠14Elite ♦32Epic Normal Goblinoid Bugbear
Bugbear Shaman( view
Bugbear Shaman.png
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal ♠57Epic Elite Goblinoid Bugbear
Bugbear Witchdoctor( view
Bugbear Witchdoctor.png
 • edit )
 ♠14Elite ♦32Epic Normal ♠57Epic Elite Goblinoid Bugbear
Burket( view
Burket.jpg
 • edit )
 ♦9Normal ♥11Hard ♠17Elite ♦35Epic Normal ♥39Epic Hard Humanoid Human
Cox( view
Cox (Efreeti).png
 • edit )
 ♠12Elite Evil Outsider Efreet
Ctenmilr( view
Ctenmilr.jpg
 • edit )
 ♥11Hard ♠17Elite ♥39Epic Hard Undead Vampire
Drek Tooth( view
Drek Tooth.jpg
 • edit )
 ♦9Normal ♦35Epic Normal ♥39Epic Hard Goblinoid Bugbear
Flesh Golem( view
Flesh Golem.jpg
 • edit )
 ♦18Normal Construct Golem
Ghoul( view
Ghoul.jpg
 • edit )
 ♠14Elite ♦32Epic Normal ♥36Epic Hard ♠57Epic Elite Undead Ghoul
Giant Crab( view
Giant Crab.png
 • edit )
 ♦12Normal ♥14Hard ♠17Elite ♦35Epic Normal Vermin Crab
Giant Crayfish( view
Giant Crayfish.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite Vermin Crayfish
Gorgo the Angry( view
Gorgo the Angry.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♥36Epic Hard Goblinoid Bugbear
Gynosphinx( view
Gynosphinx.png
 • edit )
 ♠17Elite ♦35Epic Normal ♥39Epic Hard ♠63Epic Elite Magical Beast Sphinx
Huge Black Pudding (red-named)( view
Huge Black Pudding (red).png
 • edit )
 ♥14Hard ♠17Elite ♦35Epic Normal Ooze Black Pudding
Invisible Stalker (air elemental)( view
Invisible Stalker (air elemental).png
 • edit )
 ♦9Normal ♠14Elite ♦32Epic Normal ♠57Epic Elite Elemental Air Elemental
Kelpie( view
Kelpie.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal Plant Kelpie
Large Monstrous Scorpion( view
Large Monstrous Scorpion.jpg
 • edit )
 ♥11Hard ♠14Elite Vermin Scorpion
Mage( view
Mage.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦33Epic Normal ♥37Epic Hard ♠59Epic Elite Humanoid Human
Manticore( view
Manticore.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite Magical Beast Manticore
Massive Mud Man( view
Massive Mud Man.jpg
 • edit )
 ♠14Elite ♥39Epic Hard Elemental Muckman
Mimic( view
Mimic.png
 • edit )
 ♠16Elite Aberration Mimic
Mudman( view
Mudman.jpg
 • edit )
 ♦9Normal ♠14Elite ♦18/21Epic Normal ♥24Epic Hard Elemental Muckman
Nix( view
Nix-Efreeti.jpg
 • edit )
 ♦12Normal ♥14Hard ♠12Elite Evil Outsider Efreet
Nox (efreeti)( view
Nox-Efreeti.jpg
 • edit )
 ♦12Normal ♥14Hard ♠12Elite Evil Outsider Efreet
Ogre Brute (armored)( view
Ogre Brute (armored).png
 • edit )
 ♦9Normal ♥11Hard ♦32Epic Normal ♥36Epic Hard ♠57Epic Elite Giant Ogre
Ogre Shaman( view
Ogre Shaman.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦33Epic Normal ♥37Epic Hard ♠59Epic Elite Giant Ogre
Qesnaf( view
Qesnaf.png
 • edit )
 ♠17Elite Giant Ogre
Qesnef( view
Qesnef.png
 • edit )
 ♠17Elite Giant Ogre
Sea Lion( view
Sea Lion.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite Magical Beast Sea Lion
Shadow (Mabar)( view
Shadow (mabar).jpg
 • edit )
 ♥11Hard ♠14Elite ♦32Epic Normal ♥36Epic Hard Undead Shadow
Sir Bluto( view
Sir Bluto.png
 • edit )
 ♦12Normal ♥14Hard ♠17Elite ♦35Epic Normal ♥39Epic Hard ♠63Epic Elite Humanoid Human
Snarla( view
Snarla.jpg
 • edit )
 ♦12Normal ♥14Hard ♠17Elite ♥36Epic Hard Monstrous Humanoid Werewolf
Veck( view
Veck.png
 • edit )
 ♦9Normal ♥11Hard Undead Wight
Warrior( view
Warrior.png
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal ♥36Epic Hard ♠57Epic Elite Humanoid Human
Wight Mage( view
Wight Mage.png
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal Undead Wight
Wight Warrior( view
Wight Warrior.png
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal ♥36Epic Hard ♠57Epic Elite Undead Wight