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DDO information project/Traps and locks/31

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31 32


Level 31 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Casual
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: ?
  • Normal
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: ?
  • Hard
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: ?
  • Elite
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: 101-107

Open Locks Requirements

  • Casual
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Normal
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Hard
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Elite
    • Guaranteed to open everything recorded: 92
    • Suspected requirement to open everything: ?-100

Assault on the Aerie of the Slave Lords (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bridge Electricity trap by Ozone pool On far side of bridge Normal 83:CritSuccess 63
Hard
Elite
Bear traps Normal 65:Success 63
Hard
Elite
Fire trap, within a collapsible floor, pit Normal 82:CritSuccess 62
Hard
Elite

Black and Blue (Epic)[edit]

Search & Spot DCs

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade traps in the first aqueduct. Guarding Adventurer's Pack Left side of trap Normal 82:Success 61-70
Hard 103:Success
Elite 120-124:Success; 128:CritSuccess 105-108
Blade traps at tunnel past the second aqueduct Right side wall before traps Normal 70:Success 61-70
Hard 98:Success
Elite 108-126:Success 107-108

Creeping Death (Epic)[edit]

(Heroic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison jets, first intersection Behind a Secret door Normal 58:CritFail; 63:Fail 64-67
Hard
Elite 104-105:Fail; 108-126:Success 127:CritSuccess 107
Ice and Fire jets, upper area Normal 56:CritFail 61-67
Hard
Elite
Wall blades, second upper intersection Normal 74:Success
Hard
Elite
Cold and Fire Jets, behind a secret door, before Sigil 1 Normal 87:CritSuccess  ?-67
Hard
Elite 104:Fail; 114:Success 105-108
Blades, behind secret door, after first Sigil Normal 64:CritSuccess
Hard
Elite 113:CritSuccess  ?-93
Wall and Floor blades, box in alcove Normal 88:Success 68-?
Hard
Elite
Blades just after second Sigil, running water corridor Normal 61:Fail; 75:Success 62-65
Hard
Elite
Fire jets, east alcove, just before end fight Normal 76:Success
Hard
Elite

Good Intentions (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade Trap #1 (Northern area) Normal 73-76:Success
Hard
Elite
Blade Trap #2 (Sewers near to Durk) Normal 68-74:Success  ?-68
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door near Slaad area, opposite Lever
(can also be simply opened with Lever)
Normal 734:Success
Hard
Elite

Night Falls on Stormreach (Epic)[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest, behind secret door Normal 71-82
Hard
Elite
Normal
Hard
Elite

The Newcomers (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Pressure Plates Normal 58:Fail; 68:Success 59-63
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest Normal 70:Success
Hard
Elite

Records of the Past (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blades in Chest room (Mayoral estate) Control panel near door arch Normal 80:Success
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest (Mayoral estate) Normal 82:Success 79-82
Hard
Elite

Search and Rescue (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
3 Spell Wards, Drow Fortress The spell ward itself Normal 56:CritFail; 58-59:Fail; 70:Success 61
Hard
Elite
Spikes and Blades in the Pit, Drow Fortress Near the west lever at the back of the room past the pit. Normal 85:Success
Hard
Elite
Spell Ward, corridor outside, past the main Drow Fortress room The spell ward itself Normal 77:Success
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door, leading to Drow Fortress (Silver Key available) Normal 82:Fail; 90:Success 83-90
Hard
Elite
Locked Lever in main Drow Fortress (Iron Key available) Normal 85:Fail; 93:Success 86-93
Hard
Elite
Secret door (locked), leading to Locked Chest Normal 79:Fail; 81:Success 80-81
Hard
Elite
Locked Chest (Behind Locked Secret Door) Normal 81:Fail; 93:Success 82-93
Hard
Elite
Locked Chest (Underdark Passage, small area) Normal 79:Fail; 91:Success 80-91
Hard
Elite 88:Fail 88-92

