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The Deadly Package: Agent of the Darguul

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The Deadly Package: Agent of the Darguul is the 6th quest in the Assault on Splinterskull story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
First Strike • The Hobgoblins' Captives • Yarkuch's War-plans • Whisperdoom's Spawn • The Deadly Package: The Stronghold Key • The Deadly Package: Agent of the Darguul • Doom of the Witch-doctor: The Way to Zulkash • Doom of the Witch-doctor: Zulkash, Herald of Woe • The Last Move: The Way to Yarkuch • The Last Move: Yarkuch's Last Stand


Your rendezvous with Lhor-Tragu draws near. With luck, your venomous delivery will bring a swift end to the war.

Tangleroot Gorge adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Tangleroot Gorge
The Deadly Package: Agent of Darguul
Heroic level: 5
Epic level: None
Duration: Medium
Heroic XP:  ♣116Solo/Casual ♦202Normal ♥209Hard ♠216Elite
Epic XP: N/A
Takes place in: Inner Splinterskull Fortress
Bestowed by: Chief Ungurz
NPC contact: Chief Ungurz
Quest acquired in: Tangleroot Gorge
Patron: House Phiarlan
Base favor: 3
Purchase: Tangleroot Gorge or VIP
Extreme Challenge: No
M agent of the darguul.png
Loading screen

Overview

Bring the poison ingredients to the assassin Lhor-Tragu, deep within Splinterskull.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Find and speak with Lhor-Tragu
  • (Optional) Release the hobgoblins' fleshrender — Bonus (5%): Heroic( ♣6 ♦10 ♥10 ♠11 )

Known Traps

Trap DCs

  • Fire traps behind the secret door, along the stairs; control panel is on the south wall just before the stairs

Tips and Misc

  • WHOO! A new area! Don't get comfortable, though, you won't be here for long.
  • This quest starts at the very end of the previous quest in the chain; if you leave either quest after completing that one but before completing this one, you will have to go through The Stronghold Key again first.
  • To hit the switch on the other side of the chasm and lower the bridge, target it and use any ranged weapon. If you're trying to sneak through, this can be done from down the passageway so as not to raise anyone's ire.
  • Search the wall behind Lhor-Tragu for a hidden chamber.
  • The area beyond the fleshrender room is inaccessible, as is the northern area of the western wing.
  • The small northmost lever, in the western wing, which just opens a gate to some breakables, requires a Strength Ability check.
  • There is no XP bonus for detecting the secret door, or disabling the trap, and Lhor-Tragu is just past the bridge; as a result, rushing through to speak with him and getting the Insidious Cunning bonus before dealing with the roused hobgoblins may be worth attempting, if you feel confident in your ability to avoid dying while making your way through the long conversation! An even better idea is to have your stealthiest member go alone; it should only take about a minute.

Bonus XP

  • Insidious Cunning bonus: 1 or fewer monsters killed +10% Bonus.( ♣12 ♦20 ♥21 ♠22 )
  • Devious bonus: 8 or fewer monsters killed +7% Bonus.( ♣8 ♦14 ♥15 ♠15 )
  • Mischief bonus: 53 or more breakables smashed +8% Bonus.( ♣9 ♦16 ♥17 ♠17 )

Loot

  • Chests: Two
    • Chest in front of the bridge; always contains a longbow and 10 arrows
    • Chest in the fleshrender room if you release it
  • Collectables:
    • Cabinet in the eastern room down the western wing
  • NPC rewards: None

Monsters

Name ( picture ) CR Type Race
Brown Spider( view
Brown Spider.jpg
 • edit )
 ♦1Normal ♥3Hard ♠6Elite Vermin Spider
Hobgoblin Infiltrator( view
Hobgoblin Infiltrator.jpg
 • edit )
 ♦2Normal ♥4Hard ♠7Elite Goblinoid Hobgoblin
Hobgoblin Slayer( view
Hobgoblin Slayer.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Hobgoblin
Hobgoblin Witch Doctor( view
Hobgoblin Witch Doctor.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Hobgoblin
Worg( view
Worg.jpg
 • edit )
 ♦2Normal ♥4Hard ♠7Elite Magical Beast Wolf

External Links