Secret of the Slavers' Stockade (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire jets, near Abandoned Tower Normal 78:Success
Hard
Elite
Fire jets, near Courtyard to East wing Normal 79:Success
Hard
Elite
Fire jets Normal 77:Success
Hard
Elite
Fire jets Normal 72:Success
Hard
Elite
Fire jets, near cells towards Dining Halls Normal 88:CritSuccess 66-68
Hard
Elite
Fire jets, near cells towards Dining Halls Normal 56:CritFail; 89:CritSuccess 61-68
Hard
Elite
Lower Fortress, Magnetic trap by levers Normal 79-80:Success 61-79
Hard
Elite
Lower Fortress, Force trap Normal 79:Success
Hard
Elite
Lower Fortress, Poison trap Normal 90:CritSuccess 61-70
Hard
Elite
Icar's Encampment, Fire jet Normal 84:Success 65-70
Hard
Elite
Icar's Encampment, Cold jet Normal 80:Success
Hard
Elite
Sonic trap, Markessa's stronghold Normal 91:CritSuccess 61-71
Hard
Elite
Cold trap, Markessa's stronghold Normal 79:Success
Hard
Elite
Cold trap, Markessa's stronghold Normal 79:Success
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest Normal 58:Success  ?-58
Hard
Elite

Slave Pits of the Undercity (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Cold Trap, near start area on the right side Normal 92:Success; 97:CritSuccess 60-77
Hard
Elite
Blades in start area, left corridor Normal 65:Success
Hard
Elite
Second group of Blades in start area, left corridor Normal 75-80:Success; 99:CritSuccess 66-75
Hard
Elite
Bear traps, left corridor in-front of the door Normal 56:CritFail; 61:Success 61
Hard
Elite
Pressure plates, in start area, left corridor Normal 54:CritFail; 57:Fail; 61:Success 61
Hard
Elite
Graveyard, Bear traps first area Normal 62:Success  ?-62
Hard
Elite
Lower Catacombs, Bear traps Normal 72:Success
Hard
Elite
Lower Catacombs, Pressure plates by door Normal 76:Success
Hard
Elite
Lower Catacombs, canal Air jets Normal 92:CritSuccess 65-72
Hard
Elite
Lower Catacombs, Puzzle room Normal 61:Fail; 81:Success 62-65
Hard
Elite
Lower Catacombs, Lightening by torches Normal 77:Success; 102:CritSuccess 65-77
Hard
Elite
Lower Catacombs (Orc Chieftain and Witchdoctor area), Pressure plates Normal 55:CritFail; 59:Fail 60-63
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Puzzle, Locked Lever Normal 84:Fail; 94:Success 85-94
Hard
Elite

To Curse the Sky (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Lightning arc in the NW corridor Normal 74:Success 66-74
Hard
Elite 106:Fail 107-110

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Courtyard Gate near start (can be opened with a nearby Iron Key). Normal 82:Fail; 98:Success 83-92
Hard 88:Fail; 93:Success 89-92
Elite 91:Fail; 92:Success 92

Death House (Epic)[edit]

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blades Trap guarding locked chest at basement At east wall Normal
Hard
Elite
At south wall Normal
Hard
Elite
Blades trap before door to underground At west wall Normal
Hard
Elite 119:Success; 121:CritSuccess 100-101
At south east corner Normal
Hard
Elite 120:Success; 122:CritSuccess 101-102

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest at basement Normal
Hard
Elite
Normal
Hard
Elite

A Raven at the Door (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Normal
Hard
Elite
Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Normal
Hard
Elite
Normal
Hard
Elite

Strike Back (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
5 Evil Spell Wards (the traps themselves) Normal 59:Fail; 63:Success 60-63
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Slave room (can be opened by Iron key) Normal 63:Success
Hard
Elite
Eastern Locked Gate (can be opened with Silver key) Normal 78:Fail; 96:Success 79-92
Hard
Elite
Western Locked Gate (can be opened with Gold key) Normal 72:Fail; 92:Success 73-92
Hard
Elite

Toxic Treatment (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps in maze Normal
Hard
Elite 70:CritFail 75-?
Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Small button Normal
Hard
Elite 74:Fail 75-?
Normal
Hard
Elite

Link to level 32


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